odizzido

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Everything posted by odizzido

  1. I am glad you guys are all taking an extended holiday it's one of the things I like about your studio
  2. Yes, mods would solve a lot of issues people have.
  3. Both are effective I find. The rifle is better in terms of killing power but the bow is easily good enough for wolves(maybe not timber wolves? I haven't played with them enough). The bow is far lighter though which can be useful.
  4. Cool Soon you will be shooting wolves in the left eye as they charge at you
  5. I think woodwick candles are too well known and our character is already incredibly incompetent in a number of ways so I would prefer not to be more so. Would cloth even work?
  6. odizzido

    Wildlife

    Cougar socks. So soft.
  7. The problem I have with low chance fires is that it would be annoying. Clicking through the menu 20 times is annoying. What I would prefer is having the time it takes be variable to simulate failures without going through the menu so often. And yeah, torches are already really good. I always pull them to have for starting fires or whatever else I need. Candles would just be higher effort torches with benefit in certain situations, if you choose to make them.
  8. TLD has two tasks. Getting stuff and maintenance. Once you get everything you're left with just maintenance which takes much less time. Interloper has the highest maintenance/get stuff ratio so yeah....not much else unless you do the challenges.
  9. Fishing is a tough one because of how it works. It ends up being either not worth doing, or the only thing worth doing(minus low hanging fruit or specific requirements). It's kinda like rabbit snaring. Is the time and resources spent making the snares worth it? It seems to be a yes or no question.
  10. it might be interesting to harvest fat from the meat we would otherwise eat. For example you harvest a 1kg 100 calorie beat meat and it gives two items, a 50 calorie low fat steak and candle materials. I just made those numbers up but the idea is that you sacrifice food for light, it's not free. I also think it would be nice to have another light source for people who disable fishing(me).
  11. Twigs and pebbles are the number one threat The cold early on can do a lot of damage Nothing else that I can think of? Nothing else seems much of a threat to me.
  12. That post was almost certainly made by a bot.
  13. I still really have a problem with food decaying when it's well below zero all the time everywhere. Food decay should just be disabled IMO. Or they should add heating houses as a thing and allow food to decay as it gets warmer inside. I am all for trying out not eating frozen stuff, including water. It could be interesting.
  14. I think that would be fine. I also think it would be neat if we could read some books too using the same system. Just have some out of copyright ones in there. I don't think I would really read but I am quite sure some people would and it would be a neat little touch.
  15. Bear is an unlimited resource. If you didn't need the other half then spending time harvesting it would have been a waste. Not harvesting what you don't need is the better choice. Of course if your objective in the game is something other than the most efficient means of survival then perhaps it was wasted.
  16. I often wish we could stab things outside of QTEs. It happens.
  17. I have always liked the idea of making jerky. I still think meat should just not decay even inside where it's always below freezing so I don't care about the preservation aspect. But cutting down on weight and reducing smell could give you ways to prepare for longer distance travel. I am generally in favor of having things you can do to prepare.
  18. Oh no. No no no. This is the long dark. The chemical hand warmers must be 5kg. Each. Minimum.
  19. Yeah, it's a thing. I don't think it's a bug, it's just not as well made as it could be. There are other issues as well, such as releasing an arrow but it doesn't count if the wolf is too close. Wolf timing could use work generally. Wolves generally could use work, really.
  20. Okay. But we can do the same with any of them. Why is deer/bear/moose meat less than half the calories of actual meat? If you cut the weight in half you would at least be close. @TiffTastic haha I didn't know about the lead socks. A six pack of socks is the same weight as like an axe. Like an actual axe, not a little hatchet.
  21. So I was replying to another thread and noticed the weights of items in TLD are just wacky. An average knife seems to be around 300g compared to 500g for the one in this game and I found weights on four hatchets ranging from 566g-930g with an average of 700g. The one in the game is more than double that at 1500. Why are the weights in this game so off? Why not have more realistic weights but then just cut our max carry weight? I personally tried carrying weights up a mountain and it's really frickin hard. Our character has like olympic endurance and strength with the speed at which we can haul 50kg up a hill. But are they really? With all the inflated weights I bet our actual carry weight is less than half of what it says. I bet if we cut down weights to real levels and then cut our carry capacity to match it would be a lot more reasonable and our character would be a lot more human. So why do we have all these inflated numbers? Why is real rabbit meat 446% of the calories of the rabbit meat in this game? We wouldn't need to be a body building sprinting champion if the weights in this game were closer to reality.
  22. From my experience multitools are really common in canada. I have one on me right now and I know many other people do as well. They're never as good as a dedicated tool but often times they are good enough and come with the massive benefit of being super portable. I find it highly likely you would have access to them. Thinking about how that would help gameplay wise though is another thing. In TLD all we really need is a knife so it might not be very useful. I was going to comment on the weight of the knife. My multitool is probably about 80-100 grams and the knife in TLD is 500g.....but that made me realise that the knife in this game is really on the high end of heavy. I am looking online right now to try to find a knife that heavy and I haven't seen any. 200-400g is pretty common and 400+ is quite rare. I found a specifically marketed as a large knife and it's only 430g. Seeing that I just took a look at some hatchets. I found the following ones, 630g, 930g, 566g, and 680g. The one in TLD is 1500g. Where on bear island are the residents finding these super heavy tools? Sorry I am getting off topic now.....going to start a new thread.
  23. As someone who has actually spent a fair amount of time playing with a controller(RE4 on PS2 mostly) you can get okay. You will never be good though, it's impossible. Still, it's pretty cool that we can play games like this on tiny devices these days. Hats off to all the clever scientists and engineers who have made it possible to build such ridiculously tiny things so that we can virtually freeze to death in a blizzard on a handheld device.
  24. I play a number of games, including ones much much harder than this one, without "save scumming". It depends on the type of game but I often find that much more fun and it totally changes how I play. But that's me and I know not everyone wants to play like that. Whatever is fun for you is the way you should play IMO.
  25. What might be cool is if the notebook were an actual book you could open up while still seeing the world around you. I know it's much higher effort, but it sounds neat.