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Found 926 results

  1. The Long Dark is a game that takes place after a geomagnetic storm. You're stranded in the middle of the Canadian wilderness by yourself after a plane crash, the only living beings around; stalking, hungry predators and quick, running prey. Given such an isolated setting along with the wake of such a powerful life-changing event, there are bound to be things that unsettle and scare. The stuff that scare me in The Long Dark is the sometimes chilling pieces of music that plays (which is awesome by the way) When something like a bear is nearby and I'm not anywhere near a safe place and the bear spots me and I have no protection...yeah, I'm freaking out. Times where I'm so close to death, the heart's beating and the vision is messing up and I'm panicking as I try to figure out what to do to keep myself from succumbing. The Raven Falls Trestle Bridge (if that's the right name) The part that scares me the most is where you have to navigate the thin rail section. I'm always on edge, thinking I'll fall if I stray off just a bit. Speaking of falling, something that scared the frick out of me was the other day when I was heading down the Coastal Highway and I decided to try to take a shortcut (I was in the process of moving stuff to Pleasant Valley) The slope was higher and steeper than I had excepted and I fell. The game froze for a moment and I had a heart attack, half excepting to see the "You Died" screen. But I survived. That moment was not just scary, but ridiculously stupid. Certainly goes in My Top Ten Dumbest Long Dark moments. And what scares me the most in Survival Mode of The Long Dark is... Dying (especially some nonsense way) and having to start over again in a new save. What terrifies me even more in this aspect is if I'm on a really good save. I'm sure that al-most everyone can relate to this fear while playing The Long Dark. So what things scare or unsettle you in this game?
  2. Ok so, bought The Long Dark for switch, yesterday I beat episode 1, tried to progress through the cave (Minor spoilers from here) But when i went through, it didn't show the bear attack cutscene, it just transitioned into mystery lake. I've tried restarting, new playthrough, and nothing works. Anyone having the same issue / got a fix?
  3. is there a way for me to stop having to hold down the joy stick on my controller cause i only have one good arm right now (thanks to a skin graft that went horribly) and i would very much like to not have my finger hurt after holding down the button for 30 minutes. thanks -Ash
  4. So we know that EP 1 took place in Milton EP 2 in 3 Regions EP 3 in one region EP4 new region and 2 others? i think that sounds reasonable and i would love to hear what you guys think PS It would be dope to see prison guards at the prison thinking that you are an Convict or something
  5. First i thought that TWM was the most difficult because of how cold it was and the lack of shelters but now i think its rather HRV or BI as they both are pretty cold and dangerous as Bi has those annoying timberwovles, and not many fully locations but HRV has basically none except ice caves and the small hills everywhere make seeing wolves impossible. So, i think that HRv is the most difficult but other then that idk.
  6. Whenever I'd go and search 'mystery lake map' I'd get an outdated one from 2017, without the destroyed lookout and proper scaling. I pretty much know how to get around mystery lake from the camp office to almost anywhere now. But it's also in regions like coastal highway witch I have less experiance in. Anybody know where I can find these 2020 maps?
  7. After a run ends, I apparently no longer have enough space to save the stats from all the games I've played, so I have to overwrite an old slot. Is there some sort of setting that I can change to keep a longer record of my games? It can't take up that much memory. Many thanks for any ideas, Tom
  8. I know you need 100 for LV5. I have 2 car batteries now so i'm wondering if i'll need 4 or 5(cause i'm definitely getting 3). Edit: Spelling
  9. Hi, my game crashes my pc and i need to hard restart it. (Any help is appreciated) The game crashes after 10-30 minutes of gameplay. It has also crashed in the menu screen. There will be a slight humming/buzzing noise in the background. PC does not respond to anything (need to force shutdown). I have tried everything in the support article "Troubleshooting Crashes or Graphics Issues" I have also tried un-installing and re-installing the game multiple times. My PC can't run it in OpenGL for some reason. PC is not overclocking or overheating. System specs: Windows 10, 64 bit CPU: Intel i5 6600K@3.50 GHz Graphics: ATI Radeon RX 480 16GB ram. I did send the Hinterland Support team an e-mail and while waiting for a response, I thought I might as well post this here. This is what is copied from the output log. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader <RI> Initializing input. and Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 311) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 537) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 539) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 311) The referenced script on this Behaviour (Game Object 'STRSPAWN_QuonsetGasStation_Prefab') is missing! (Filename: Line: 294)
  10. If you could choose to befriend one of the six animals in The Long Dark, what one would it be; the Rabbit, the Deer, the Moose, the Wolf or the Timberwolf or the Bear? I think I would want to befriend a Bear. It could help me with hunting and getting food, defend me from wolves and other bears and moose if need be. Maybe I could ride it, sleep next to it and get Warmth from it's pelt? My second choice would be a Moose. So what would you pick? Put the animal and your reason down below 🐰🦌🐺🐻
  11. This came to mind very suddenly and I wanted to ask, do you guys have a Bucket List for your save in Survival Mode of The Long Dark? Have you ever had any specific goals in mind that you have achieved or not? Here's my Bucket List for my current save in Survival Mode (in no particular order); -Achieve the Resolute Outfitter Trophy -Climb to the top of Timberwolf Mountain -Achieve Beneath the Starry Sky Trophy -Visit the 4 other regions (regions I have not been to, Timberwolf Mountain, Bleak Inlet, Hushed River Valley and Forlorn Muskeg) -Survive 500 Days I had two goals on my Bucket List that I already did, craft a Bearskin Coat and a Moose-Hide Cloak
  12. So right now i'm planning on what to make once i get a second bear hide. i'm thinking of a bedroll but any help would be nice!
