Mroz4k

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Everything posted by Mroz4k

  1. I have seen hundreds of threads where people come in to complain about the state of survival mode - and usually it is fairly simple to determine if the thread has a merit and was posted in a serious spirit by a dissapointed player, or if its written by a troll, looking in to bait the response of others for a few laughs. This instance is the latter. If this thread was serious, there would be specifics - in "what ways" the survival did not change or why the OP dislikes it. There are none of those in here - the whole post is alarmingly vague. Next - a person who played the game since 2016 yet only joined forums 17 hours ago to complain about the "lack of content" for 3 years, when in 3 years, the amount of content in Survival at least doubled? During that time, the graphics evolved at least twice, we had updates like Faithful cartographer, Resolute Outfitter, Vigilant flame, first 2 episodes, the Redux of first two episodes and now Steadfast ranger, each bringing in major content into the game, not to mention how many different regions... Final reason - the time when this topic was posted. Literally right after the new major Survival update, there was not even enough time to check all the new content out to judge it yet... so why post this, unless the only reason was to get some reaction out of everyone. Unless OP adds some specifics as to why, this post is there just to bait reactions. My recommendation would be to ignore it unless OP provides some details as to why they think this game didnt evolve in the past 3 years. Maybe then it would be a serious topic. Cant wait to see someone (my least favorite person on the forums) report this comment as backseat moderating when it clearly is just my personal opinion and everyone should do as they please... (just like all the other times, the ones I got falsely accused of and unfairly tempbanned for)
  2. Yea, either a tea from birch bark or from fir needles would be a blessing. Any sort of a natural, renewable, brewable and re-heatable drink would enhance the game a lot.
  3. Many people get this early on because they have steel nerves, grinding it up the slow way by waiting for the circle to fill up, without the use of accelerants. Last time I checked, I was at 98%. I only did one or two Pilgrim games where I went to Summit to get a lot of firestarting materials there in order to grind it, but eventually I just decided to enjoy the game and wait for the badge to come naturally. People who play Interloper by lighting up a torch them grinding up their skills by re-liting fires with a torch and cooking tiny bits of meat to up their cooking level are more likely to get this feat sooner. I find it pretty pointless as far as feats go as well, firestarting is pretty easy if you make good use of the items you find. Early on, burn a lot of books and your chances will always be fairly high so you wont end up wasting a lot of attempts. Books can be found almost everywhere so at expense of extra weight to carry, you can have one or two always in your inventory.
  4. Spoilers for the Wintermute campaign below I think that since redux, there is a bug where light comes out of Trappers is because the NPC lives there, so there was technically an endlessly burning stove inside. And ever since before redux, if you left outside in the evening with the stove on, the windows would be illuminated and the smoke would be coming out of the chimney. Before the Redux, certain (not all of them) but certain houses would change in appearance if you had a fire burning inside of them (most of the time a specific fire, like fireplace), and checked it from the outside. You probably never realized this because players don't usually waste fire fuel and leave fire inside burning as they go outside. In Predux if you did this, the houses would usually have a smoke, coming out of the chimney and in some cases also light, coming out of the windows, if it was a small cabin like Trappers. You don't see this often because not many small cabins have a wood stove inside. But with trappers, the light in the windows if the stove was burning has been in the game since early Alpha, Im pretty sure. So this is already in the game, technically.
  5. It doesnt help that I dont know how to post and explain myself briefly in English. That is why my posts are always so long. This gives people the idea of me, trying to "hide" something in there, which is not true, it is just a biased notion people get. English is my third language, Ive learned to use it by using its rich vocabulary, this makes it very difficult for me to get my point across briefly. I dont use it to converse daily in speech, I only use it on the internet daily, through reading and watching TV shows. Daily use of speech is neccesary to get into the routine of getting your point across briefly.

