odizzido

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Everything posted by odizzido

  1. Swearing is simply a form of expression, in this case to express a strong feeling. At least that's how I see it being used here, the OP is very passionate about custom loot settings. Personally I am all for people being able to express their feelings accurately. Besides, people only get offended by "swearing" because they've been continuously told to be offended. It's a self manufactured offense.
  2. Yeah that's something I notice as well. More people should be aware of how deadly pain meds actually are. That being said, it is less known and it's also hard to keep track of time since it's highly accelerated so I am more forgiving of that. However at a certain point things get too far from reality and it starts to become confusing. If you have real items for use in real world situations people will go for how things work in reality. People expect to swallow a pain med pill and have it work. Our character in this game seems to be grinding them up and using them as a poultice or something.
  3. When you're throwing rocks when trying to pick up rabbits you know there is a problem. This is all over the game. Personally I find it really funny, just imagine if this were the case in real life. It's a cold and windy day. You've just gotten out of the shop and the wind is really getting to you so you take off your top layer of clothing....ahh, much warmer. You drive home but have trouble backing into the driveway because your neck just isn't working and you cannot look behind you. You get out of the car and go to pick up your bag of groceries but end up throwing your phone, smashing it on the pavement. Disappointed, you grab the bag and head to the front door but cannot step up the stairs because they are higher than 1cm. You instead walk up a snow drift and goat around the 89 degree slope trim of the house to the second floor bedroom window and go inside. You try to open the door in the room but throw the bag of groceries instead. Frustrated, you decide to chug the 2L juice you got and just to go to sleep but you never wake up. You have died of dehydration.
  4. The strangest thing about the pain meds is you have to select the specific thing when taking them or it does nothing. First time I tried using them it confused me as to why it wasn't working.
  5. strange. You would think any hard heavy object, even a random rock, would work. This whole game is bizarre though.
  6. I don't have this issue because I don't play this game currently. How hinterland thinks this game is out of early access boggles my mind. My only suggestion is to put the game down for a year and a half and look at it when they've actually finished it.
  7. You can only open acorns with the heavy hammer?
  8. Personally I think all animal skins should be usable for all slots. The way this would work: Each animal skin is so many m2 you require so many m2 of skin to make x item therefor, for example, you need to skin one bear, one deer, two dogs, or twenty rabbits to make pants. each animal can have its own properties, rabbit can be +10C/m2, +5C wind/m2, 2kg/m2, etc etc You could even make a patchwork of left over stuff, and the properties just average out. So if you have 10 rabbit skins and half a bear skin left the pants make from that would just be the combined amount. Of course this would take an overhaul of how they decided to do things since TLD uses strict individual recipes instead of an overall system. In the current way it would be infinite combinations they would have to make which is how you end up with 85g of oats you cannot eat. Anyways, all of this stuff can be for mods to take care of once they finish the game.
  9. I don't think any buildings are ever above zero are they? I thought they were all around -4 or so. As to snow causing hypothermia....if you're not doing anything and already freezing then sure. If you're pulling around 50kg of gear then eat all the snow you want. For bacteria in the snow, they tend to cause problems when the temperature is hovering around zero so that water is liquid and bacteria can do their thing. From personal experience and the experience of at least a couple dozen people, I think you're going to be perfectly fine eating freshly fallen snow in -20 degrees
  10. This is 100% legit. Trust me, I am Canadian.
  11. In zomboid working hard increases your temperature. If your temperature is too high you start to sweat. If you're cold you don't sweat. Sweating is an independent event from working out but they are connected by body temperature. This seems to be a problem with TLD, there isn't an overall system that works with the game. Everything is a buff or debuff that exists outside of everything else. Anytime you're outside of a set parameter you take damage to try to simulate something bad. Too cold? Damage, hypothermia isn't a thing. Dry mouth because you slept for 9 hours without waking up for a drink break? Damage, dehydration isn't a thing. Didn't eat for 12 hours? Damage, player weight isn't a thing that exists. In TLD, a character that wakes up from a 12 hours sleep while being surrounded by roaring fires could step outside in light clothing and start taking massive damage because they're slightly hungry, slightly thirsty, and in a cool environment. The reality would be that person is perfectly fine and trying to cool down from being surrounded by way too much fire. Anyways I think this ship sailed a long time ago. TLD will remain as it is, and it should too. Just finish the game, polish it up some, then put it to rest. Maybe their next game can have a better way of doing things.
  12. odizzido

    Wild food

    Yeah, when I first started this game I wanted to try living in an area and making do with what I find in nature....but I quickly found out you 1) need a crafting table or forge to make anything 2) Cannot make more primitive items. No bone knives, no spears, no clothing, nothing. You cannot do anything in the field. But this game just isn't made for me, which is fine. I wouldn't expect any of this to be added.
  13. Yes IRL it makes a very large difference....I think there is a difference in this game but it's so little you don't notice and it may not apply in most circumstances that make sense. I know I mention it a lot but a game like project zomboid gets this right. It just feels natural in zomboid. You get hot and sweaty if you work hard in that game. When zomboid is finally finished it's probably going to be pretty great.
  14. You assume that our character doesn't have that, frankly really horrible, bone disease which fuses your bones together. We cannot look behind us. This also explains how we cannot step over a small fence or do a bunch of other basic tasks. But don't worry, we gained +10 starting points for this which allowed us to get the mountain goat perk.
  15. Anything that fits in a can can be cooked in a can. TLD should just copy the system used in project zomboid.
  16. This would be enjoyable and since elevators work this should be just fine.
  17. I really hope scurvy just doesn't exist in story mode or can be disabled. I really hate feeling like my characters are incompetent buffoons.
  18. I am not surprised you're confused by the clothing. No rational person could imagine it works the way it does. As to harvesting, I imagine the carcasses are frozen when you're unable to harvest by hand? I haven't played this game in years but that was how it worked from what I recall.
  19. @ManicManiacMore to my liking yes, but still not good enough. I don't play TLD sandbox. Oh well, there is the story mode which is really what I want anyways. For sandbox mode there are games like Zomboid or STALKER which are much closer to what I want, though I am mostly waiting on zomboid since it's still early access.
  20. I would. It's why when I tried the sandbox mode I ended up turning off sleep regen and putting awake regen at minimum so that making a mistake would hurt instead of you just sleeping off a bear mauling. I turned off sprains though since they're just crazy common and, to me, make no sense.
  21. Cool, sounds good to me. I am pleased to hear the story will be done and the game will not be paradoxed. I am looking forward to release+a couple patches.
  22. Yes, fighting against the stuff in the game like the cold and blizzards is what you want to do, not fight against the controls and UI.
  23. Having an accelerate time button would work, or a cancel animation button. The animation would also be less tedious if you didn't see it as often because you're having to constantly kill to get enough food.
  24. I am always a fan of being able to do things that most people can do, though I understand that it takes work each time you add something to the game. One potential problem I can see is that if you detach a rope, use it somewhere, then go down a hill you cannot go back up you could make parts of the game inaccessible. Considering how many hills you cannot get up this could be a problem.
  25. This is simply the result of our character sheet choices on creation. Trading the ability to step over a 2cm high snow drift for shock absorbing wheels. It's working as intended.