  13. In TLD custom games, their should be a option to change the decay rate of a snow shelter. I think this because, in normal game play it decays way to fast, and for experienced interloper players they should be able to make the game hardier. I don't why I think it will make the game hardier, but I do. Do you agree?
  14. I discuss two things here: a custom Interloper that works surprisingly well and a wolf bomb (really). I've been playing Stalker without a rifle for a long time. Barring a surprise attack by multiple wolves, I can survive as long as I want (> 200 days). For me, Interloper is possible, but very depressing. I did 100 days on Interloper a while back and recently started a new one. I quite after 60 days although I had no immediate issues. I had warm clothes, including a moose-hide cloak, and all the weapons and tools available in Interloper, except a magnifying glass. It was just that my attitude responding to the world is against you of Interloper was starting to affect my real life. So I tried again to find a custom mode intermediate between Stalker and Interloper. This time I tried a custom Interloper with the only change being three weather parameters: Weather variability, Blizzard frequency, and World gets colder over time. For Interloper, they are: Very High, Very High, and High. I changed them to High, High, and Medium (these are the Stalker values). I expected this would provide a small, but welcome improvement. I was wrong, it made a profound improvement. I call it "Warm Interloper" and would recommend it to anyone who is ready for more than Stalker, but not for the every moment struggle of Interloper. So I was playing Warm Interloper and just made a hatchet, knife, and some arrow heads at the forge in Forlorn Muskeg. As it looked like a fog might roll in, I decided to avoid the islands and go back along the western side then the railroad tracks to ML. As I noticed wolves to be less prevalent than in Stalker, as I had in previous Interloper games, I expected to encounter a couple along the western edge and 2 or possibly 3 along the tracks--wrong. I encountered 18 or 19 wolves between the forge and the Mystery Lake office! In all my hundreds of hours playing TLD, I have never before seen anything like this. Rather than the 2 or 3 I expected, I encountered 8 wolves between the western end of the railroad tracks and the accessible rail car. I encountered another 8 between there and the office in ML. Has anyone else experienced anything like this? Although I made some arrow heads at the forge, I didn't stay to craft a bow and arrows, so my only weapon going back was the flare pistol I got from the Ravine basin. So I sneaked by all the wolves by crouching. Because of the number of wolves, all together this took several game hours. On regular Interloper I would have frozen to death several times over. Due to good weather and the Warm Interloper changes, I survived just fine. Right now I'm waiting for Moose and Bear hides to cure.
  15. How to get a 2018 Twilight Badge ve Midnight Badge? Is it possible with a time capsule? Or will I never have one?
  16. So im 15 lol and on a 115 day survival doing well except one issue. I just go frostbite. Now you might say thats not bad, you permanently lost 10 % of your condition well i did some research and found out that frostbite can stack up to 5x, (50% condition loss) but somehow i have received 7x frostbite! So im now permanently on 30% health. Has anyone else receives higher then 5x frostbite?
