piddy3825

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Everything posted by piddy3825

  1. De-clutter has to be one of my most favorite new mods now. I love the fact that I can finally pick up all that paper trash lying on the floor of my home base! I haven't tried tinkering with the decay rate mod yet. What's your take on that one?
  2. there is a new mod for that for pc users! It's called Weapons Crosshairs It puts the white circle dot back in the game. You line everything up and pow! if you are a console player, opps sorry, didn't mean to get your hopes up.
  3. I picked this game up myself back in January of 2020 and spent a few evenings playing it. I'd have to agree with @peteloud that somehow after a few hours of game play, the excitement level seemed to wane and I quickly lost interest. I think @Looper summed it up for me when he wrote, "Its more like a minecraft game than a survival game. But its a question of liking/flavor I guess." It was definitely better than that cheezy Raft knock off game I bought on Steam I accidently purchased...
  4. Thank you for clearing up my confusion on the rules. I hope that this means that somewhere down the line you plan on introducing some new food items into the game. I'd love to just find a couple of ketchup packets in the glove box of a car or maybe even a small travel size bottle of tabasco sauce!
  5. I had to run OP's post thru google translate Dear developers! Thank you for such a wonderful game! I would like to propose an idea for introducing the possibility of random generation of the world and maps into the game. Yes, let it be crooked, but it will be an absolutely amazing and wonderful opportunity. Each will have their own individual story, and this will additionally warm up the interest in the game! Please do it! Great Idea! +1
  6. can we just get a little clarification please? Are we to produce real world receipes using only in game ingredients? Or what? It seems some entries are using ingredients that aren't available in game, which defeats the purpose of this contest in my opinion. I was under the impression that the premise was to produce a plausible real world dish using only the in game food stuffs. Can we get @Adminto chime in on this before the contest window closes? please?
  7. What's cooking in your pot? Life ain't so bad when you got a nice warm farmhouse to hunker down in, espcially when you got a big 6 burner cast iron stove and you've looted every bit of cookwear in town! So when it comes to dining in this frozen apocalypse, you just got to get a little creative and let your Mountain Man Gourmet inner self out to play! First thing I like to do is set up my prep area and take a good look at what supplies I have to work with. For todays meal plan, I'm prepping and cooking a nice fish chowder as appetizer, moose steaks as the main course with a couple of sides and of course dessert! Little birds eye view of my Kitchen. Larders full of moose meat and assorted canned goods, snack crackers candybars and soda pop, most of it well past their best buy date but still good if ask me! Let's get cooking GBI's New England Style Fish Chowder A thick and creamy style fish soup appetizer that warms you up with each bite! Ingredients Fish, fish and more Fish Canned sardines - 5 cans Condensed Milk - 2 cans Cattail Stalks 3-5 Water Saltine crackers Instructions You'll need 2 pots as this is a two step process Step 1 Clean your fish and throw em in a pot! Add water and put em on the stove. Bring temp up to low rolling boil and then simmer until water level reduces by 1/3 to 1/2 volume this step may take 4 or more hours Step 2 Drain the 5 cans of sardine oil into one pot, saving the sardines for later use Snap cattail stalks into smaller pieces and add to pot containing sardine oil. Put on stove over medium heat and allow cattails to sweat, stir occassionaly to keep from sticking until mixture begins to carmelize when the cattail stalks will begin to turn brown and get a crunchy appearance, then pour in condensed milk and lower heat stirring regularly to avoid scorching. When fish stock has been reduced, combine with creamed cattail base and blend thoroughly. Before serving chowder, garnish soup with sardines that you set aside earlier. Serve with saltine crackers. Moose Kick Coffee Rubbed Moose Steaks A Mountain Man favorite on GBI. Coffee and meat, what's not to like? Meat, it's whats for dinner! Ingredients Moose Kick Coffee Moose steaks preferred but works well with bear meat too Instructions You'll need two pots, one to be used as the base pot, the other to be used as lid to create a dutch oven Take a couple of thick, freshly cut moose meat steaks and dry rub with Moose Kick Coffee Cover the entire steak, and shake off any excess. Set aside and allow dry rub to marinate