LoneWolf5841

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Everything posted by LoneWolf5841

  1. Interesting guess I've been lucky then. (Sorry for the late response)
  2. just saw this in another thread and it seems like mod support is planned, unsure if this includes consoles but nonetheless it is planed and it seems they agree with waiting for the game to be fully developed
  3. If I'm not mistaken mod support hasn't been officially added even on PC so those mods are done from third party websites. Which comes with various risks (i.e viruses) For Bethesda sure but hinterland is an indie game developer so adding mod support to the game is probably a bit of a challenge for them so I highly doubt we see mods anytime soon if ever. personally I hope they continue developing the game, yes mods would be sweet but I feel like they shouldn't waste time adding support for them until the game is finished after they finish the game then I'm all for it as mods adds infinite replayability after a game is no longer being developed. (Fyi I'm on ps4 myself so I know the feeling of seeing a cool mod that you know you can't use)
  4. What exactly is wrong with it? I have no trouble placing it.
  5. The long dark tries to punish you on your mistakes so it auto saves to prevent you from reverting back. Any injury will kick off an auto safe for that same exact reason to prevent reverting a save. Irl you can't do that and I believe the long dark tries to explain that as well as best it can. I highly doubt they remove that feature.
  6. Agree but instead I believe it should just be stone arrows. Instead of just a sharpened stick so you'll need stones to craft stone arrow heads and a birch sapling and feathers.
  7. Yeah obviously the real life answer is that programming a seasonal system isn't easy especially with how the game is set up currently. However purely for fun I tried to speculate why there's an eternal winter once but unfortunately I haven't came up with anything that could possibly explain that part of the puzzle. My best guess currently is an ice age has occurred but the odds of an ice age occurring at the same time as a geomagnetic storm as well as a pole reversal are really low. The odds for a geomagnetic storm to occur alongside a pole reversal is low on their own but it could happen as it has a much higher chance especially considering that a geomagnetic storm could theoretically cause a pole reversal.
  8. That would work if they added Batteries however you would still have to protect the battery some how or they'll will drain outside the Aurora. Either way I probably wouldn't use this as in my opinion the storm lantern provides better lighting than the flashlight as the storm lantern provides a nice area effect of light while the flashlight only provides a small cone of light which looks dimmer in my opinion.
  9. Yes it is a game but there's nothing wrong with a bit of fun speculation on the lore of the game and the causes of phenomenon within it. Humans are naturally curious so most people tend to speculate on a lot of things no matter how fruitless that speculation might be.
  10. This may work better but there's still the issue on drain speed. as it is now the flashlight doesn't last long at all while on and without an Aurora you may get 1 nights use with it while protected and that's not even the whole night. After it's dead it is just a paperweight until the next Aurora. I love the idea of trying to make the flashlight more useful but unfortunately it just doesn't stay on long enough before needing a recharge to be worth carrying.
  11. The lore behind the long dark is the geomagnetic storm is not only disabling power but blocking it's production entirely. Basically my reasoning is look at the flashlight(torch) if you let it charge during the Aurora why doesn't it keep that charge afterwards? Something is draining that charge so even if you protect the device from the effects I believe as soon as you remove it from this box it still wouldn't work as it would be drained immediately. I don't think this would work or at least make sense with the behavior of the storm and Aurora.
  12. I wouldn't mind a muzzleloader seems like it would be fun and as @s7mar7insaid it fits the long dark due to the economic crash of great bear now the shotgun seems a bit much in my mind a shotgun just doesn't fit well in the long dark. This however I don't agree with, having to open the menu everytime you need to reload would be annoying yes it could save some time and resources as hinterland wouldn't have to develop animations but still I wouldn't use it if I had to open the menu each time to reload as it massively breaks immersion. However The idea is fun, I personally don't see neither of these getting added. hinterland has said before that they don't want the long dark to be a first person shooter so they don't want to add too many guns and I personally believe that hinterland won't add any more than what we already have as they are already a good complement. We have a rifle for hunting deer and bears, a sidearm for defense and a bow for a long term. If hinterland adds any more guns I would be surprised.
