stmSantana

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Everything posted by stmSantana

  1. Can you test if this mod works properly? https://github.com/stmSantana/DIY_by_Santana
  2. If you turn the steam handle next to it, go back the way to turn the last handle.
  3. There was a similar post on the Survival Mode forum, but loading the scene makes the frozen corpse disappear. In other words, suppose you see a corpse and then enter a cave, a house, etc. Then, when you go outside, it's gone. This problem is most famous for corpses holding the key to Milton's farmhouse, but it also occurs elsewhere. For example, start the game in Pleasant Valley and go to the plane accident site immediately. There are many corpses. But then (or by then) when you enter a farmhouse, basement, etc. and then go out, the corpse is gone. This means that once you enter a region with a corpse that is likely to have the item you want, you have to go there without detouring to another house. This bug, combined with the early rot problem of the placed deer carcasses, makes the current game more difficult.
  4. Before the mining elevator was added to survival, I never thought it was very scary for Aurora to finish without waiting for dawn!
  5. The bear attack did not damage my health condition, but my clothing condition deteriorated considerably. I think pants, hats, etc will soon be worn out and can't be worn.
  6. Currently, this game has bathrooms only in some large buildings. Toilet and sink, bathtub or shower. However, most buildings do not have a toilet. There are portable toilets or latrines outside some buildings, but most buildings don't. In houses without them, did the inhabitants freeze their buttocks in winter Canada? Of course it's a joke. However, although I understand that the game needs to omit reality, I'm a little confused because it's inconsistent.
  7. Even if there are no bugs, I would like the "drowning" instant death system to be removed from the game. It's understandable that stupid curiosity kills me in real-world survival. (Oh, it's a river with a violent flow! Let's take a closer look... Wow, slipped!) However, I think the perma-death game should leave some kindness to the user. There is no game description that drowning is an instant death. Well, the speed of the river flow is enough to scare the player and make him imagine that he would die if he drowned in the river. However, stupid players accustomed to FM, CH and DP may try to break into the river. However ... I remembered that the developers continue to leave a system in the game where players die instantly due to electric shock. (Actually, it's not an instant death, but it will die in 1 second. It's enough to die when the game is stopped due to the auto-save lag when the player gets burned.) Therefore, this hope of mine will not be fulfilled.
  8. I do charcoal mapping at the intersection of Mirthless fork. I was able to draw a fairly wide range, but the location name "Mirthless fork" is not entered. How about everyone else?
  9. TWM=Timberwolf Mountain BRM=Blackrock Mountain
  10. There are still bugs in v1.98. Starting on the stalker's coastal highway, I entered the hut without touching the deer carcass in front of the hut. After spending three days indoors, when I go outside, the deer carcass disappears.
  11. In the new game, Surveyed locations are 212. And BlackRock is not in the region list.
  12. In the new game, Surveyed locations are 212. And BlackRock is not in the region list.
  13. I also want a branch code of this, thank you.
  14. I made the map version 1.28 to support game patch 1.94. (Change: add a polaroid icon (X-90,Y65), and delete a polaroid icon on the cliff) Is X-90,Y65 the same place as the Polaroid you checked?
  15. "To Ash canyon" is in the list of Ash Canyon's locations instead of "To Timberwolf Mountain".
  16. I love stoves with 6 cooking slots in community hall and farmhouse 😍
  17. Do you know where the game ends with "You are dead!" displayed before you actually fall and get injured, other than the following? - Rav: Near the rope rock - MT: Near the crashed plane - BR: Near the broken bridge Obviously the game doesn't want players to go there, but it should be overhanging instead of steep slopes. Players should be convinced of death by continuing to fall before hitting the ground. ロングダーク2021.03.23-14.05.15.05.mp4 ロングダーク2021.03.23-14.05.15.05.mp4
  18. Plants, mushrooms and cattails will not respawn after waiting 100 days... Except when the map was redesigned with an update patch. What you see may be what was hidden because it was crowded in the same place, but changed to be visible as you got some of them. Hmm. (Unless you overlooked it last time and forgot to take it)
  19. There is a bug in the current version. Now it's 6 days instead of 3 days ... More precisely 160 hours.
  20. Is the Darkwalker Challenge required to unlock "Challenge Mastery" Achievement? I've heard that "As the Dead Sleep" isn't necessary for it.
  21. Gun Tech. The "mountain top / plateau" that we normally cannot reach mean this picture. There is a Polaroid spawn chance there, and the problem is that you can't usually get it.