at least 1 hour or longer Fire up the coals and get that stove top hot, bring cooking surface up to max heat. Put your dutch oven on the back burner and let it heat up. The hotter the better. Drop steaks onto flat hot surface and sear cook the side until the natual oils in the coffee begin to smoke and release their potent aroma. When the oils are starting to release, Flip and sear the other side repeating the process. Remove dutch oven from heat and put on counter. Place the moose steaks inside and replace the inverted pot as a lid. Let sit for 15 to 20 minutes before serving What You Need To Know About Mountain Man Moose Steaks When it comes to cooking extra-thick steaks, oftentimes the outside of the meat gets perfectly charred while the inside remains underdone. When they are perfectly seared on the outside, shifting them away from the heat by setting aside in a dutch oven, this little maneuver will protect the exterior while allowing the inside of the meat to continue cooking to perfection Serve up this fantastic entree with only a knife. Mountain Men don't use forks, we eat with our hands! Looking for a good pairing, how about twice baked beans or sweet peaches and maple? Maybe a tomato dipping sauce? Side Dishes Made Easy Twice Baked Pork and Beans Hot peaches in Maple syrup Tomato Soup Dipping sauce Ingredients Pork n'Beans canned Peaches, canned Maple Syrup Tomato Soup canned Instructions Pour can of pork 'n beans in pot and cook over low heat until liquid simmers off and beans become hard to stir, take off heat and serve. Pour can of peaches in pot and cook over low heat, as mixture simmers and reduces, add maple syrup and serve Pour can of tomato soup in pot and cook until soup thickens to ketchup like consistency. Serve as dipping sauce for steaks, kabobs and fillets Saltine Peanut Butter Chocolate Crunchers With some peanut butter and chocolate you can turn simple Saltine crackers or granola bars into fancy dessert snackages Ingredients Saltines or granola bars peanut butter chocolate bars maple syrup Instructions you'll need two pots to create a double boiler. The base pot for the boiling hot water and the top pot to melt the chocolate in. make three even piles of saltine crackers or granola bars Melt about half of the chocolate in your makeshift double boiler Spread melted chocolate on 1/3rd of the crackers or granola bars and top with another cracker making a little sandwich. Spread peanut butter on remaining 1/3rd crackers and place on top of the chocolate cracker sandwiches. Place stacked cracker sandwiches aside and allow chocolate to harden Melt remaining chocolate in your makeshift double boiler. Dip half of the cracker sandwiches into the melted chocolate, set aside and allow to harden Once all the chocolate has hardened, drizzle maple syrup over top of the snackages and serve. Best when served with a hot cup of coffee, rosehip tea or a cup of hot cocoa* Makes about 3 dozen servings unused servings can be stored in a resealable container in a cool dry space *Mountain Man Cocoa A deliciously sweet warm beverage sure to bring sweeter memories of childhood excellent for desserts, breakfasts or just anytime you want a warm chocolatey cup of goodness Ingredients Condensed milk Chocolate bars Maple syrup Instructions Shave one chocolate bar into very small pieces and set aside Pour one can condensed milk into pot and slowly heat to medium simmer. Stir constantly, do not allow to boil or scorch As milk reaches temperature, add shaved chocolate and stir vigorously Serve promptly while warm. Sweeten to taste with maple syrup if needed. makes two delectable servings Dinner is served!
  8. I think your observations are accurate, there probably should be a couple more spawn areas. Like down by the bridge near the fishing camp for example and definitely by the log float area. I always see them around Jackrabbit island too. Wolf patrol packs also seem to increase the number of wolves in the pack as the difficulity level increases. When I'm playing stalker mode on CH I tend to see 4-5 wolves in their respective areas patrolling so yes the threat level does go up but their attack behavior becomes fairly predictable making it easier to avoid them when your traveling. They dont appear each day so part of the challenge is learning the timetable of their appearances and using the terrain accordingly. You might want to check out some discussion threads by @ManicManiac, who has written some really good posts on how to avoid wolves and survive. The biggest single bit of advice that has paid dividends over and over and over is to avoid carrying any kind of meat or fish when you are out exploring. The scent meter is your first indicator of vulnerability. The stronger the scent meter signal, the further away the wolf can detect you.