  17. So a while ago I was playing TLD and took on my first ever moose! I play on Pilgrim because I'm a weenie and have hardly fired the rifle so it was a LONG battle - but I finally got him! In the struggle I was trampled...BUT I LIVED! I decided to hang out up on Marsh Ridge and let the hide cure in the cave while I nursed my wounds. The hide is now about 60% done and I should be all healed up... But I'm not. The counter says 1 out of 120 hours left and it's been saying that for going on two in-game days. I've slept, I passed the time, I've done it all. This injury is preventing me from using the rope to climb down into the Muskeg (which is annoying but not a complete game breaker as I could go through the cave system). The problem for me is that I don't want to be at a diminished carry-weight for the rest of my play-through!!! Is this a bug that other people have run into? Am I going to have to keep playing with 50-some pound carrying weight forever? Should I just get rid of my save and start over? I don't want to do that. I made some really awesome progress on this save and I have big plans! Help please
  18. Can wolf get in a fishing cabin?
  19. So this was a topic idea I've been mulling over about for a while. It is like some other posts out there but I wanted to it anyways. Basically, what is your most ridiculous death(s) in Survival Mode of The Long Dark? AKA, dying because of a glitch, things going downhill way too quickly or doing something utterly stupid? Deaths that had you sit and stare at the screen like, "Did that really just happen? I lost a save because of THAT?" Here's mine; (1)I was living at the farm in Pleasant Valley and things were looking pretty good. Had the rifle, went out at night for some reason and encountered a bear. Tried to shoot to kill, and I got mauled. I survived, but did the most stupid thing imaginable afterwards. I was RIGHT NEXT to a vehicle, so I could have gone in to patch myself up before retreating home (my base was literally so close to where I had got attacked) BUT NO. I pick up the rifle and try to shoot the bear in the...rear-end, the butt essentially. And what do you know, the bear turned around and mauled me for the second time. Surprisingly I managed to survive yet another round of getting mauled. So now I was like, "Gotta get into this vehicle to heal myself now!" Got in the vehicle but before I had a chance to do anything, I died of blood loss. That's my utterly stupid death. (2) I shared this death somewhere else, and this is more of a death relating to a glitch, I think? So I was in Coastal Highway and had killed my first moose. As I was harvesting it, a bear came by and I killed it as well. However, I had gotten Hypothermia so I had to retreat to my base nearby (which was a well insulated house, and this wasn't during the Winter's Embrace event) made a fire, ate and drank before going to sleep. I got the message that my Hypothermia had passed but I ended up dying anyways. And there wasn't anything else wrong with me. Man, that death was frustrating and ridiculous. (3) Here is my things going downhill way too quickly death. This was one of my very early saves, when I still was new to the game. Was in Mountain Town and ran out of food and as I was horrible with hunting then and found few carcasses, I was forced to retreat to a new region in search of nourishment. I rope-climbed down into the lower section of the map and found myself in Forlorn Muskeg. Yep, one of the worst places for someone in my situation and state to go. But I merely pushed on. Nearly died due to freezing and exhaustion, but somehow managed to survive. At night, I got mauled by a bear and did survive and patch myself up. Afterwards, though, I was in a sort of a panic to get far away from the bear and I ended up falling through cracked ice and drowning. My best save yet back then, where things went sour fast in the matter of a day or so. Apologies for my long ramble, I just enjoy talking about The Long Dark and sharing my misadventures 🐺💜 So what are the deaths you had where you just stared, raged at or sat there gaping?
  20. I suggest that there should be co op multie player me and my friend like the game its 4 stars right now I'll bump it up to 5 stars if they ad a multie player
  21. I've been playing for some time but i've never used the bow, mostly because i find a rifle before thinking about the bow, and also because i suck ass with it. So i'm wondering, what are some tips you guys have for using the bow??
  22. Playing Survival Mode (on PS4), finally have all the materials to craft clothing, yet am unable to "begin crafting". Yes, I am at a workbench. Is there something I am missing or not doing? Any suggestions are appreciated, thank you. Thanks, Beaut
  23. Although I climbed down to the Ravine Basin in my last long Interloper run, that was a long time ago. So far this time I haven't found a rope. I've looked in the explorable rail car and the cave area beyond the break in the rail line to no avail. In the previous Interloper run, I used the flare pistol as a temporary weapon on my way to the forge in FM. I know the Ravine area well (before the addition of Bleak Inlet) and have run out of places to look. I did check the snow pile on the second floor of the bay area of the hydro dam, but don't remember finding one there after Steadfast Ranger. Any help would be appreciated.
  24. I accidentally lose all my progression in the game except saves (feats, badges, story mode). Is there backups or something that allow to get back all of this ? I'm kind of disgusted of the game right now because of it.