MrWolf

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Everything posted by MrWolf

  1. I'd much rather just pop into a cave or start a fire in a relatively wind-free place and pass time for an hour. Much better than risking parasites.
  2. Still be careful at night, even if you've cleared all the wolves during the day. Sometimes there is a different wolf roaming around at night.
  3. Nice job. It needs one more connection, from Blackrock to Timberwolf Mountain.
  4. Neat video and I miss that music! The best opening music the game ever had, I think.
  5. Did you check again? I've found that the key in the truck in Broken Railroad and the key in the car in Bleak Inlet sometimes don't show up the first time. I've returned to the vehicle again and the key was there. I don't know if it's a bug that the key didn't appear the first time, or a bug caused it to appear the second time.
  6. That's a common issue and it's best to stay outside, if possible, until the bear dies. Spending time indoors after shooting an animal often causes the animal to despawn. The animal will also likely despawn if it runs off and a blizzard comes up before it dies.
  7. The bears will bleed out and die as long as you stay outside and no blizzard starts. If you shoot a bear and spend time indoors before it dies, there's a good chance the bear will despawn and reset. Same if a blizzard comes up, it can cause the bear to despawn.
  8. It's still a good idea to keep some mushrooms around or know where some are in case you get parasites. You won't get parasites from eating cooked predator meat after cooking 5, but you'll get 'em if you accidentally eat a bit of raw predator meat. Eating raw meat is fairly easy to do if you're not paying attention, like going too quickly and double-clicking a piece of raw meat in your inventory. Depending on your location, supplies, and experience, surviving parasites on Interloper can be difficult. I wouldn't take chances eating cooked predator meat at all before cooking 5. I've gotten parasites more often from a 1% chance than I have from a 75% chance. It just seems to be the way those chances work in this game.
  9. Same here, vanilla Interloper, I found two revolvers today and a box of bullets.
  10. I always look forward to spending time at Monolith Lake in Hushed River Valley.
  11. It varies for me in Interloper. Yesterday I was harvesting and cooking deer meat at a campfire and a wolf was patrolling nearby, far enough away that it wouldn't detect me if I walked around the fire. I experimented with how much cooked meat would attract it. I had to pick up 3 or 4 pieces before it turned my way. Sometimes I've had one cooked piece attract wolves from farther away, regardless of the wind direction. It seems to be a random value in each case, as to how much meat I pick up before a distant wolf picks up the scent.
  12. It's been happening for me when I come up to a group of birch saplings. The first one I harvest makes no sound. Then the others make either a sawing or chopping sound (I have a hatchet and hacksaw). At the start of my run when I only had a hacksaw, some of the birch sapling harvests made a chopping sound. I always get the sapling in the end, so I hadn't really thought much of the sounds.
  13. If you're on PC, press F8 to save a screenshot to your desktop with the debugging info. I have no idea what the console equivalent is.
  14. Same here in my Interloper run recently. I killed one bear and wandered around looking for another to make the bear coat. I finally got the second bear hide, waited for it to cure, then was surprised that only one is required when I went to make the bear coat.
  15. Pretty much, yes. That behavior has been a "feature" of this game for a long time. Upon leaving a house or cabin, nearby animals tend to only render in when they're out of your view. I've seen it numerous times. I've gotten into the habit of turning 360 every time I leave a cabin just to make sure I'm not walking near an invisible bear or wolf that will suddenly appear when I walk past it. I've sometimes seen the same thing with wolves on the ice in Coastal highway. Sometimes when walking a long ways across the ice, wolves will spawn in somewhere ahead of me and if I've only been looking straight ahead, I don't see them until I turn around and turn back. The moose at Trapper's cabin or on the Broken Railroad pond behind the lodge are good examples if you come across them. Exit the cabin and you don't see the moose. Turn around to face the cabin, turn back, and the moose is there (it doesn't make the moose appear if it wasn't there to begin with). If you know or suspect animals are nearby, it's always a good idea to do a 360 just after exiting a building, just to make sure you're seeing or hearing whatever is nearby.
  16. I submitted a bug report for this but just curious if anyone else has encountered this issue. I started a new Interloper run earlier this week. My character had been alive maybe 9 days in game and today I traveled from Milton to Mystery Lake through the connecting cave. When I came out of the cave into Mystery Lake (near Trapper's Cabin), the screen was black. I could hear environment sounds and crunching snow when I moved, just couldn't see anything. I fiddled with various display settings to see if anything would straighten it out and nothing helped so I quit, then resumed to go back to whenever it saved last. I appeared in in Mystery Lake next to the tunnel to Forlorn Muskeg as a fresh spawn. I quit and looked at the saved game (the only one) and it said I'd been alive for 2 minutes. I think I've heard of something like this happening sometime in the past, but I've never experienced it in all the years I've been playing the game. Has anyone else seen this? I'm a bit hesitant to invest time in another run and have it end up the same way.
  17. I've tested clothing decay several times and found no difference when clothing is kept in my inventory (not worn), dropped on a floor inside, or left in a container indoors. All decay at the same rate. I've tested by repairing three of the same item to 100%, then keeping all three in those locations and periodically checking their condition until they become ruined, or close to it - they're always the same condition. As mentioned elsewhere in this thread, some locations have different properties for different items. The Pleasant Valley farmhouse porch and Timberwolf Mountain Mountaineer's Hut act as indoors for cabin fever and curing (though I'm not certain on curing in the PV porch). But meat decay counts as outside, whether meat is left on the floor on in a container in those locations. Both locations contribute to cabin fever as well. Outdoor caves that are warmer in the back can cure items in the back but count as outside for foot decay. The same type of food left outside in the snow, in the front of the cave, and in the back of the cave all decay at the same rate. Sleeping or resting in the warmer back of those caves counts as time indoors in the stats but does not contribute to cabin fever.
  18. Typing the name of the region rather than abbreviating it removes all doubt and helps newer people understand what you're talking about. But it seems people can't be bothered to type more letters than they feel are necessary these days.
  19. In the open caves like that, you can drop meat anywhere in the cave and it decays at the same rate.
  20. Yes, Hinterland said the region will be added to survival mode by the end of this year.
  21. More importantly, how did you make a fire on that flat ground? We haven't been able to place a fire there for quite a while. I've only been able to place a fire on some edges of the snow. Is this a current pic?
  22. I use the snow shelter when I'm crafting things that take a while, like wolf coat, bear coat, etc. I craft inside all day then spend the night in the snow shelter and get the coat done in 2-3 days without getting cabin fever risk. But yeah, to OP's point, placing the snow shelter is a pain sometimes.
  23. I found in some cases I can start the placement outside the cave, then move inside and the image stays green, letting me place it where I couldn't place it before.
  24. Prior to the recent updates, I noticed several times where the arrow from a dead animal had gone slightly below the ground. I walked around the area looking down and eventually found the "Simple Arrow" tag and retrieved the arrow. I don't know if it's still doing that.
  25. Yep. I eat a lot of deer meat in the early game and at least once per run I'll get food poisoning from cooked deer meat at around 70% condition (before cooking 5). Just be sure to have some form of antibiotic handy!