  9. If I'm not mistaken, I do believe that the wolf spawn points are pretty much the same for every map regardless of difficulty setting. Meaning that, the same places where you may come across wolves in Pilgrim difficulty setting is gonna be the same places you'd encounter them on the map even if you played on a higher difficulty level. They seem to have the same patterns on all the maps, the only difference being passive vs. aggressive depending on difficulty selection. Seems to me, each increase in difficulty level merely serves to amp up the wolf patrols ability to detect your presence at a distance but their patrol pattern remains predictably the same. Except when they chase you of course!
  10. If you're playing interloper you don't get to choose where you spawn. It's always random. But even if you did randomly spawn into DP, the tools you'd need aren't guaranteed spawns either on interloper mode, so you'd probably have to leave the region anyway in order to gear up. That's pretty much why i prefaced my opinion when I wrote, "This isn't the case for Interloper players obviously." As far as playing Interloper difficulty only, I think your point is well made that Forelorn Muskeg is most likely the best forging location considering that your most likely to find a hammer and hacksaw your necessary forging tools in the regions that surround it. Probably a lot easier to quickly transition from an adjacent region like say from Trappers in ML and hit the forge in FM, than to cross the ravine, CH, the crumbling highway connector and the transition cave to go to DP to forge! Yeah, DP, that's a long long way to go trekking only to find out there's no hammer in DP on interloper difficulty. like you said, "In most games, I don't get to DP until I'm fully equipped, and at that point, there's no need to forge." But if and when you do go there you will find a shload of materials, so if you did want to set an interloper record on the most improvised axes forged in a single session, you could do that! Now you got me curious how many arrowheads could you craft if you scrapped every bit of metal in Desolation Point?
  11. Seems to me that the residents of GBI were mostly prepared for power outages
  12. I'd have to agree with each of you guys, @Levelgrinder, @SpanishMossand @ManicManiac , all of the items you mentioned, water purification pills, pain killers and the flashlight could be removed from the game and subsequent gameplay would not be too greatly affected. I have to remind myself to use water tablets before they decay to a ruined state in my kit. Athough, I have used them as a water doubler in the past as that aspect does come in handy, but just not enough to say they are must have critical item in the game. Same goes for pain killers. Pain pretty much disappears in about 4 hours in game and although the pain mechanic makes my peripheal vision a little fuzzy, it doesn't prevent me from hunting or defending myself when it becomes necessary to do so. And yeah, the flashlight is kinda a dead weight 95%+ of the time. It does provide great light when looting an indoor location during an aurora, though. I may have used it once or twice when I was outside at night during an aurora, but mostly flashlights just live on a shelf somewhere at my base camp. More of a decoration than a useful tool, that's for sure. On the other side of the equation however, if you were to ask me what item I find to be the most useful, I'd have to say the Hack Saw.
  13. Seems to me that DP offers the most resources when it comes to forging. Consider the huge abundance of scrap metal that can be harvested from all the metal shelving in the trailers and the fish processing plant. Then the abundance of crates for fuelwood and there's also plenty of fuel wood not to far away from the Riken near the stone church. Let's not forget the reoccuring coal deposits in the nearby cave system and the transition cave. All these resources allow for maximum forging output without having to travel very far from the forge making subsequent sessions quick and easy. The only downside I see is not having a workbench near the forge as you find in FM. Comparatively, Forelorn Muskeg typically only has enough resource materials available to produce a few items. Coal production is minimal, scrapmetal resources are minimal. A player pretty much has to bring their materials to the site after the initial supply has been used. The only upside as I see it, is the workbench. That being said, I do enjoy a trip to FM if I am currently based in ML. Proximity being the primary motivating factor. You don't have to travel as far in that case. Going to Broken Railroad, yeah that's a one time only trip. Unless you wanna bring your own coal supply. Might as well just stay in FM if you are gonna do that. @turtle777, I can't imagine that your 90%+ an FM guy when you state you've never forged at DP. If you play Voyager or Stalker mode then spawning into DP on a new game is kinda like hitting the survival lotto jackpot. This isn't the case for Interloper players obvioulsy. The map is relatively small and you can just about gather every weapon and tool available in the game in the first few hours. From a bow and arrow to a rifle and ammo, not to mention you'll probably also find a revolver in some instances. There are even some birch and maple saplings available as well as carcasses so harvesting those resources and allowing them to cure while you gather the necessary materials for forging is a bonus. Nothing is better than being able to easily craft dozens of arrowheads, improvised axes and knives with relatively little effort. At the very least, the food loot in DP is a lot better than the cans of dog food you find in FM! If there is one thing that I find disappointing about DP, is that there isn't a single two liter pot to be found!
