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cullam's Achievements
Pathfinder (4/4)
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Wow, I didn't realize it was possible to maintain the original cover of the book by only picking up one! I thought as soon as they hit your inventory, they were sunsets! Given the silly way the game separates matches into their own stacks, I with it did the same for books, to maintain the covers.
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After 296 days on Stalker, and the completion of all the Tales from the Far Territory, I have scoured every lootable spot that I know of on Great Bear Island, and finally completed The Thomas Crossings Public Library. Our collection includes: 7 issues of Advanced Guns Guns Guns 5 issues of Small Arms Handbook 8 issues of Frontier Shooting Guide 5 issues of Stay on Target 9 issues of A Sewing Primer 8 issues of Practical Gunsmithing 2 issues of The Frozen Angler 9 issues of Wilderness Kitchen 5 issues of Surviving the Outdoors 7 issues of Field Dressing Your Kill And the jewel of our collection: 283 novels of trashy romance, pulp sci-fi, and even some classic literature. This collection fills every locker bin, cash register, and microwave of our fine library. Come to Thomas Crossing, and enjoy the gift of knowledge that 174 kg of books can bring you!
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Yeah, I got the badge from burying the bones. I was just wondering if there's an actual vista that I can use for mapping.
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I've got the polaroid, but I believe it's a known issue that it doesn't reveal on the map. I've laid the bones to rest, which is where the polaroid appears to be taken from. Is there a vista as well that I can use for mapping, or is this just to end the tale? Thanks!
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Funnily enough, it actually ALSO ends up being a bit similar to my Bjorn the Berserker runs: He would only wear animal hide clothing, and would only eat raw meat. No other foods except for various natural teas were allowed. Which meant that I'd generally eat once every 2-3 days, gorging myself with as much raw meat as I could fit in my stomach in a session, then trying to get as much done as I could before needing to lose another day to sleeping through food poisoning, and then needing to sleep again to heal while I briefly had something in my stomach to heal with. And cllecting every single Reishi mushroom I found... So yeah, I salute your decision to just go ahead and eat your meats raw, and deal with the consequences!
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Do folks think there is a standard rarity to the various books available in the world? In my current playthrough (default stalker), I've been slowly working on setting up a library, in the old convenience store in Thomas Crossing, due to it's large number of flat shelves, and lockers for vast numbers of untitled books (So many heavy loads across the whole map...). I've got all the research books out on display on their own shelves, and The Frozen Angler has been by far the rarest book. There are a couple of corners of the world I haven't searched yet, although I've been fairly thorough. But I'm pretty sure I've been to every fishing hut, which is I know where they sometimes have a higher than average chance of spawning. The counts so far: The Frozen Angler - 2 Stay on Target - 4 Survive the Outdoors - 5 Wilderness Kitchen - 9 Small Arms Handbook - 5 Practical Gunsmithing - 6 A Sewing Primer - 8 Frontier Shooting Guide - 8 Field Dressing Your Kill - 6 Advanced Guns Guns Guns! - 6
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Were you able to make a snow shelter near the old cabin? The Wind proof fire place makes that a lovely shelter, as well as the decent walls to keep out some of the wind and snow while cooking and preparing food.
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I strongly support this. It is very frustrating looking at a marker on a map, and having no idea which note it was for. I have a note, and I have a map marking, and they were associated when I picked them both up, but I cannot tell which notes was associated with which map marking after the fact, so I have no idea if I'm looking for a cache, or just a note of interest about a route. This would be a big quality of life improvement!
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Screenshot for Screenshot Saturday
cullam replied to ArrayKnight's topic in Fan Creations! Art, Fiction, Music, Etc.
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I've certainly found them to be an interesting aspirational challenge - in the sense that finding the card, and gathering all the (possibly smelly) ingredients and tools to make them is a satisfyingly difficult challenge. At the same time, I find the buffs and debuffs a little difficult to parse. Will this make me more tired, or less tired? I also kind of think that given the difficulty of making these meals, and the scarcity of some of the ingredients, I don't think the unique ones needed to really have additional drawbacks. I think before I empty the map of some of the ingredients, I should throw myself a little party, and make one of everything, just to see it all laid out nicely on the table. What do you think? Have you been enjoying the new cooking systems? The Unique recipes? The common recipes?
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There are a bunch of very cozy cabins around that I'm tempted by, from a look and feel perspective. But I think they're usually fairly remote, and lacking in storage, and other useful amenities. But has anyone found any off the beaten path spots to be a particularly pleasant retirement spot, without facing too many downsides?
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Ah, I hadn't experimented recently! I know it still worked way back when I was powering through my 500 day achievement. But that was years ago.
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This is a discussion that has happened on this forum before, but it has been some years, and a LOT has been added to the game. So. What are you favourite places to make long run, major bases - places where you keep your trophies, put together long term storage systems, etc? And why? What features do you love? What attributes do you value? Proximity to other places? Wildlife? Aesthetics? In-game features like specialty crafting stations? These are my defaults, but I'm thinking it's time to start breaking old habits, and trying new things. So suggestions are welcome! Pleasant Valley Farmstead. Pros: Lots of space, workbench, outdoor fireplace, 6-slot stove, central, wildlife right outside, feels "homey". Cons: Weather, dark (can't find bed without light) Camp Office. Pros: Space, workbench, near wildlife and fishing, central. Cons: Single slot stove, dark, low storage Mountaineers Hut (my default). Pros: Near ALL wildlife, workbench (can be used from outdoors), "homey", well lit. Cons: cold, remote, little storage Conset Gas Station. Pros: Central, storage, workbench, near fishing and game. Cons: Surrounded by wolves Milton House. Pros: 6-slot stove, storage, "homey". Cons: wolves, dark, semi-remote Barker Farm. Pros: 6-slot stove, storage, "homey", outdoor workbench, near game. Cons: Wolves, semi-remote Maintenance Yard: Forge, workbench, storage. Cons: Wolves, ugly, dark, remote Hanger: Forge, workbench, near game. Cons: Dark, storage is really spread out, remote, I know there are a zillion other possible places to establish a main place to call home. Where else do you like, and why? There are some very cosy cabins that I'm thinking of setting up as more of a home in future runs. I'm also considering maybe trying to use Thomas Crossing - between all the buildings, there might be some interesting options.
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Aha, found my previous post on it! My memory was indeed about correct:
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This is one that I've done before! Obviously, the limiting factor is water, since you no longer have an infinite supply. But it's amazing how long you can go! I spend about 30 game days (I think), and didn't even fully drink up two regions. Have fun with it!