chrislacruz

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  1. Because we all want communication filtered to death through a PR team or a spokesperson.. I'll take Raph thanks... 😃
  2. Nothing comes for free is such a good phrase. I have spent my life as an animator and editor (not for games I should point out), mostly for very large clients and agencies, who still think eveything is just a quick change. sometimes it is, sometimes it isn't, but very often by the time the change has been noted, fedback on, agreed, changed, viewed, revised again and finally signed off, a 'five minute job' is half a day... and there are 20 quick changes, which invariably take days... I am just dealing with animation, not as complex as an interactive development like a game... So I take him at his word. For me, I'd rather they spend their development time (which is finite) making a great, rock solid game, than one that is infinitely customisable. I think Raph also makes a very important point about the voices on here, as opposed the the many many thousands of players, who just play, or have just started playing. We are not typical, we are more engaged and obsessed I guess. I always think of political parties, whose actual members are WAY more extreme than the voting public, of course they have to have a voice, but it's often a hugely passionate voice that isn't representative of the wider voter.. so has to be taken with that caveat. That should never stop us venting our spleens so to speak, but we should do it with some humility in realising we do not speak more 'most' or even a signficant minority of players. That said, apart from the grumbling, I've always found this a very good natured forum and there are some really nice, supportive and knowledgeable people on here!
  3. Not convinced this is an elephant... maybe a vole?
  4. I think this is it, given how overly dramatic things can get on here when someone doesn't like a change, I suspect they just erred on the side of caution, and you can't bring a run back when they die!
  5. Yes, I agree here, I guess the could have com eup woth some hybrid option, but it seems like a sensible solution to me. We are on our second attempt at 500 day run... first one after 250+ had a corrupt save file, and our new character is at 350, so once we hit 500 we will open a new game and have fun with scruvy!
  6. I have just seen a glorious gig in London (music from the Wicker Man played live) and as I sat on my seat in the train at King’s Cross, I thought I’d check to see if there was news.. This looks glorious! Can’t wait to get stuck in tomorrow, and huge congrats to all at Hinterland, have a great Christmas break. What a great night!
  7. You are right.. no such thing, it's a fever dream from raw rabbit meat! 😉
  8. So somewhat related, what is the thing with flare shells, after the carcase disappears I generally find a flare shell floating in the air? About 10% of the time I cannot pick it up... I mean I am not complaining, I am sure some of my shells have been used 3 times. I did have a flying bear in Bleak Inlet, which got on the roof of the house by the inlet and then flew around so I had to shot it from below, now that was an experience!
  9. Oh I completely agree, I was just pointing out clarifying some points being made, Birch Bark does have Vit C and you can find Citric Acid in things other than Citrus fruit... may as well get these things correct IRL, in the game, I don't mind, I am sure it will be fun!
  10. Apologies I misread the Citric Acid, though it is not only in Citrus Fruit, it is also, for example the primary acid found in Rose Hips... it would almost certainly have been added to the Tomato SOup too? but you did suggest Vitamin C wasn't in Birch Bark?
  11. Just for the record.... Birch bark is rich in potassium, magnesium, calcium, zinc, iron, phosphorus, vitamin C and thiamine. Vitamin C is found in Citrus fruits AND Tomatoes, Broccoli, Sprouts, Cabbage, Cauliflower and White potatoes
  12. I started it the day of the annoucement.. ferrying stuff backwards and forwards to the train station and stock piling things that might make a Travois!😃
  13. But we already appreciate them? They are not being taken away, the new region is just that, a new region, different, and if it is not your thing, avoid it. As I said earlier, I don't tend to enjoy HRV as it is so barren, but, to misuse a phrase Vive le Difference! Surely the Great Bear is big enough for everything?
  14. I agree, in many games it just doesn't matter, but when you want your characters to last for potentially hundreds of days, it's just nice to set it up the way you wanted, as sometimes ignoring it isn't an option...
  15. I am not sure 'We're' straying. I understand it may be diverging for you, which I appreciate is a bummer.... but we're straying suggests a concrete bible that must be followed from Day 1 to eternity? I love the mythical / conspiracy stuff, I have lots of very empty rural maps like HRV, ASh Canyon, PV, Forlorn Muskeg and Broken Railroad, so something different, more industrial is fine for me. Plus even on the more inhabited maps, much of it is still nothing. I guess for me, it's already big enough for endless survival, I like the changes and challenges as the give me a range of textures to try, and as I said, I don't really want another pleasant valley or HRV as I already have them! I don't tend to play HRV or Ash Canyon much as I don't enjoy them, but they are there for those that do. I also suspect from Hinterlands point of view, churning out more and more empty barren regions with no new mechanics would be an awful lot easier! Where I would agree with you was if they were filling existing areas with poisonous wolves and changing the feel of the existing regions, hopefully they can navigate that narrow path between pleasing people who like the more storytelling dark apocalyptic vibe and those who just want the pure survival!