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  1. It also worth noting that, given the location where Hobbs was stabbed, pulling the knife out might have have caused him to start freshly bleeding, and without proper medical attention, he'd have bled out on that couch, so he's dead either way. Alternately, since all the inmates scattered after the bus crash, who's to say any surviving inmates know about Hobbs' fate, let alone care? Those of us who pushed the knife might be able to get away with it scot free, with only Methuselah knowing about it. On the other hand, if that decision ends up getting MacKenzie killed in the script of ep
  2. When travelling, do not carry meat as "travelling food." Even cooked meat. Even though there's no scent indicator for carrying one piece of cooked meat, you still give off a scent, which wolves will pick up on, and track you with. When travelling, carry only non-meat food.
  3. The thing about Hobbs that bothers me is that the choice to push or pull the knife is the only decision, in three episodes, we make that has any hope of having consequences later on. We don't have a choice, as MacKenzie, to just kill Grey Mother, take her rifle and the key to her daughter's trunk to get the mountaineering rope, and go. We don't have a choice, as MacKenzie, to leave Jeremiah to his fate. We don't have a choice, as Astrid, to refuse to help the survivors of the airliner crash. The player, by narrative edict, does not have the choice to put their survival abov
  4. Oh boy... I'm in trouble now. I took a break from The Long Dark to play Cyberpunk 2077. Got back into it a few days ago, eager to explore the new region, Ash Canyon. I don't know exactly how long I've been here, but I'm having fun. Haven't been able to find the super backpack or the clogs yet, but I'm gradually mapping things out, moving from one shelter to the next. Currently, I'm holed up in Angler's Den. I had a bad run-in with a moose nearby who caught me by surprise and got hit with Broken Ribs twice. To make matters worse, the ruined painkillers I had
  5. Currently on Day 1015. Difficulty is a custom setting; harder than Stalker, but easier than Interloper. I call it Stalker++ The routine now is pretty simple: Sleep, eat, drink, hunt when necessary, cook/boil water when the sun is out, gather sticks otherwise. Have a campfire every night the sun will let me. Currently living in Pleasant Valley in the farmhouse. Occasionally I go hunting wolves and deer for meat, until the Big Bear crosses onto the property, then I take him out and don't have to worry about food for a week and a half. If I run out of lamp fuel, I take a t
  6. I'm someone who doesn't like scary things. I detest jack-in-the-box scares most, as that's what most horror games just seem to be lately. This is nothing like that. It's more like a slowly crescendoing sense of dread. The only thing that scared me was the occasional wolf that announced their presence very unexpectedly.
  7. The Darkwalker Feasts.mp4 Behold, the final minutes of my survivor. I had only one take to do this. I wanted to capture a feeling of desperation as the survivor is fleeing the Darkwalker, only to be doomed by a destroyed bridge, blocking his path. As the Darkwalker approaches, he lights his flare, looking for an alternate route, but the cliff edge is too steep to traverse. The Darkwalker approaches, and the survivor gets desperate. He thinks maybe he can hide in the broken down car on the bridge (but then I realized that might interfere with the death cinematic, so I
  8. Oh thank God. We don't have to get ALL the pages for the badge? That's a relief. I don't know my way around HRV in broad daylight, let alone night. XD
  9. COngrats! Now go for 1000 days survived!
  10. The game goes to great lengths to prevent save-scumming working in Survival Mode. But obviously, it can't be perfect. If you save-scum to circumvent a bug, I'm okay with that. But if you save-scum to avoid an undesirable outcome, damn right I'm going to frown and shake my head. Are you a bad player? In my opinion, yes, you are. But you are free to play the game how you see fit, and my opinion should not matter to you.
  11. Birch Bark tea helps recover condition over a 2 hour period. I can't speak to how much and whether the recovery rate differs from difficulty to difficulty rate, but I can safely say in my current sandbox, which is custom tuned for slowest possible condition recovery, one birch bark tea recovers *about* 5% total condition every serving, over the course of two hours.
  12. Obligatory "not a game developer," but I am an observant player. I've never had this experience with a bear, but I have had it with branches, cedar/fir limbs, and sticks occasionally. Particularly in Timberwolf Mountain when living at the Mountaineer's Cabin. I'll clear out all the sticks and branches for firewood, and then go for days in-game without seeing any more spawn. Then I exit game, restart game, exit the Mountaineer's Cabin, see no sticks or branches, do a 360 degree turn, and suddenly there's branches and sticks everywhere. What I've noticed while playing this game is th