MarrowStone

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Everything posted by MarrowStone

  1. @Ice Hole, I thought I was being clever by breaking down the tables too, i just wrote it off as the entirety of the stage being accessible by the one door. (check the cabinet in the kitchen, it's still at 200 kilos capacity even outside of story mode!) Im afraid to use it in case they patch it since I've had bad experiences with the lost and found moving 100s of kilos of stuff on me already in forlorn muskeg. I think they replaced the roof of the forge with a colorful blue one and it moved all my coal, tools, and hammers to the railroad tunnel.
  2. Using a hacksaw on a non-frozen bunny sounds completely batty!
  3. MarrowStone

    Compass

    I agree, once you get a good 70 percent reliability on knowing where you are and how to get places, you only truly get lost in blizzards, fog, (and HRV) lol. My most memorable deaths were from the uncertainty of what's around the corner. Personally I disagree with a compass of any sort in survival, but contributing to the ideas around it and sharing how I'd prefer it to be implemented is more fun than saying, "No" and leaving it at that. I feel like a lot of new members of the forums get intimidated when they're shot down for suggesting something outside of the game's vision. It also hopefully helps ideas get implemented in a way I'd prefer if it is adopted by the developers.
  4. Walking in this game has become terribly loud. Every water fall sounds like the Niagara Falls too.
  5. MarrowStone

    Compass

    Yeah, It only being an option upon creation allows for player choice on a feature they may not want. It occupying a feat is the only way I'd see it working in the original difficulty modes. If youre playing a custom run, you could just enable it inside the toolbox. It's meant to be a feat that encourages exploration (map/discover locations) so that in a a way it's sneakily training new players to not need it in the first place, especially since it would most likely be replaced by better ones when they run out of extra feat slots. To balance it out, maybe it just spawns you in with a filled map, but no location. Or maybe it shows location but not direction. I don't want it to be very effective during blizzards/fog so showing direction is a no-go for me.
  6. I definitely agree, and It's more likely than you think. A lot of businesses (At least where I'm from) seem to be behind several years when it comes to hardware/software for their records etc. Ransomware scammers can exploit this. I still see Windows XP being used in hospitals and retail stores! Sometimes it feels like the 70's but with smartphones and other signs of the 21st century dotted everywhere, kinda like Great Bear Island with its 90's cars, and century year old guns mixed in with Flat screen TVs and delivery drones.
  7. MarrowStone

    Compass

    Youre crazy! I guess you can be even more proud of your accomplishment when youre done. haha.
  8. The best part of stylized graphics is that they're both memorable, unique, and age well! 10 years from now this game would still be beautiful in my eyes and memory, while current photo-realistic games kind of just blend together and will look obsolete.
  9. Me too! This is definitely relatively new because I remember being disappointed that the lighthouse didn't work during auroras. I usually breeze through that region due to feeling trapped by the hostile wildlife occupying every choke point. You have to play like a madman, or a caveman to live there long term! It also doesn't have very good hunting prospects until your cooking level negates parasites. For this reason I hardly experience any auroras there.
  10. The bear skin bedroll seems to be bugged, I think. I've noticed steep declines as well.
  11. MarrowStone

    Compass

    I'm okay with it using either "map" or "discovered", the discovered location route might be better since newer players might not have the time or knowledge to map and we want this Feat to be unlocked relatively early (But not first) so that newer players can use it before it can be replaced by better ones. I'm thinking it should show position but not direction so that it teaches you to use landmarks to find your heading.
  12. MarrowStone