  13. For multiplayer it isn't that we don't want it it is just that hinterland themselves said they won't be adding it as the long dark was designed to be a single player experience they did however say they would consider it for a future game. (See below quoted post) As for the addition of NPCs I mean it would be interesting but would also get rid of the isolated feeling of the long dark and that's one thing I really enjoy about the game. If they added npcs personally I would want them to limit it to custom mode where you have to toggle a setting called "random npc encounters"
  14. This seems like a waste of hinterland resources to add this in my opinion. If they added a mode that takes away all of what you mentioned then the game basically plays itself. Question the comments on YouTube that was saying they was stuck on the old bear how long ago was it? I remember struggling with the bear as well then later a patch dropped that made the bear charge less or something (been a while don't know exactly what it did other than it did nerf the bear) when I attempted after the patch I killed the bear fairly easily. I don't see hinterland adding this.
  15. I actually use stims just for sleeping, if I don't have anything to do other than waiting for the night to end I'll inject a stim to exhaust my character that way I can sleep and wake up fully rested in the morning instead of half way through the day if I just ran in circles waiting to get tired enough.
  16. Yeah this is probably my problem I have a bad habit of not wanting to carry and set up so many traps so I only placed 1 last time I used them and in hindsight it probably would be pretty slow with just 1 trap lol
  17. Is that actually the case? I've used traps and they seems extremely slow in comparison to just stunning rabbits.
  18. Don't even have to trap them it's easier to just stun them with a rock.
  19. Yeah hopefully there is more planned. I feel like if they do stop development it will be after episode 5 of wintemute. Hopefully they'll continue updating the game but obviously eventually they will have to move on to another project.
  20. They said a while ago that the spear in story mode was supposed to be added to survival eventually. Not sure what happened or if it's still planned.
  21. 1. This sounds interesting due to the increased challenge it would create but I wouldn't call the starvation tactic an exploit. irl in a survival situation you wouldn't try to stay full everyday you would ration your food this could mean going a day or 2 without food. 2. This could be very interesting but I don't see how it would work, it would require a massive overhaul to the hunger system, as well as a lot of changes to the ui. The biggest issue I see is if your character is full but lacking a few important nutrients, as the game is now you can't overeat. With this system you would occasionally have to overeat in order to not get penalized for a missing nutrient if you are already full. I could see something like this for TLD2 if one is made but not on the current game. 3. All for this, A proper cooking system like this would add so much to the game. Also would love to see an addition to this a moral bar where if it gets to low your survivor could start hallucinating. Eating a prepared meal like soups or stews will increase moral. 4. Don't see the major benefit of this as you can already get pretty good warmth bonuses as it is now. Neutral on this. 5. Like this idea a lot especially if playing interloper where matches are generally hard to find. 6. More craftables are always a plus if balanced properly. 7. I like this though one change instead of getting rid of the ammo count entirely it would remain but instead just show a total amount of ammo and wouldn't show what's loaded. This way we wouldn't have to open the inventory everytime we want to see how much ammo is left and only click a button that will have the caracter check if loaded. Could be done by pressing the reload button once which will have the character visibly check and If you see it isn't fully loaded you could press the reload button again to get the character to reload, if it is loaded you just click back (circle on ps4 I'm unsure of PC assuming it's esc?) 8. I have yet to use that bedroll thus can't comment on this. 9. I play with sprains off due to how annoying they are and the fact that they cause my game to lock up for a few minutes. I don't believe this would be as annoying considering you have to fall in order to break a leg but it may still lock my game up like sprains do if so I would end up disabling it. I'm unsure of this one. 10. Neutral to this. Would add personalization but overall it's not massively important. 11. This sounds interesting but seems like a lot of work for hinterland to add can see why you mentioned DLC as I definitely don't see this being added to the base game. Unsure of this either way it sounds interesting but not hurting if it isn't added.
  22. Haha true. it's habit would be so hard to break lol
  23. I do usually use them for emergencies they don't spoil so I don't like eating them unless absolutely necessary I also eat them if I'm just a few calories short for bed. Also I probably have something set to low because cattails are always a bit rare for me.