Kitsune_Wizard

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  1. When crampons first came out I never wore them because I didn't want them to break in a wolf struggle. I understand your point of view but I disagree entirely, they've gained value to me because they're so much more actively useful and not a resource to be hoarded.
  2. again, you can repair and replace guns and ammo, but not bows. That's silly.
  3. food is meant to be eaten. You can find more food by hunting. You can start fires with a magnifying glass without matches. Bad comparison. I can make more crafted bows by crafting them and they're exactly as useful as the unique version because while they can't be repaired they can be replaced, uniques cannot, so I will never use them. I'd be fine with having to take it to the gunsmith milling machine to fix it. see: forester's revolver, vaughn's rifle. Both of these are much more useful to me because when I use it up I don't feel like I'm wasting a precious resource because I can just repair them and refill their ammo in the milling machine. Letting us repair bows would not alter the difficulty (for me, on stalker) any, it'd just give me the option to let me use the uniques knowing it's more than just a paperweight. Again, because gunsmithing exists, by the time I've cleaned through the entire map I've gotten a hold of nearly 200 revolver and 100 rifle casings and I can basically infinitely refill them. I don't need an easier game I need a reason to use the unique bow. When it's unrepairable I literally cannot convince myself to go out of my way to pick this thing up knowing I will only be using it for a little while because it will break. Love my unique rifle and revolver collection. It's nice to have something I can rely on, and repair. I wish the unique bows were this useful is all. I'd also be fine with unlocking a blueprint to craft them ourselves but I think it'd just make more sense to fix them in a milling machine, honestly. A
  4. apply the same reasoning to the crampons which were originally unrepairable and now they are and they're so much better. Simple as.
  5. >find new bow >excited to pick it up >"Yes, it looks manufactured!!" >can't repair it >immediately drop it out of annoyance >literally not even worth lugging back to base, already over encumbered as is. Please. Make the unique bows worth getting. Please let us repair them. Please.
  6. how you get to this one exactly, please, the wiki just says it's 'up high' so I assumed it was along the rope bridge path somewhere.
  7. https://thelongdark.fandom.com/wiki/Prepper_cache Some mad lad updated the wiki already. The directions are pretty general but so far I've found the ML and the FM ones.
  8. is there a map somewhere that has them listed?
  9. Does anyone know if they're static between playthroughs or spawn randomly? The one in I have in HRV would be fun to run a little base out of, it's actually in a very nice spot with a workbench too, the only problem is that you can't start a fire in the entranceway. Please let us start fires in the entranceways hinterland plz plz plz Also- for common bunkers, does anyone know if the spawns were updated or are they still the same spawns?
  10. Hello. If you're on ps4 and have playstation+ PS+ auto uploads your save data every now and again. Simply select The Long Dark from the playstation menu, then press options, then press download save data. It won't get back all your save data, just the save data from the last auto upload, or about a day or two since you lost it. I had to do this a couple times because of data corruption bugs. Thank god for PS+ backups.
  11. Hah. at this rate may as well just stay off the dam-side of the map entirely. At least all the good stuff is near the prison.
  12. That sucks bro. Killwalls have ABSOLUTELY no business being in survival mode. While we're at it I also hate the 'suffocation' mechanic being in survival but at least that's just in one spot. I really think that if you fall into the water you should just spawn next to the blackrock dam rocks at 10% condition with hypothermia. Insta-kills are super cheap in a game with permadeath because things like this can happen.
  13. Whatever you do, under any circumstances, DO NOT EXPLORE THE AREA BELOW THE BLACKROCK DAM So, I was exploring the dam. There's a portion under the metal walkway leaving the blackrock power dam that looks like it's walkable because there's barrels there. It's not. You instantly die. Period. (you died from drowning while being nowhere near the water) Just lost a 400 days run, with ALL THE GEAR FROM EVERY CORNER OF THE MAP. I put so many hours into this save I was at 100% condition and I died. It was a legacy run from like four updates ago. I cannot overstate how pissed off this has made me. I was going for the 500 days achievement. I had well over 500+ bullets because of the good armory prepper cache RNG. It was such a good run, and it was ruined because somebody misclicked the instant kill barrier when making the dam. I would have lost the entire run. Thank god playstation lets me cheese this by downloading my save data from PSN so I only lost fourteen days and a few hours of travel time. Oh sure, it's cheating. But I think I deserve it after this. https://twitter.com/Salty_Ninetails/status/1469734117461929984 proof
  14. I find this route to be the best way to loot most of the map (save the fisherman's cabin and such) and get out as soon as possible with minimal backtracking and prep required.