  6. I am straight up terrified to post a single comment anywhere on the forums.

    It takes 3 warning points that never expire to obtain a permanent ban on the forums. I have gotten two of those points in the last temporary ban for something I have not done. Instead, for many days I was berated and harassed by a different forum member, first directly through messages, then later via endless reporting of my posts (at least I suspect so, there is no way to prove that). Or, it may have been a biased admin, monitoring me so closely & pushing me with endless public warnings just to unnerve me until I did something that could be considered against rules. I don't even want to consider that possibility, cause if that's true, I have earned myself a permanent ban...

    There is nothing I can do to report such harassment. But instead, my personal advice to help others improve their forum content is being reviewed as moderating & telling people how to post (HOW??! Never did I say "you have to do this!", I made a suggestion to do it differently, and explained why!), and the fact that I get more influence on the forums is considered as "establishing authority" on the forums. (I have no authority here!!! And I cant stop that I get more influence because I post more, that is how it works. Experienced community member is a form of influencer). What is even more sad is that I used this influence for good things, to help breathe in life to the very stagnant forums by encouraging more discusssions and for people to spend more time in here. (Unlike the same person I suspect of mass-reporting me, who has been going around, claiming things Hinterland said without pointing into where they said it, which is an actual moderating, and showing their influence around as a badge of authority to boost their ego.)

    I have integrity, I made promises not to escalate things with this said user to prevent escalation, and for that, I earned myself harassment and eventually ban. Meanwhile this person continues to defile this community and noone can say anything about it. 

    For months I was a part of this community and it was never a problem. This person comes back and suddenly, everything I do is a problem. Id say the cause of all the problems would be the "recent" change, the person coming back, the cause and effect would point towards that. 

    If I do get banned, the rest of you be careful. It is just a matter of time till this person picks a different target, perhaps because you upset them, and this whole situation will repeat again with a different victim. Free speech posting is no longer as safe on the forums as it used to be.

    I would ask for more transparency with reporting, how it is done, how it is considered, what are the chief decision factors. And abuse of reporting to harass and berate others for revenge or other personal bias should be strictly prohibited by the Forum rules, othervise this cannot be a friendly community, because it takes one angry, self-righteous prick to mass-report all you do to put the admins on your back and strangle you with warnings and endless observations. How can a normal person not feel depressed, stressed and desperate when everything they do is being put under the microscope?

    I thought taking more time off from getting unbanned before posting would help, I slept twice since then and I dont feel any closer to knowing what to do. 

    I admit that I am scared, desperate, stressed and I feel abused and violated, and hopeless because there is nothing I can do about it.

  7. I am back. I am too tired, too upset and too pissed off to say more about it at this time.

     

  8. They are not. The book to get the rabbit side mission is found in the Episode 1, but if you dont complete it there, the side mission carries over to the Episode 2. I completed it at Episode 2, in the rabbit grove that is between Deadfall area and Trapper´s. I dont think the location matters.
  9. Actually, there are at least two (if you cheese it, three) routes you can get to the summit. Although they will definitely all converge to the same route eventually. Think PC game design logic... which route is USUALLY the correct one? The "longest" one.
  10. Dont think the explanation was necessary I really dont understand what the point of that remark was. Especially on a comment that has been two months old.
  11. Interesting. It worked for me... Maybe it depends on what you pick up first? The snare, then the rabbit? Or rabbit, then the snare?
  12. You really should pay more attention to the legend of the map, then. And this is not the way to the Summit Hint: You need to travel through both caves to get to the top (unless you cheese in which case you dont need to go through the first one)
  13. I remember that idea showing up here on Wish list several times in the past, and while I see where the potential in this is as well, I don't think it's worth the spend time developing such an item, because as long as you can pick up sticks in bundles from the ground, adding them onto the fire is not that big of a chore, unless you plan to build a massive fire that lasts 8 hours or longer, using only sticks. Their main advantage is that you can sort of "micromanage" the fire burning time using additional sticks by adding them onto the fire individually. What you suggest is turning sticks into a sort of "craftable firelog", but that also means new crafting recipes and much more work with coding. But I can see how it could benefit the people who use mostly sticks for fires whenever possible.
  14. Thanks I especialy dislike the yard around it. I have been jumped by animals in there more times then I can remember... I used to get lost there in the past, too... till I realized that place basically has an S shaped route to it. Still, especially in the evening without a light, its super easy to get turned around there
  15. I dont get it. Why would it not work for sticks if this already works in the game for bullets? You can drop a bundle of 200 rifle rounds to the ground and it will note it as such. Well, technically, it will only say "bundle of sticks" if you attempt to pick it up, it would say how many sticks it contains. Another example would be a box of matches.
  16. By the same evening, I was already home with every last bit of meat and quarter. Ive chosen to forgo the nights sleep and harvest the quarters with my bare hands. By the morning, every last bit of meat was out on the porch, waiting to be used. I do believe I am set on food for a decent amount of time.

