Mroz4k

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Everything posted by Mroz4k

  1. I have done a very bad thing earlier today. Ive done something awful, like in the past. I deserve a punishment. If I am no longer active, that is what happened - it would mean I have gotten myself banned once again, for my big, unwashed mouth.

    But I have faith everything will go well.

    1. Mroz4k

      Mroz4k

      That would have never been my style, but there was never a reason to worry, I think. As much as I deserve to be punished, I am even more motivated to make these forums even better, friendlier place for everyone.

    2. Mroz4k

      Mroz4k

      I propose we shan't lay low, instead, take it all on, and make these forums better then they were yesterday. :) 

  2. I have seen people had this issue before. I see no point why you should. The only reason I can see in having this problem is your character, being too tired. Since you basically dont have any gear beside your clothes as far as I remember... But, there are Emergency stims everywhere in there. And THAT is how you can beat the bear. Pop a stim, not to heal up but to max out your fatigue temporarily. Grab the spear, let yourself get charged 3 times, and you are done. The "bear spear" use is basically nothing different than a Wolf struggle. And in Wolf struggles, the chief attribute that decides if you can or cannot fill up the meter is your character´s fatigue. After that its a matter of clicking the button quicky & periodically. If your Stim-fatigue runs out, pop another stim. I know there are at least two in the final cave on medium difficulty. I have only died 2 times before I figured this out. By the end during the final encounter my Will was already somewhat exhausted, so I did pop the stim for Fatigue, and then it was fairly easy from there.
  3. Doing fairly well on my Voyager Achievement run. Day 24 just started, already got most of the game essentials down. Got two bows and 8 arrows, Cooking, fire starting and archery already on lvl 3, plus several books-left-to-read on how to process carcasses and on shooting, of course. No point in reading those till Ive looted whole world, anyway. So far been on TWM, part of PV, most of Mystery Lake locations and now Im deliberating whether to go Mountain Town & Hushed river valley or Forlorn Muskeg and Broken Railroad. I like HRV better plus wanna get that satchel up there, so probably going there first.

    progress 1.jpg

  4. Well, whether they like it or not, they will have a face full of it sooner or later One does not learn how to ski without falling many, many times. And apologies for a reply after so long, that comment trully winded me.
  5. Gonna be probably quiet for next couple of days. Visiting family in a neighbour country, not sure how much access to the internet I shall have.

     

    1. Mroz4k

      Mroz4k

      Actually, in the end I didnt go, the family did but without me. Not feeling very well, feeling sick, too sick to handle the 6 hour long car ride over there. Will visit em during the summer after exams.

       

  6. Reading my post back, it sounds so arrogant. Sorry for that, everyone. Wasnt meant to be. I just take this very seriously, as it falls under the things Id teach as a ski instructor, and as someone who collects survival knowledge as a hobby.
  7. Id very much like to know where you heard THAT Because its complete nonsense. The reason you don't eat snow, EVER, is because snow is basically ice in small particles, a solid-form of water. The law of thermodynamics tells us that if you increase the temperature of ice, first that energy is used to thaw the ice into the liquid water, and only after that the water can increase in temperature. For that reason, if you keep water on 0 degree Celsius and add ice on 0 degree Celsius, it will stay in both the liquid form, and the solid form of ice, it would not thaw. If you stuff yourself with snow, you are putting little ice particles directly into your body. Because snow is also made of air (about 60-70% of actual mass of snow would be just air), in order to fill up on water this way, you need to eat a lot of it to get hydrated. But, because you are thawing the ice within your body, you are basically "cooling" down your inner organs in the process. To sum it up, eating snow will very quickly lower your core temperature. You can very easily develop full-blown hypothermia this way, without even realizing it, because by the time you start feeling the symptoms, you would have already eaten so much that it can be even life-threatening. Eating snow in cold weather is therefore very, very dangerous. You should never eat snow. (unless you only munch on a little bit of it.) There is, however, something you can do. Put the snow into a plastic bottle and hide it under your coat. As you move around, walk, trekk or do other activities, you lose body heat. This body heat will be lost no matter what you do - so you can use it to thaw the snow in the bottle for you.
  8. Dont know whatcha talking about, friend. I whipped up my brush & canvas, and I went full-on Bob Ross up on all over it
  9. Sure did. Tastes pretty bad, its really just water with the taste of smoke and ashes in it. Putting a lid on would have been the smart idea Anyways, I dont really ever drink it as pure water. Whats the point if I can very easily make it tea with the trees that grow just about everywhere? Unless it is rare form of some toxic evergreen, then evergreen needles can be boiled in to make this "rustic" looking tea, which is mostly bitter, but very refreshing, and packed with Vitamin C. Fir needle tea tastes the best in my opinion, the bitterness in it has sort of a sweet flavour to it, too. The bitterness of this tea will also surely overthrow any taste of the ash in the water. That is what Id drink instead of just simple water
  10. It is not the only indoors cave in the game that can have predators spawned inside. And as a matter of fact, there is a huge skull of a deer, or maybe a moose (cant really remember but it definitely has antlers of some kind) right in the very front of that cave. I know that for a fact. Rose hip bush grows right next to it, most of the times, anyways. And there are bones all over that cave. You just werent paying attention, and thus, you learned the hard way And sounds like you got pretty lucky, there can be up to three wolves in that cave, you seem to have only gotten one. Thats pretty lucky... imagine encountering an entire pack in there. That infernal hound, the bane of Interloper, has moved on into a different location And since I too worship chaos, I shant tell where so that our fellow survivors can one day get a taste of its love bite in its new, icy kingdom
  11. I know the old versions of the game from 2014 are found for free on certain sites, but Im pretty sure those aint Hinterland-approved. Well, I got my game on Steam ages ago, and am happy with it. I think there used to be a demo for the Story mode Episode 1 in the past, but I dont know if thats the case still. Probably not. I dont really think demos are that useful these days, most people will instead look the game up on YouTube, watch a bit of it, then make a decision to invest into it or not. Instead of downloading a demo to try out a very limited version of the game.
  12. Trying to put together some of my past ideas and see if some were still relevant today, maybe re-posting them once again to get the feedback of people, currently around these forums :)

