September Dev Diary


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6 hours ago, rush247 said:

@miakiy, if you're that upset maybe you should go ask for a refund through the market you used.  I know the made a special request to Steam to have the usual conditions waved so anyone can get a refund for the dlc but I'm not sure about others.

https://store.steampowered.com/steam_refunds/

 

Thanks, I have all the rights to express my disappointment including a refund and speaking out loud.

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2 hours ago, miakiy said:

Thanks, I have all the rights to express my disappointment including a refund and speaking out loud.

Never said you didn't, was just trying to make sure you knew such considerations had been made so you could get one regardless of what Steam's policy says.

Edited by rush247
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So if the artwork of the mine is true/accurate. Does it means "pack lot of sticks/wood before you enter, otherwise you will not start fire here"? There may be lot of cola there since it is mine and all caves and mines around contains coal. But you will not start fire with just coal.

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On 9/13/2023 at 7:36 PM, Admin said:

 

The new Min region, coming in TALES, Part Four
The new Mine region, coming in TALES, Part Four

 

 

I was looking at this a bit closer and that green patch, I know some people thought it was grass or gas. But I think it's a pond or lake.  And they dumped the chemicals from the mine production in there polluting it.  I honestly think it is a toxic pond that has been frozen over.  In which case, I do not wanna fall in.

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19 minutes ago, LumiStylesTTV said:

I was looking at this a bit closer and that green patch, I know some people thought it was grass or gas. But I think it's a pond or lake.  And they dumped the chemicals from the mine production in there polluting it.  I honestly think it is a toxic pond that has been frozen over.  In which case, I do not wanna fall in.

Or try fishing lol..  three headed fish don't appeal 😁

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‘New hazards’ sounds great, but as I understand it will be tied to the new area. Would it be possible at some point to actually have some kind of mid/late game hardship which forces me to move and check other regions maybe?
 

I do custom games with difficulty higher than Interloper, and survival always becomes trivial at some point. And it feels very immersion breaking forcing myself to explore all regions when I know I can just stay at the same place and survive with no issues whatsoever without having to move at all.
 

The game has a huge potential, and all additions always make survival easier, never any harder. Can we please please have some kind of addition to keep the survival feeling running after 40-50 days? I’ll be content with anything contributing to this. And I know I am not the only one that wants this

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1 hour ago, Ludwig_II said:

The game has a huge potential, and all additions always make survival easier, never any harder. Can we please please have some kind of addition to keep the survival feeling running after 40-50 days? I’ll be content with anything contributing to this. And I know I am not the only one that wants this

Agree, I'd rather take making the late game finally harder & more meaningful any day over any of these other features. The biggest issue in the game has always been that you can easily survive forever, in any official or custom difficulty (excluding mods) if you just make it past the first 40-50 days in proper fashion.

Edited by Mistral
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2 hours ago, LumiStylesTTV said:

I honestly think it is a toxic pond that has been frozen over.  In which case, I do not wanna fall in.

I wonder what the result would be. Poisoning the character causing permanent damage? Or making all food on you not usable? And by not usable I mean even when you have cooking lvl 5. Or it could be some poisoning, which has to be treated some way. We will see (or not if it is not the case).

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13 hours ago, Leeanda said:

Or try fishing lol..  three headed fish don't appeal 😁

Good ol' Simpsons and the 3 eyed fish.

 

11 hours ago, acada said:

I wonder what the result would be. Poisoning the character causing permanent damage? Or making all food on you not usable? And by not usable I mean even when you have cooking lvl 5. Or it could be some poisoning, which has to be treated some way. We will see (or not if it is not the case).

I wonder if it'll be an exposure thing. Like maybe that body of water is connected to the water supply, making it hazardous to drink. (Water from toilets or stored water). And even using the water purifying tablets do nothing. Probably wouldn't want to collect snow in that region either lol. If all of Great Bear had earthquakes there was definitely some chemical spills that were not contained. With the power down, they likely either abandoned the area or died trying.

OMG, what if there are Timberwolves and they mutated. Because surely in one of the areas of the far territory there is Timberwolves!!!!!

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4 hours ago, Vinceofpyrenees said:

"Hazards"... Earthquakes ?

Avalanches of snow would be fun. Or even snow falls from walking under trees that would instantly lower hp + soak your outer clothes. I keep thinking the game needs more reasons to make us look up. Too busy picking sticks off the ground. Lol

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Maybe those mining apparatus?

With the aurora or glimmer fog already affecting those machines in unpredictable ways. Obviously it depends on what machines they got there, but those could become a deadly trap during an aurora or glimmer fog. It is a bad idea to go in an open pit mine when a geomagnetic storm/electrostatic fog can happen at any time.

Not to mention the run-off, pools of toxic chemicals, maybe a cougar stalking the zone and the earthquake that hit Great Bear Island (which very likely caused the mine to collapse, making it even more dangerous that before).

I wouldn't be suprised if this region is far worse that Blackrock and Bleak Inlet (in terms of region's hostility.)