    20190429021441_1.thumb.jpg.3440eff2ed75147a6f07907a28b93b4e.jpg

  17. Next morning I made my way to the Trappers. A wolf crossed my path, he was quickly pacified with an arrow headshot, and in turn processed into scraps. 

    This gave me an idea to kill the Trappers bear as well. It was not easy, it took the entire day and part of the night, but after three shots that made him bleed (yet miraculously survive) I finally killed the beast. I did not forget my task either - so as I was cooking old bear steaks (leftovers from previous bear), I made some torches and went to loot the cave for respawned coal. Measly 10 lumps. Dissapointing. 

    Made a short fire in the Trappers to make a drink, then rest through the night to go search for the bear.

    Found it fairly soon, it was gentleman enough (after all the trouble it put me through to kill it) to die on top of the peak of a hill above its lair. 20190429012408_1.thumb.jpg.2b6247183f95c051ecd221829875f711.jpg

  18. Hi. So since Redux, I have hunted at least 3 separate bears with a bow, and in each of these instances, one feature seems to prevail... when I land a hit with a bow on a bear (and I am certain the hit was legitimate, as the bear now has a new arrow sticking out of them) - the bear runs off, presumably bleeding, even has the blood trail behind them... Time passes (I know of the bug with the loading screen resetting the bleeding, so I pass time outside) - the bear runs around, and runs off into the distance. Yet a bit later, he is walking down again in my area, arrow still sticking out of its back, strolling like nothing even happened... the bleeding fear is gone, and the bear is once again interested in taking a bite out of me. I cant seem to figure out if this is by design, or if its a bug. I wonder if bears now "stop" bleeding after a little while... which would kinda make sense, so a single arrow doesnt generally kill a bear, that "each hit" is not a quaranteed kill eventually. I wonder if there are others out there who noticed this as well, or if all is working the same way it always did. Bleeding definitely still works, but only in some instances. I wonder if maybe this is because the bear runs of from my rendering distance, and re-enters it with a reseted bleeding.
  19. I would still consider it a bug, because the same mechanics on occasion apply to Carcasses of animals (Id reccomend checking the Share screenshots menu for a couple of these). Lately, you can find carcasses that are partly buried in the ground, sometimes almost entirely, or see animals die and create a carcass that is just sticking out two legs and a behind from the ground. While it may have been considered as an improvement, these odd placements look nothing like you would realistically expect the items to land if thrown out. Although I expect they might fix that in the future. If this is an intended feature, I find it a bit odd this would only work on the snow surface and nowhere else. Can't say I had seen it work like that anywhere but on snow. But its possible Hinterland said it was a feature, just never noticed where. Well, at least the "buried" part of the items is definitely a bug, I can't expect it would be realistic for carcasses to die and be swallowed by the ground, sometimes almost entirely... it would make them unharvestable.
  20. I have been proven wrong, and it is a glorious sight. Well done!
  21. No coat time just yet. Turns out that when I left for the trip, Ive used up the last of my cured guts. Im certain Trappers have some cured, but I will have to first make a trip over there... which is the goal for tommorow. Today, we are finishing up on all the relevant survival knowledge. Ive finished level 3 mending, the books helped a lot - already almost half way to getting level 4. This should help with keeping my equipment in tip-top shape without having to waste an awful lot of materials. 