    So far most of what I remembered and found seems to still be relevant.

     

  13. I never like to see people say "lack of development" - that has never been an issue with Hinterland. More like "sparingness of new content" - that I can respect. Hinterland devs were always perfectionalists, so while the game grows in content relatively slowly, it does grow steadily and continues to evolve. And when there is new content, it usually comes out hammered out to the details. The game sets the mood for a gameplay, where you have to chose your own tasks. Even if they did add more into the game, players would eventually get bored of it anyway. To trully enjoy the game, one must be able to stop themselves from taking it too seriously, and just enjoy the experience of it, instead of trying to survive too seriously. Else it gets repetitive and boring real fast
  14. Awesome. Yea, I definitedly prefer cold weather to hot one, and the advantage of the layer system of clothing is that you can take it off if it gets too hot. On a very nice, sunny day on the snow, you can get by pretty well just in the inner layer. But its never too bad to come over-prepared, the weather in mountains gets tricky and can change at whim Hope you had fun. Snow is awesome
  15. You walk straight into a den of the pack, what did you expect to find there? Cuddly bunnies? If any Id have guessed the bones at the entrance and everywhere in that cave would be kind of an indication that maybe, it is not a very safe cave to explore... Nobody had to warn me first time I walked in there, I knew what was coming. Not every single cave in the game is safe to explore. Best keep your weapons handy whenever you are exploring a cave... wolves in an enclosed space? Very deadly... There are cues to everything in this game, starting by changes in weather, and ending with Old Bear´s appetite for Granola bars (yes, it is his only weakness...). On a serious note, most things are in the game for a reason. Bones usually indicate something dangerous. So try not to add onto a pile of bones with your own contributions
  16. See, that is exactly what I would think. Yet people seem to swear that there is no food poisoning on level 5, nor parasites. Id guess that at least in the case of food poisoning, maybe this applies to cooked meat only, not the raw ones... What I dont get is people, saying to keep ruined processed food around, that you can eat it safely at level 5 with no fear of food poisoning. You cant generally "cook that" kind of food, only heat up the cans, which doesnt regen its durabilty nor improve its calories. Yet people imply heavily that you can eat it without getting sick from food poisoning. I currently dont have any saves up around that level so I cannot check any of this on my own yet.
  17. Actually, dont quote me on that one I am not entirely sure thats the case, but everyone keeps saying that after lvl 5 cooking it is impossible to get food poisoning, so I am fairly certain you can just eat it raw. I always assumed that it was possible to contract those illnesses from uncooked food regardless of your cooking skill, but I think others might be right there, I never really tested it. Its still better to cook it because you get some extra calories from it thanks to the cooking skill, but I am fairly certain you can eat worm-driven 300 days old raw rabbit meat once you become the wizard of survival kitchen... I guess after so much time spent in the wilderness, you just arent affraid of eating anything anymore
  18. Apologies for the previous post. I would delete it because now I realized it was not a part of the other thread, but simply a question asked. It was better suited for the Upcoming update speculation post: I was going to edit my post and remove that lengthy piece of post where I sound like an ass, but for some reason I cannot edit it anymore. So, I am sorry if I sound like an ass, I just woke up 15 minutes ago and have some personal issues going on so maybe I was not very welcoming. I am having my morning piece of caffeine now and my brain is starting to work again. So yea, that part about the stew idea belongs to the topic about future update. And if I was in any way patronizing or just annoying, I appologize, I did not mean anything bad by it
