odizzido

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Everything posted by odizzido

  1. The number of calories you would need per day is at least 2000 if you're not working too hard and not too cold, but that can go up quite a bit to 4000+ if it's really cold and you're working hard. That being said, the meat in TLD is absurdly low in calories compared to RL, and the amount of meat you get off an animal is also absurdly low. I understand they want you to hunt a lot because there isn't really a lot to do otherwise but personally I would like it if they bumped up the calories and meat amounts but then lowered the number of animals. Also you have to be able to eat 2+ kg of meat because our character could literally die of starvation in a single day. If they added an energy storage/fat system then you could limit your meals which could be interesting. For example you can only eat like a kilo at a time, and it bumps your energy up, but if you've been starving for a week it won't max out your energy. To get high energy you need to not under eat. A fat system could mean you don't start dying in under a single day of not eating, it would eat away your fat stores instead. Most of my ideas of how I would like TLD to be are to make things more long term. Don't kill someone super quick, get them in trouble and give them a chance to try to fix the problem if they can. Seeing death slowly getting closer instead of jumping out at you is more enjoyable for me.
  2. To help prevent a mini rock slide?
  3. Apparently they don't want to add jumping because it would make it too hard to contain the player where they want them to be. Honestly if we could just lift our legs more than 5mm that would be great. Getting jammed up on every twig and tiny snow drift is just......not great.
  4. awww it had a baby! Please don't hatchet it
  5. I've always disliked the insane decay in this game. Why would a jacket inside a house rot to useless tatters in two months?
  6. It would be nice if custom mode were available.
  7. Yeah I noticed that. I always play custom so I am not used to loper but I had quite a lot of food on the short little game I tried. I didn't touch any of the left over carcasses I passed by because I found searching for clothing and a hammer to be a higher priority and food to not be a concern. I assume that later on when trying to settle down a little being able to eat dogs would be handy though. That's an assumption I guess, I did see an awful lot of animals so dog meat might not be something you would care about.
  8. Could you imagine in real life. You're out in the cold ripping up a couple shirts you found to patch up your jacket and then you shred your jacket up too. That you're wearing. On purpose. Only after do you go oh crap. It's almost impossible.
  9. Maybe don't even have the option to shred clothes you have on you. Make people take them off to shred them.
  10. You don't need to know spawn locations of items, and I don't think you even need to know the maps really. It helps of course, but from my experience they're not necessary. I don't know the maps very well and I got lost a few times in just my first six days when I tried a loper game last night. I don't know the connections well either so I was just wandering around not sure where I was going. What I think you do need to know is how the game works. If you don't know that putting on clothes can actually sometimes make you colder that's going to be a problem. Or that health regenerates really quickly and that you can spend that health currency on what you need the most. Or that houses are warm forever so you don't need as much wood as you would think. Or that you can break meat down into tiny parts to get cooking skill up quickly so you can eat dogs because our character somehow cannot cook a piece of meat through and gets parasites.
  11. So I normally don't play interloper but I made a game of it just now to see what I do. I have made it to day six or something so far no problem and these are the things I notice I do: 1) Don't be afraid to skip loot you don't need to keep weight down 2) Magic houses are your friend because they're warm forever. Each time you pass a house if you can sleep(enough food/water) you can rest in a bed until your temperature is high. This also allows you to sprint around outside more to reduce the time spent in the cold. 3) Look after your most immediate needs. If you have plenty of food, don't go out of your way to collect it. If you don't need cloth don't shred anything. If you don't need wood don't pick any up unless it's in your face and it takes no time. 4) Hills are your friend. Until you have a weapon it's best to avoid dogs. Hills can let you see where the doggos are. 5) Don't bother killing/harvesting animals right away unless you have to, all they will do is make you stinky. 6) Don't stay in one place. Collect what you can from the area and keep going to new places until you find smithing equipment(your long term survival gear maker) 7) Unless you're about the get to a central area you will be passing through again don't collect wood until you're encumbered. It just slows you down. 8 ) When you do sleep use herbal tea if you need extra health and sleep in.....five?...six? hour blocks then drink more if needed. 9) Use your health credits on what you need the most. I found I kept my food/water high because I needed to spend my health credits on cold damage. Of course I got lost in a blizzard because I didn't know the map well enough so that's why I was doing that. 10) Don't be afraid to use your valuable stuff right away. I used a stim on day two. Later on when I have better stuff I won't care as much about stims and such. Hopefully that helps. Really it's all about determining your most immediate need or your weakest point and focusing on that.
  12. I have issue when people say hintlerland is releasing free content. No. Hinterland released an unfinished game which you could pay for early to gamble on them both finishing it and that it would be good. I took that gamble myself. It's not free content, I pre-paid for it.
  13. @Stinky socksThat looks kinda neat....is it like a story game?
  14. DLC is almost always a cash grab and rarely even okay. Often times they make the game worse whether you buy it or not. I am looking at you paradox. Paradox is so bad for that. The worst part is that steam force patches your stuff and most games are steam exclusives. If they wanted to mess a game up after you buy it okay, but don't force patch me to that trash version. That's why I don't pay more than about six dollars for games on Steam anymore which means I haven't purchased a game on there in years. I don't know how people stand it.
  15. I thought food poisoning would damage you until it was gone regardless of whether you take antibiotics or reishi. It was too deadly to ever try again so I never risked it.
  16. I really hope that if they do add customisation that it actually does something. I and I know at least some others don't care about cosmetic stuff in games enough to bother with it. If it both looked nice AND it did something practical, then I would be all for it. They could have it as a dual purpose item/change.
  17. I haven't seen any evidence of hinterland being immoral. I do see at least some evidence that the devs working on this game aren't crunched to death which is nice.
  18. I actually quite like wind chimes and am happy when people put them out. I would probably leave them on. One thing I would find funny would be the option to stomp on them until they break. I bet it would make people who hate those chimes happy.
  19. I would like this. It would be cool if we could hear it inside the house too. edit------ It would almost certainly have to be something you could take off/destroy easily. I am sure the chimes would drive some people insane.
  20. Working as intended. Health is a currency and you can spend it on whatever you wish. Food is one of those options.
  21. I also wish to point out that games were successfully made for ages before the AAA industry came in and convinced people if they didn't buy 300 dollars of skins every month the project was a failure. They don't want just enough money, they want all the money and if they can't have it all it's a failure. Worthless AAA garbage CEOs are lying scum. I don't understand how people can support AAA when there are companies that are so much better like hinterland.
  22. In so many games being greedy will get you killed. In multiplayer games you can exploit loot tunnel vision pretty hard.
  23. No, you're quite correct, but I still see the puzzle aspect of TLD. For example if there is a cave in TLD you can leave your lantern there at the entrance. Why carry it? That's a little optimisation you can make just like the little optimisations you can make in the games I mentioned. You can double the iron carry capacity of trains in factorio if you turn it into plates before shipping it, for example. I think that's part of why I like harder games too. If I am dying it drives me to find a solution, and that I generally enjoy.
  24. It's possible it fell through the ground, or the game had a little patch and that made it fly off somewhere. Who knows. I would look for the lost and found box, you may find it in there if it went somewhere it shouldn't have.