    Ive arranged my gun related skill books neatly on the desk - while I dont need them yet, they can wait for me there.
    20190428234155_1.thumb.jpg.2eb18592411c25f99b15f8590d5871b0.jpg

    Still wish Id find more. There is still some potential left in Pleasant Valley, I think, and definitedly in Forlorn Muskeg. Too bad the latter is so dangerous... yet I may chance a trip there anyway, in case I need to forge, or at least get a decent supply of Coal from a close-by spot. 

    Which also constitutes my side-goal for tommorow´s trip to Trappers - to visit the cave there and collect on some Coal supplies.

  22. I rest my case, then Electricity was never my strong suit in Physics anyway, yall probably know better.
  23. The main advantage to doing it this way, in my opinion, is that it could technically use most of the code-work that already exists in the game, with bullets . Therefore, apart of having to animate the pile of sticks, Id guess this wouldn't take that much time to put it into the game .
  24. Next morning it was windy, but not a single living thing. The music also stopped. Just dead quiet, my steps and wind blowing. I safely made it to the Office with my load of meat. I was pretty well rested still, so I used the rest of the day, looking for the runaway wolf. So I at least collected some sticks. Gonna try again tommorow. In the evening I finished my last cooking book, and read a bit of sewing primer by the moonlight, till the midnight came and I went to rest up. 

    Next morning I spent looking for the wolf, unsuccesfully. The weather was not very cooperative. Still, I scouted most of the general area where Id expect the wolf to die, and no luck. It could have probably ran a lot further then Id think... 

    During my travels, however, I have literally stumbed upon a Preppers hatch! A lot of very useful, valuable equipment was in there. Even though I dont expect to use it any time soon, I took one of the rifles found there with me, to carry it home to the Office. Took basically everything else. In the evening, I did more studying, and went to bed - determined that the arrow I left lodged in the wolf is now gone forever, till maybe I randomly stumble upon it ages later. I guess this means I will have to go forge some new ones.

    Although the Muskeg in this game is very deadly, I think I will travel to the forge there next, but not anytime soon. Both of my bear skins are now cured, which means I may start working on a new piece of equipment.

    I am deliberating whether to craft a bedroll, or a coat. Most likely I will go with the coat, though.

  25. My plan to collect up the hunt has went well at first. After my 2nd night at Ravine ended, I started walking towards home with full backpack of my gear from Coastal & Desolation point, and a couple of fresh deer steaks as well. More of cooked & uncooked meat was waiting at me by the entrance of the cave at Ravine connector subregion. 

    The way to clear the road went okay, too. Two wolves decided to step in my way - they both ended up dead. One was killed and quartered right away by the trailer camp in front of the Dam. The other from derailment got arrow stuck in the side, and whimpered away somewhere into the hills. I shall go searching for it in the next day. By roughly 2 PM, I arrived safely to the Office.

    I quickly removed much of my loot, even took off some of my clothes - to travel lightly. I still took my bow, arrows, tools and bedroll - one never knows... On the way back to Ravine Deer cave Ive collected sticks to build up my hunting spot fire making reserves. I stored these sticks into the backpack in the rabbit grove in Ravine subregion. By around 5 PM, I was back at my hunting spot, very tired.

    Took a 2 hour nap, loaded all the meat (roughly 24 kg of it) and went on the way home to the Camp Office. As I was passing the quarters of the wolf and stepped on the bridge by the dam, the sun hid behind the mountains, and I noticed a strange shapes in the sky.

    Of course.

    Aurora. Havent seen one in 10 days while traveling, and now when I carry three worths of deer meat, all of sudden here it is.

    Okay. Change of plans. Spending the night at the Dam - dropped the meat, and took & processed the quarters of the wolf, as well as an old deer carcass that was still lying there (despite it being a day of 60 or so). Surprisingly, the meat of the deer was still sorta edible, so I cooked a liter of water and this deer steak, as I watched from the safety of the fence the aurora descending20190428153429_1.thumb.jpg.7a4cbd71dcba100c9f1e9e8f8ae42853.jpg in all its frightening glory...