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28 SurvivorAbout ArrayKnight
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v.100 - Homestead Shack Snow Blanket
ArrayKnight replied to Bill Tarling's topic in Discussion Archives
I second the lake shacks. Also, there is a large snow cube near the cabins. -
Consumed The Same Item Multiple Times
ArrayKnight replied to The Silverback's topic in Discussion Archives
Can you verify that you only had one can of peaches? Also, food items can be partially eaten if you are close to the calorie max. Can you verify that the can was being completely consumed each time? -
Share your screenshots
ArrayKnight replied to ArrayKnight's topic in Fan Creations! Art, Fiction, Music, Etc.
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[BUG] Black Screen after exiting a cabin
ArrayKnight replied to aaron_mcleod's topic in Discussion Archives
Also, because the log files have a huge amount of whitespace, zipping them works really well. -
This might be silly to ask for, but what do you think about being able to use the magnifying glass with the lantern or match to project light?
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Verified fixed in v.095
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New Hidden Location Is Awesome!!!
ArrayKnight replied to Bill Tarling's topic in Discussion Archives
It actually doesn't have a single location. [spoil]It randomly chooses between a serious of locations, similar to the player spawn.[/spoil] -
New Hidden Location Is Awesome!!!
ArrayKnight replied to Bill Tarling's topic in Discussion Archives
Max has been around since the beginning. -
#91 Leaving new area dumps to random place (v.094)
ArrayKnight posted a topic in Discussion Archives
Was just working on exploiting the previous bug related to this area to "beat" the longest game record. :twisted: I had left and reentered several times. But this last time it dumped me in the middle of the woods in a completely different section of the map. After walking back to the entry point that I had previously been using, it was no longer there. -
It would be nice if you could toggle a lantern's state while it's sitting in the world.
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The new hidden area provides infinite supplies. Leaving and reentering respawns all supplies (there's quite a lot too) and unsearches all containers. Any items left behind (dropped) disappear. It's like the room is getting re-instantiated every time you enter it. I'd also like to suggest that the candy bars/beef jerky get moved off of the top shelf. It's really hard to grab.
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New Hidden Location Is Awesome!!!
ArrayKnight replied to Bill Tarling's topic in Discussion Archives
Found it! Due to a bug associated with it I won't be spoiling it's location. Wait a second...Did Alan do something tricky? Does it move? -
New Hidden Location Is Awesome!!!
ArrayKnight replied to Bill Tarling's topic in Discussion Archives
I have a completed an exhaustive perimeter check. The hidden area must be more centrally located. Is this some sort of joke? I have been everywhere! -
#87 Holes in the world wall (v.094)
ArrayKnight replied to ArrayKnight's topic in Discussion Archives