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About Sherri

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  1. This game came to me at just the right time. Bought it for the Covid sale & fundraiser. Haven't played this much solo games since having kids 8 years ago... to TLD has been a blessing during this pandemic.
  2. I figured this is the best place to ask for additional game recs that will scratch that same itch as TLD. Lets see what y'all got for me.... - I love vast exploration. That discovery of something new around the next corner. - I enjoy crafting within reason & improving my character. - I need a decent story & prefer set goals/quests - I'm at my happiest in TLD when playing Wintermute for this reason, I feel a bit aimless in Survival sandboxes. - I enjoy building things a-la Minecraft, or just setting up a cool base from which to set out. - I prefer the minimal combat of TLD, but don't mind getting my hands dirty (I'm a sniper/ranged player at heart). - My fav games of all time were the HalfLife games so I don't mind when my exploration is on rails. But at this stage in my life I'm not sure I'd enjoy the volume of combat that HalfLife had. - I can't play games that constrain your ability to save, or have real-world time passage; I have 3 kids & no time for that nonsense. - I have a Switch & a decent gaming PC. I've looked at No Man's Sky but reviews have told me that the exploration starts out seeming vast & limitless but quickly comes down to a few repeated biomes & the novelty wears off fast. I would happily play endless episodes of Wintermute if the plot & new regions kept on coming. But with around 250 hours in the game, I'm getting a bit tapped out on Survival mode. Any suggestions gratefully welcome! 😊
  3. Oh man I would love a melee weapon we can use on animals without engaging in a struggle.
  4. UI improvements: Please make the scroll wheel work on that horizontal item selection menu that pops up on clicking a cooking spot. Or let me sort it by weight/condition. Clicking past my zillion teas to get to the raw meat - is painful!
  5. Look at the burnt trees in the background of that teaser image for Ash Canyon! Looks like it will be a forest fire ravaged area. Hope we get a least a few structures still standing!
  6. NEW REGION BABY!! This is awesome news. The event sounds terrifying! (Please caption the important sound effects for hearing impaired players.) So great to see steady new content coming out. ❤️ New region!!!
  7. Good advice. I've been steadily practising on bunnies because they don't run away with your arrow! (I lost a few arrow heads that way... grrrr.)
  8. Yeah, after 200+ days on voyager, I had a lot of empty shells collected. And I pack-muled all my ammo crafting supplies from my bases in almost all the other main regions, over to the cannery. So... It was an epic process lol.
  9. 🤦‍♀️I just realized I could have got my supplies past the obstacle course in WAY fewer trips. - Bring everything while encumbered to the foot of the rope in the warehouse. - Drop everything above limit. - Climb rope. - Drop most inventory on platform above rope. - Climb down rope. - Pick up remaining items. - Climb rope. Pick up everything at the top. You are now over encumbered. - Make way across obstacle course to ammo crafting. Gaaah I can't believe I did the obstacle course with each inventory-limit size load. I could have just repeated the very short rope climb part. Doh! Grrr I could have done this with all those sweet sweet timberwolf steaks too. Omg I'm kicking myself. 🤣 That scrap lead... so heavy. 😂
  10. I came outta there with over 250 rifle & revolver rounds! 😁 Totally worth the aggravation.
  11. (Mild Spoilers) First time in Bleak Inlet, I'm overburdened like a pack mule with all the ammo crafting supplies from all the other maps. 🐫 Aaaarg a rope climb to get down. Takes me 3 up-and-down trips. I inch my way to the cannery, shooting dead at least 6 timberwolves. At one point they file out of the cannery fence in an orderly line & I pick off at least 3. What a bizarre layout to this place. Another frickin rope!!! Grrrr. I drop all my tools & first aid: still 3 trips up the rope to bring up all my lead. .... Look. That platforming segment is cute & all... feels good to beat it once & luck into an aurora... but crafting ammo is taking so long I have to keep exiting to carve up some timberwolves for food. Having to do that course over & over is a punishment that belongs in a different game. 😰 Oh & I left my cans at the cabins. Which are guarded by a bear. 🤦‍♀️ I've now had to parkour that nonsense SIX FREAKING TIMES! In one visit! Hinterland, just let me drop a board or something, have mercy. 🤣 Ammo crafting is SUPER awesome. Takes time but feels valuable. The sound effects are great- that little grit sound of the gunpowder... *chef's kiss* Seeing my ammo collection slowly balloon back up is so great. I need more lead. MOAR!! 🔫 Love this. The timberwolves don't love my gunslinging. 😎 Looking forward to finishing the crafting & exploring more!!
  12. Considering the wealth of options in custom difficulty, you can completely remove the punishing nature and play it to enjoy the exploration and travel. That is STILL a valid way of playing the game.
  13. I understand some of the criticisms of save scumming and using downloaded maps etc.... but for me... I have 3 children, a business, a household to manage.... I just don't have the time for gaming that I did when I was younger or before I had kids. While I don't save scum, I do download maps because I don't have the time to learn by trial and error, and fumbling around blind and dying then replaying is time consuming. I don't have the time in my life to do much re-playing of things I've already done. One big reason that I don't like rogue-like games where the point is to do a level over and over and keep dying as you get marginally better. Repetition is not something I can afford in my limited free time. As I get into harder difficulties that mean dying more, I may start to backup saves for this same purpose. So far haven't died on Voyager yet. But to each their own.