ajb1978

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Everything posted by ajb1978

  1. I always say 200 because it's a nice even number, although really anything 150 or over would probably work if you're willing to wait. That's hot enough to trigger the Maillard reaction that causes the cheese to turn golden brown.
  2. When viewed in your inventory, food and medical items have a "Show in Radial" checkbox. Items selected will override the game's default decisions. So in this way you can prep your own food and first aid menu as you see fit.
  3. Uhh just be advised that bears are entirely unamused by it, even though their detection and aggression are amped up same as wolves.
  4. Old post! Aurora wolves now do run off if you keep the flashlight bright setting trained on them for about 5 seconds.
  5. Kind of tagging off what's been said, Survival mode has no set objectives other than to survive as long as you can. It's like those 80's arcade games where the only objective was to beat your high score. Substitute high score with days survived, and that's what you have here too. The challenge modes do provide a clear objective to achieve, with some being easier than others. Nomad for instance, I think even a novice player could figure that one out, because there's no time limit. In fact you can literally use it as a substitute for Voyageur since all the variables are tuned the same. You can simply choose not to complete all the objectives until you're ready to retire that guy. Which brings me into sort of wish list territory, and I know I've gone here before, but I do wish we had optional objectives in Survival mode that could end the run on a high note. Every Survival mode game ends, whether you hurl yourself off Timberwolf Mountain, botch up and get killed by wildlife, or simply delete the save. And while we can certainly just delete the save and tell ourselves that our survivor made it off the island, I'd like to actually be able to SEE that happen. Like patching up an old rowboat, you shove off, the game fades to black and congratulations you escaped the island. Just something to make it more real. Not holding my breath though.
  6. Trunk first, grab the battery if one exists. Close the trunk, paint an X on the hood. Enter the driver's side door, harvest lead if I have a battery. Check the front of the car and glove compartment. Sometimes click the radio just for kicks. Exit the passenger side, enter rear and check for stuff on the back seat, exit the opposite side. Pop the trunk, move on.
  7. Imagine the tip of the arrow is your crosshair. At point-blank range (about 15 meters or closer), that's where the arrow will strike. (As an aside, contrary to what many believe point-blank doesn't mean "at close range". It means "a range at which you don't need to compensate for projectile drop". So while in this case point-blank IS short range, for a rifle it could be hundreds of meters.)
  8. It's worth noting that while sensitive electronics can be disabled by an EMP fairly easily, analog is typically pretty resistant. And to an extent the game agrees with this, since the party line phone still works. But to an extent it doesn't, because the flashlight does not, unless an aurora is active in the sky. Now electric current through induction is a thing--it's how wireless charging pads work. But that's extremely low amounts of energy. Providing the amount of power necessary to power an ELEVATOR through induction alone, when that elevator is inside a mine beyond dozens of meters of rock...well the intensity of the radiation would be so extreme it would disrupt life at the biochemical level. Meaning, you and everything else on the island would be dead. So basically it comes down to suspending disbelief entirely, because the permutation of events that exist in this game world can't happen in reality. If you have a geomagnetic storm powerful enough to wipe out all electronics and power heavy machinery through induction alone, everything is dead. If you have a geomagnetic storm that is survivable, then all of your analog devices would still work. Especially a flashlight that uses batteries--that's a chemical reaction.
  9. The fact that it requires a rope climb to get back disqualifies it as a base IMO. If you have a sprain, broken ribs, or are simply too tired to make the climb up you're screwed. That plus the lack of a work bench? Hard pass.
  10. I would advocate just adding a manual save feature. Similar to story mode except you don't get multiple slots, it just overwrites the one you're playing. Say you're on Interloper and are in the middle of Pleasant Valley. Life happens and you have to stop playing the game. You might not have the luxury of walking all the way to the nearest building to force a save, and on Interloper you can't just plop down in the middle of nowhere and take a 1-hour nap to force a save either. You either need to do something drastic like throw yourself off a short cliff to force a sprain, or leave your computer or console turned on while you leave. It'd be nice if we could just click save, shut down, and go take care of business.
  11. Actually the only contributing factor is whether it's indoors or outdoors. It spoils at the same rate whether it's in a container or out in the open.
  12. Oh yes, now that I hear it, it totally sounds familiar. It's not part of the soundtrack you can buy/download though, which is why I couldn't find it on the actual album when I was clicking through the tracks. Hmm that makes me wonder how many other unlisted tracks there are...
  13. Crossroads Elegy is the title of chapter 3 of the story actually. Where did you see that it's the name of a song?
  14. I don't think so, but I never actually made a point to look out for it specifically. If it was a youtube video or something, it's entirely possible the song had nothing to do with TLD, and was added after the game footage was captured. None of the in-game music is folk-like. The Lion's Roar both has guitars and is folk-like so that fits, but it's not played in the actual game anywhere. (And actually it isn't even the full song, it cuts out about 40% of the lyrics.)
  15. Well the Story Mode soundtrack by Cris Velasco is all piano and violin, no guitar. The only song in Story mode that I know uses acoustic guitar is The Lion's Roar by First Aid Kit which plays during the opening cinematic at the very beginning of the game. The Survivor mode soundtrack by Sascha Dikiciyan does have some acoustic guitar in it on a few of the songs though.
  16. That depends on how far away he is at the time. The first charge for me has different timing than the next two because I go into it with a full stamina bar. After winning the first struggle I backpedal away from him as he runs off. I want to put as much distance between us so I have more time to recover stamina. So in that case when he charges the second and third time, I'm farther away and have to set the spear while he's running towards me.
  17. Just throwing this out there but when exploring a new region, I take every opportunity I can to go through outdoor/indoor area transition because it triggers a save. Even if all I do is turn around and head right back outside. Then if I do find myself stuck on terrain, I'll spend maybe 5 seconds trying to get out, and if it doesn't happen I just accept the loss and reload my last save. Having to repeat 15 minutes of progress is less frustrating than losing a triple digit run.
  18. Same boat, but disagree. Both temperature and weights become second nature after a short time. Hinterland doesn't need to spend extra dev time to cater to us, when the whole rest of the world is already on the same page. Let's just internalize these measurement systems and catch up with everyone else.
  19. Well you clearly have good taste then! Now let your SOULLL GLOOOO
  20. I just noticed something today, several years after Desolation Point was introduced, but the hole in the Riken can't be from hitting a rock. The metal around the edges of the hull breach bend outwards. If it had hit a rock, they'd be bent inwards. What were they hauling?
  21. I don't really know how metal that is strapped to your shoes can be wet or frozen, but on the other hand NOT letting it freeze would provide 100% protection for a satchel or ear wrap worn on the inner accessory layer. My biggest problem is I keep calling the darn things crumpets. I've done it like 20 times now.
  22. "Look... me and the McDonald's people got this little misunderstanding. See, they're McDonald's... I'm McDowell's. They got the Golden Arches, mine is the Golden Arcs. They got the Big Mac, I got the Big Mick. We both got two all-beef patties, special sauce, lettuce, cheese, pickles and onions, but their buns have sesame seeds. My buns have no seeds."
  23. I deliberately tested this--it only works to restore ruined firearms. Ruined tools of any other kind--hatchet, knife, their improvised counterparts, and the hacksaw--if they hit 0 they're done for. Think I'm gonna go update the wiki myself to clear that up.
  24. Took about 2 hours, 3 beers, and 40 curse words. That's trial and error for ya. Looking forward to trying it out tomorrow.