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4 minutes ago, hipsu555 said:

Part 4 end of the year? That's 6 months for one update.

Also the "12-month campaign" for Tales will end in December. Part 5 & 6 would have to be released both in Dec. 2023 if you wanna finish the DLC in time. 

They gave up on that back in May, did you not read that Diary?  If it's still being advertised on Steam or elsewhere it should be removed.

https://www.thelongdark.com/news/dev-diary-may-2023/

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44 minutes ago, rush247 said:

They gave up on that back in May, did you not read that Diary?  If it's still being advertised on Steam or elsewhere it should be removed.

https://www.thelongdark.com/news/dev-diary-may-2023/

Yes, on the Steam store page for TFTFT it still claims a 12 month campaign
https://store.steampowered.com/app/2091330/The_Long_Dark_Tales_from_the_Far_Territory/

The same reads on official TLD expansion page
https://www.thelongdark.com/expansion/

And FAQ page + it also still claims there's update roughly every 8-10 weeks (lol)
https://www.thelongdark.com/expansion/faq/

It's no wonder people are confused when it's just mentioned on a random blog post posted a long time ago

Edited by Mistral
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On 9/17/2023 at 7:36 AM, Ludwig_II said:

‘New hazards’ sounds great, but as I understand it will be tied to the new area. Would it be possible at some point to actually have some kind of mid/late game hardship which forces me to move and check other regions maybe?
 

I do custom games with difficulty higher than Interloper, and survival always becomes trivial at some point. And it feels very immersion breaking forcing myself to explore all regions when I know I can just stay at the same place and survive with no issues whatsoever without having to move at all.
 

The game has a huge potential, and all additions always make survival easier, never any harder. Can we please please have some kind of addition to keep the survival feeling running after 40-50 days? I’ll be content with anything contributing to this. And I know I am not the only one that wants this

From my understanding, these "hardships" you refer to would only benefit a very small percentage of the overall TLD player-base.  It doesn't hurt to ask for such things, but with finite resources, I believe HL (and most companies) make decisions which will affect the largest percentage of their player-base, and therefore, affect sales.  Granted, HL has made some changes (implementing SV bunkers for lopers, if I recall) but I feel that was done more out of "we shouldn't limit paid-for content based upon difficulty".

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6 hours ago, Mistral said:

Yes, on the Steam store page for TFTFT it still claims a 12 month campaign
https://store.steampowered.com/app/2091330/The_Long_Dark_Tales_from_the_Far_Territory/

The same reads on official TLD expansion page
https://www.thelongdark.com/expansion/

And FAQ page + it also still claims there's update roughly every 8-10 weeks (lol)
https://www.thelongdark.com/expansion/faq/

It's no wonder people are confused when it's just mentioned on a random blog post posted a long time ago

Agreed, while they have made the effort to communicate that these things were subject to "development realities" as they like to call it since the start of the project, the fact that this change isn't reflected anywhere else is a serious error on their part.  At least they still plan to release the whole pack, that's really the only saving grace.

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12 minutes ago, Bimbobjoejr. said:

Do the updated hand coverings extend to the arms too? It seems the arms change depending on the coat or undershirt as well in the examples 

Yep, seems like it:

Fleece mittens + Light shellQoL_Gloves_02.gif.219061bbb94b1fbbe184b81461309ffe.gif

 

Wool mittens + Windbreaker

QoL_Gloves_03_v2.gif.74a2d5a5ddd096569af12c53ca16c8d0.gif

Driving gloves + Wool shirt:

QoL_Gloves_01.gif.fd00eb67861cc2d0ec072123574fce17.gif

Gauntlets + T-Shirt

QoL_Gloves_06.gif.3ed387a1952f3388a9c43bd2e7aa1775.gif

 

Very excited for this, I always dismissed it as fluff before using Waltz's mod, but now I absolutely understand why people wanted this feature for so long. Super cool!

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Thanks for the update, looking forward to the new region and updates!

I can see various comments on lack of comms, and someone called it a scam as it's not being delivered on time.

My only comment would be delivering something late is NOT a scam, it's just missing a deadline, unfortunate, yep, but so far off a scam as I can imagine.

I'm not sure where or what some people read about the gaming market, kickstater projects etc, but TLD has over delivered by about 5000% compared to many of these shady companies.

I always do say comms could be better, and Raph using X for his comments is a shame as it's now difficult to access without an account, and Musk is someone, who in good conscience, I cannot offer tacit support to as he has politicised his platform and promoted conspiracies.

BTW, I realise this is a personal decision and is about my choices, but either way, it's a frustrating place to get infromation from now, and of course people have the right to say and do what they want, just as I have the right to choose not to support them, so let's ignore that debate before it starts!
 

Edited by chrislacruz
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10 hours ago, Dan_ said:

Very excited for this, I always dismissed it

same here..., i saw it as a nice to have, but understood how the effort/added value/other priorities triangle has pushed its development for this long.
Seeing these short clips I find it actually to be quite a big immersion improvement. fascinating:)

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