Hello, Hinterland Dev
I am Hard Play User, Played TheLongDark for 500 hours.
I Think Interloper difficulty is too easy
it's a little difficult in the first week,
But from the point of crafting the bow, the game becomes too easy.
If the player aims the bow well and aims for the head, he can catch a bear or a moose in one shot.
Player can load previous save data by pressing the esc button as soon as the bow is wrong.
The same goes for fishing, lighting, and sewing. If you are not satisfied with the result, you can load the previous save data by pressing the esc key right away
The development team must add a new difficulty level
Or Remove Bow from interloper difficulty and modify autosave logic
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