    Compass

    To me it seems constant, but very weak outside of auroras, that would explain certain things working outside of the aurora in story mode. It should be a Feat, "Map X amount of locations cumulatively", that way players can choose to equip it when starting the game instead of toggling it if they get hopelessly lost in a game they didn't prepare for. It wouldn't tempt players with an "easy way out". It also would reward new players for exploring a little bit first! This way, when they do get the feat, they might realize they don't need it, and have to sacrifice a feat slot (which shouldn't be an issue for newer players or those on Pilgrim/Voyageur)
  13. Do you by chance remember if it fell or stuck to the visor? I feel like they'd have to rig that area for it to either swing with the visor rotating or animating it falling so it wouldn't look weird stuck to the ceiling. That sounds like a lot of work for something so rare. However, I still check when I feel lucky XD.
  14. I think the main goal of these changes is for accessibility. I believe it's so players can pick up specific items easier since some items would have bigger "grabbing" hit boxes than "placing", like matches and sticks. Playing with a controller would be hard if the "grabbing" hit box for matches were just as big as the matchbox itself, it's sometimes difficult to pick small items up on the PC as well, especially for players new to first person games. Another issue is if you have a bunch of small items stacked around a larger item, the small items with bigger grabbing hit boxes will prevent you from picking up the bigger item they surround. The downside is that it makes organizing your base frustrating! Another thing that's always bugged me is that the rifle is laid down with the bolt poking into the ground. A really nice feature I'd like to see is having "r" rotate an object, and "T" toggle between some different orientations, like a hatchet with the blade pointed the other way or a book standing up.
  15. Oh crud! I forgot about that! Explains why cattails have their fluff and the moose are temperamental.
  16. @Ice Hole, has probably found a way to craft an Ecto Containment Unit using Battery. Heres Some screenshots of the ghost:
  17. I wrote something about this in the forums somewhere too! And while our current scientific understanding of the world isn't bad, we are a species of storytellers, it's in our blood to explore the unknown with our imaginations. Similarly, music is just as integral to us as storytelling, it may have even helped us develop our speech! A good song is just as enthralling to our imagination as a good story. In the hanger in Episode 1 Will says something about not remembering needing his parka so early in the year. I don't think it means a permanent winter, but more severe weather in general, like what we see with climate change causing more storms and colder winters due higher pressures in the North and more evaporation in the atmosphere. It could be a freak October storm from mother nature unraveling.
  18. Unstructured mess of idea dumping inbound: Im a fan of "Hard Scifi" too, but I think the story falls more into science fantasy now. But it's done very well, they use a sort of magical realism that suspends your belief but also keeps you wondering. When there's an unrealistic thing, it's left mysterious and magical instead of trying to explain it: 150 year demon bear or coincedental story? Old tech taking the "precursor technology" role now that it's the only stuff that works in a post-digital age. Magical phone-lines, Radios, Elevators, Flashlights, Buffer Memories. Might as well be Halo rings. Methuselah/Molly: Enigmatic guiding character or figmant of imagination? Speaking of Methuselah, it was a bug that he was able to teleport down the rope, he was supposed to leave the gas station before you got there. But he doesnt need that bug to question his tangibility. Do magnetic anomalies cause colder winters though? I know they can possibly irritate animals and nukes at high enough altitudes can fry power grids in a huge area without killing anyone, but I dont know if EMPs and the like affect temperatures. I know global warming can disrupt the usual paths of cold northern air and create more precipitation with more evaporation. Also. I get that the plane's black box and communications are fried, but after the plane failed to return wouldnt someone on the mainland come looking? Maybe Methuselah is right and all this is just Nature's doing. And it doesn't need an explanation because there's nothing anybody left behind can do about it except try to not fade into the dark.
  19. Depends on if the hammer is pulled back. If yes, then they can be super sensitive. If the hammer is not pulled back (double action) it takes a relatively high force to pull that trigger back completely. It's safer but less accurate. Im with you on the game wanting you to be careful but not having to always fight the controls. I always holster the pistol in game before interacting with stuff because it just makes sense, but the missclicks while holding a torch really annoys me because I can't just throw it on the floor every time i want to search stuff.
  20. Yeah. I love how we can spoil ourselves in story and challenge modes due to the objective based structure. It's a completely different and fresh playstyle after a long survival run.
  21. @jeffpeng, It's based off of places in Vancouver but further North. I wouldn't be surpised if the forest talkers caused it, or simply are embracing it as the driving force for their cause. They seem to be a pretty radical and violent group.
  22. I noticed the discrepancy in timelines as well. My three theories are: The aurora is localized only to Great Bear, but it's slowly gaining in range. The plane pretty much unknowingly entered the Northern Bermuda triangle. A less likely theory is that Molly lied that you've been unconscious for as long as you were. She's a pretty unreliable character, didn't even wait around in the barn after you stumbled through the blizzard to save her. Okay, hear me out, but maybe Astrid's case has something to do with the Forest Talkers, She more than likely stole it from her research lab, we know there's a "Quarantine" happening up North, but who says it has to be medical? Maybe some electromagnetic anomaly is being contained or harnessed there? That explains why the passenger plane crashed later. Why does Jeremiah have military buddies with code-words? It all feels pretty S.T.A.L.K.E.R. esq. with factions and quarantine zones. I never thought that Father Thomas would be an unreliable character, their hands would be pretty full with all of the crash survivors and needing to prepare food, water, and enough firewood to keep the place warm. Putting all the bodies in the basement and knowing they're down there would really do a number on your psyche however...
  23. You're right, It's not logical. It's operant conditioning. I have weak willpower and am manipulated by psychological conditioning, sorry. I also did the controversial actions in the interest to save time and play it safe to be able to complete long term goals like the 200 day achievement, (that was removed when wintermute launched). I just wanted to say the current system in the game works well for me and give reasons why.