odizzido

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Everything posted by odizzido

  1. Personally I like when the game makes sense so I am glad they changed it to be repairable.
  2. Try turning off resting health regen and putting awake health regen to low. Nothing like needing a week to heal up while being well fed to change how you play the game.
  3. Separate shoot and use binds have been used for over two decades....it can't be that complicated can it? It's only more recently when games became cross platform that that started going away and it wasn't because it was too hard to deal with it was because there weren't enough buttons on the controllers.
  4. odizzido

    A Dog

    TLD already has dogs, they're called wolves in the game for some reason though. They are your constant bloodthirsty suicidal companions who want to hug your neck with their teeth. I tend to play fetch with them but I am bad at launching my sticks and they tend to go into their heads which makes them tired and have a nap. I guess that makes us both terrible at showing our affection for eachother.
  5. I agree with a lot of what you said with artificial difficulty and complete lack of reality. Hopefully some of it can change, or, assuming they make modding easier, people can change the game to challenge them in different ways. The custom game feats is particularly baffling to me as all it does it make people unhappy for no benefit other than some sense of elitism. That being said, I also like quite a lot about the game. It has very good music, a nice feel, and generally things fall together well. I really do feel if they could fix the clunky controls and at least make the game world consistent that it would be pretty solid. Right now it's okay, which for a game that is in the middle of being made is probably a good place to be. I will just wait and see how it goes. Hopefully the money I gave hinterland for development will help just a little to get a solid final product. edit------- Just to answer the question in the title, for me personally no it isn't toxic for my mental health, especially since I only play custom games(which totally should be added to story mode unless T1000 health regen is required?)
  6. I never said it was a bug, just that it feels like one. Also I know it's an unpopular opinion(or was until FO76?) but bethesda games are all terrible. Also I bet the people who loaded the game and found out the controls are a little off, you can't sleep or turn your head, etc, are not the people who made an account on this forum. I certainly didn't register on that one batman game that everyone liked's forum. I loaded the demo, couldn't rebind any keys, and just uninstalled it without even getting past the menu. Anyways I can work around the limitation now, but when I was a new player it certainly hurt the game for me. Not enough to make me stop playing obviously, but it did hurt.
  7. Yes I've noticed that too....things have been getting stranger and illogical lore wise. Computers never used to work and the CNC machine never used to exist so it's a more recent issue. I am all for making the world more interesting with gameplay effecting events but hopefully microwaves, stoves, cars, etc can all start working too so the game can make more sense. Though it would be a nice touch if the cars would stop working after a certain amount of time has passed as gas goes bad in something less than a year.
  8. I think asking for saves and asking to be able to sleep anywhere are a little different as sleeping anywhere is something everyone can do, but reloading after getting hit by a bus is, AFAIK, something nobody can do. It's like looking out the back of cars. Unless our character has serious spine damage why is it that we cannot do something that basically anyone can do?
  9. Not being able to sleep anywhere, even if it's a bad idea, was certainly one of the strange and to me bad things I very much noticed when starting out in this game. Over time you learn how to get around the issue but it feels like working around a bug. I mean, our character would rather die than sleep on a floor for an hour. What? Then your character has the balls to lie right to your face when they say "I'm so tired I could lay down right here". No, you can't. Anyways I would totally support sleeping anywhere. It for sure should come with a steep - temperature bonus though. Even sleeping on the floor in a warm +20 degree building can be cold, I know, I tried it a couple weeks ago. The floors in buildings are around 0 so I can only imagine how cold that would be. It would almost certainly be a terrible idea 99% of the time, but I want the option anyways.
  10. Some people hate it when others enjoy a game if it's a little bit differently than how they feel it should be. They must hate happiness.
  11. I would rather we had different key binds for shoot and pick up. How anyone can sit there throwing rocks at the ground when trying to pick up a rabbit is beyond silly.
  12. That sounds cool. If nights were darker and the lantern more useful I think that would look really cool. Right now I don't think there is a case where I would use the lantern and also be out in the snow.
  13. Removable backpacks could be somewhat similar to what the OP is saying here. Have three different ones you can put on depending on what you want to do. It would also make it so people could drop their backpacks and go climb something or go explore with the downside being you no longer have your gear. For a nice example you can download STALKER:Anomaly. It's free, fun, and shows (almost)exactly how it could work.
  14. To me the problem is the headaches not being disoriented. I certainly wouldn't want to play something that made me feel physically bad. I am just lucky that I don't have that issue.
  15. Personally I don't think it matters to me either way so if someone can enjoy the game more by lowering the brightness of the LED lights that fall then make it an accessability option, or have a mod available for them to change it so they don't get a headache trying to play the game. Seems simple to have it both ways. I would probably try both and pick whichever looked better to me so I guess I do want this option available.
  16. Since houses are warm forever I don't see much point in crafting a second set that just gets eaten by the atmospheric acid.
  17. Someone who has everything they need for days or weeks of passing time. I've done that on my games near the end. I had no reason to do anything else.
  18. I really don't understand why devs use directX when wanting to support multiple OSs. I wish directX would just die, honestly. Worthless proprietary garbage. edit----- GL works on windows, mac, and linux and is fine when used properly. Obviously. Just look at all the games that use it and have it running great. If hinterland dropped directX and just got the GL version working well surely it would make it easier to keep everything supported?
  19. It kinda makes sense. If we assume everything is made out of aluminum that would go a long way to explaining why everything gets destroyed so quickly.
  20. The music in the long dark has always been good. Hopefully it can be presented in the best way possible. What I mean by that is not overusing it(like that wolf music), and as Jay said above not interrupting itself.
  21. I would like to have coop. I've never seen a game be worse when played coop. I doubt it will happen though.
  22. odizzido

    Friction

    I've only ever fallen through ice into about waist high water so I don't really have any experience with that. But yeah, with water on the ice it's going to be really slippery. That's really what I meant, when there is liquid water on the frozen water.
  23. odizzido

    Friction

    I've never found ice to be difficult to walk on. The only time I find it slippery really is when it's at the right temperature and things start melting....or if it's at an angle and there is fresh snow but for it to be at an angle it needs to have melted and refrozen. Temps in this game never get that high so I think it's perfectly fine as it is. And yes I have gone running around in shoes in a skating rink with snow on it recently. Perhaps you could measure that it's a little more slippery but not enough to matter, at least in my experience.
  24. it would be nice, but also work to implement it so I am a little more forgiving of this when it happens to me. I would like to see it though.
  25. I wouldn't know. I don't work with unity, I just see it as a potential. Maybe they changed the scrub somehow and it caused them to respawn.