mfuegemann

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Everything posted by mfuegemann

  1. There is another floor error in the Blackrock region. It is on the river level on the northern part between the cave and the climbing rope. In addition there is a spot on the ice where arrows despawn completely. So be careful when hunting on the ice. I reported it as a bug.
  2. The polaroid location (Blackrock vista or so) was also not revealing more of the map than a usual mapping.
  3. Hi, it took me a while to figure the filtering out on myself. The filter is set as soon as You are using the Blackrock milling machine. Then it does not reset itself. I reported it as a bug.
  4. Hi, from what I do see, the only missing location is the southern radio tower near Spence's. Maybe You were not close enough to catch it sufficiently. Edit: Just read Your post again. Maybe re-entering FM or mapping somewhere near does the trick. If not, the only thing You can do is report it as a ticket.
  5. Imagine, You would be able to loot only one boot and would have to search for the other one - in a fitting size. Or if sizes were introduced... Ah sorry, the Mukluks, You just found are a little too small...
  6. Nice list. Especially the lower/raise backpack would be natural, as You can do it with the rope still in place for the climb.
  7. Once again. I do think, it is just about priorities. And we here are last, it seems.
  8. It is good to write things down, especially to note the date, when bear and moose hides will be cured. Or how many coal and scrap metal pieces are still left at the forge.
  9. 1 and 4 for me. I did not like the bear cave either. It is unnerving with no option to save. EP 3 starts interesting but bringing the survivors in is quite a chore with the TW packs and the slow carrying.
  10. Ha ha, the dam feelings were the same for me. And it took me a while to walk along the rim towards the other side. My best memories are the ones referring to the mead diet (... I lost three days once...). It took me so long to understand the save mechanics in survival, that I made several trips from ML to FM, wondering about if I had not taken the walk yesterday already.
  11. It is not so easy, unfortunately. Once You got the rhythm for handling things on interloper, as torch lighting to continue a fire and scaring off wolfs or using the teas for Your advantage, things are getting easy very soon.
  12. Interloper for me. But it starts getting annoying with the ample health regen during sleep and the cooking level 5 bonuses. I tried Deadman a couple of times but I am not good enough at the moment to have much fun.
  13. I am at the achievements now, in particular cartographer as my current task. It is a challenge but it feels artificial still. The "max out all Your skills" will be a bit hard on loper as I am not sure, how many gun books are around.
  14. You can do very easy on loper without the additional risks to go to BR, HRV or BI. That is sad, as for me there is no motivation to go to BI or BR. BI has severe weather too. As said before, I can live through more days on loper after day 100 or 500, but it makes no sense. There is no new challenge at the moment.
  15. Yes, going a bit more slow and planning ahead - even when and how much You eat/drink - helps a lot. It is also good to play safe, whenever possible. Carry a lit torch, have coal with You, travel only during the warmer hours - those things.
  16. I do agree with the wish for more long term goals or incentives to visit the remote regions. Ash Canyon is a loper-tourist hot spot only for the crampons and backpack. For ease of life, the Quonset garage with a regular cabin-fever-trip to a fishing hut is keeping me alive quite well. I just started to do the Steam achievements in my loper run, that keeps me occupied for now. But I would love a reason to risk a trip to Bleak Inlet (maybe limit beachcombing to this location or make the crampons repairable in the cannery?) or Hushed River (place most of the maple and birch trees here?) and even Broken Railroad (limit the heavy hammer repair to the workshop there?).
  17. I had some issues with lost cursor focus too, using the Steam version. Re-loading helped. For me it was a bear carcass, I was not able to harvest after starting a fire.
  18. Hi Serenity, it would be one of my wishes for TLD as it is now to just randomize all the loot without loot tables and maybe extend or randomize the wolf/bear paths too. It is somtimes too easy to avoid or anticipate the dangers out there.
  19. Or we could build a can tower and open a stone-throwing booth. I would charge 10 cattails for 6 stones to throw, 5 cattails, if the stones are provided.
  20. Hi Dougie, maybe You are still at the beginning of Your run. I had 10-12 flares and lots of rifle bullets very soon. For the first TW pack use the noisemakers - just for fun. Then take a torch and walk to Your next car or trailer. TW are kept at bay even with mere torches. Do not let You put down by those wolfs. There are lots of paths to avoid the pack trails. Give it some more tries - maybe on lower difficulty settings, as Leeanda suggests. The episode story is really worth it.
  21. In the end, the game is like a novel we read. Once we are wishing for a more diverse or different run of the story but we are situated at the receiving side. And for my part I was very happy with EP4. The wait was long, indeed. Let us hope we will have EP5 availiable a bit sooner.
  22. Try to forget about loot tables. It just takes so much off the experience. I do hate the guaranteed spawning places for matches or other loot - You are not able to forget them, once You know. You can sleep in cars in addition to indoor areas. Maybe a knowledge of where are beds in caves could help too. And there are snow shelters, but they cost cloth... Otherwise let Your survivor fade and start over. Good luck to him/her and a lot of fun to You.