  14. When ever I see that many fish, I see lots of fuel oil for my storm lantern! btw, have you ever tried catch and release? seem if you do so, subsequently the fish seem to get larger in size when you catch them.
  15. I know always carrying a fully fuled and repaired lantern can be excessively heavy considering the limited amount of carry capacity our characters have, but the light of a lit lantern almost always highlights items that might otherwise be overlooked. Especially when looting locations that are otherwise dimly lighted even when it is bright and sunny outside. There's something about the quality of the lantern's white lights brightness that makes it truly superior to that of torch light or a flare when it comes to looting interior cell spaces
  16. I agree! some of my toughest games have been self imposed "challenges" and randomly spawning in a region and staying there for the duration of the run proved to be among the most difficult situations I've found playing the game, ever. One of my most memorable runs was doing just that and I ended up spawning into Hushed River Valley. Normally not an issue surviving there when I go into that region fully equipped, but otherwise long term survival took every bit of my game knowledge and cunning.
  17. I do belive the fox can be "programmed" to do some tasks, although I haven't used him as such. I just let him tag along for the most part. The fox does get in the way sometimes making it difficult to navigate, just like a dog might do in real life. But fortunately I can also step on him and walk over him but only when he is laying down. I must say, when he lays down to sleep by the fire, it's the most adorable in game moment that a player can have!
  18. well said! It's certainly been the best money I've ever spent on a game and am still playing literally years after it's intitial release! game on!
  19. So you found all the prepper's caches, outstanding! I'm sure that took a lot of additional effort considering they can be pretty well hidden and the one in BlackRock can be very difficult to locate. In your opinion, considering the items you found, is it worth the effort for the average player to spend time seeking them out? In regards to my question as to your ah ha moment, it would appear that you didn't expect to find 35 storm lanterns as you explored the Island? Or did you? Considering I almost always find at least one if not two rifles on every map, finding 14 rifles wouldn't surprise me. But I never would have expected finding 160 servings of coffee on the island in one play through. Even considering the abundance of coffee tins to be found in the wreckage on Timberwolf Mountain where I presume you found the majority of the tins on a single map. So was there anything else you discovered in your travels that didn't meet or exceeded your expectations? For one, I'm surprised you didn't find more rifle ammo and from your results you found 3 times as much revolver ammo, I find that to be significant. I'm now curious as to what the ratio of spent casings would be? rifle vs. revolver casings? Did keep track of those by chance? At any rate, I find it interesting that there can be such prolific quantities of some items in game, like sewing kits for example and such limited quantities of other items like only 5 mag lenses by comparison. Makes me wonder if I might be overlooking some areas when I search for loot.
  20. lol, that reminds me of that episode of South Park where the kids play WOW...
  21. I keep wondering who has been stealing my milk crates and stacking chairs...
  22. who's upset? lol, appears to me you're the one who can't stop belaboring the point. but i do admire your tenacity! thanks for playing!
  23. I agree, after a certain period of gameplay the challenge is indeed somewhat mitigated regardless of difficulty level. Boredom in the long game becomes an all too real experience after all the players needs have been met. I can just imagine some gaming company spending countless 1000's of hours to produce a "realistic" survival game simulator only to be told that their work isn't challenging enough! Lol, but you know it would happen. I don't know about you, but I am eagerly waiting to see what comes out of this Hinterland/modding community collaboration when they release their first "sanctioned" cooperative effort.
  24. @UpUpAway95 your preaching to the choir, I can appreciate your enthusiam regarding the subject but why dont we just wait and let op respond when he gets around to it?
  25. no worries, just a question. you even supplied your own answer. thanks for throwing your two cents worth in the pot.