  19. I know. And yes, you are right, a 0% raw meat can be cooked and turns to 50% cooked meat (which doesnt really change much, on lvl below lvl 5 in cooking this meat will still likely give you food poisoning, and at lvl 5 in cooking, you cant get food poisoning anymore so you could easily just munch it raw if you wanted to. Instead, canned goods which should last basically forever seem to spoil quite fast once they are found. I think they should really spoil only if they are left outside in the cold, where the can could corrode and eventually ruin its contents, but for gameplay reasons the cans spoil fairly fast, and cooking a piece of meat renewes its durability by 50%. My idea was to use a piece of raw meat, and cook it in a cooking pot with potable water to turn it into a meat stew. Basically the same kind of soup you get as a reward in story mode during Episode 1. I imagine the recipe would require 1.5 l of potable water, and a full 1kg worth of some kind of meat. It would cook for a long while, and when finished, you would get 5 cups worth of the "meat stew". The caloric value would depend on the meat, used in the recipe. If left outside in cold, soup would lose 10% condition a day on easiest settings, more depending on the difficulty. If left inside or in your inventory, the soup would lose whopping 25% of condition per ingame day, making it a very, very fastly spoiling food item. Its main advantage would be that once it goes cold, it can be re-heated on a fire, eaten and provides the warm core bonus for 1 ingame hour. That and no smell to predators would make it a perfect food for short-term traveling, because soon enough it would spoil. To balance it out even further, character would need at least cooking level 3 to be able to cook it. Obviously, it would provide an ability to finally create your own food item that can provide warm core bonus, without relying on medical plants or tea bags or canned goods, all of which are items that are finite in the world. This would be an infinite item, because it would use meat and water, which are both items you can get infinite amounts of in the game. It does not matter what your level of cooking is, even at level 1 in cooking, if you cook a piece of raw meat, its durability will go up by 50%. That way, even if you find meat on carcasses, you can usually just cook it right away and get it up to the "safe" area of between 100 to 85% Condition when meat is safe to eat without a fear of food poisoning. But your point about leaving raw meat out in outposts is a decent one. Thing is, if you are in that desperate need for food, you might wanna have an item there that is ready-to-eat and doesnt need to be cooked first. Which is why in outposts, I leave a piece of infinite food item and some water so I can munch on it all instantly if I need to. But it is good to create some sort of meat stores in some outposts too, for sure, so that on your way out or way home, you can stop by there and have a bite, without a need to go out and hunt something real fast.
  20. Its not wrong. In fact, its a pretty smart play for just about any difficulty. I usually play the game by creating a series of little outposts around each region, that way if SHTF, I have a place to fall back to and recover. As for Loper, not sure how great idea is to leave food behind, period, but I guess that depends on your playstyle. If you have a lot of food, and are already battling with weight, it makes perfect sense to leave food behind, or simply just never picking it up. Over-gearing is a pretty common bad habit in TLD, too. The temptation to "take everything with you".
  21. No, it isnt, you should pay more attention I am playing Wintermute redux at the moment too, so I have it very freshly in my memory - every time you pick up a "research book" in there, your journal updates with new side quest. Its a side mission that is meant as a tutorial of sort. Say you pick up the sewing primer at Grey Mother´s - your log updates that you are supposed to "repair a clothing" - to teach you about the repairs. In the previous version of the game, you had to stay in the ravine at the crash for a few days to "recover" as the game taught you several things. This was deemed pretty lame by people reviewing the game. Now, the redux just throws you in, puts you through grinder till it teaches you some things. Its a lot more fun, too. Used to be the survival school was in Episode 2 as a part of the main quest (I'm not that far in Redux yet but I expect at least part of it still is) - but now, you get side quests about survival school in Episode 1 already as well, where it explains some things and gets you to work on them. Like picking up a book about skinning animals actually triggers a side quest to snare a rabbit, and teaches you how to make snares.
  22. I see the potential here mostly if it was paired with something more. The whole wetness mechanic is missing a key element to it that would make it more interesting, albeit a lot more complex. And that would be some sort of sanity mechanics. We actually discussed this together, I think, in the past - the idea behind how certain actions and failing in certain actions would affect the mood of the character. If there was a benefit to reheating the food to give yourself a boost to mood, I'd be all for it. In the meantime, nothing is stopping you from whipping up a small fire to heat up your piece of steak, even if that option is not in the game. There is a roleplaying possibility to TLD, even if the game does not require it. For same reasons, Id go out for seemingly pointless walks in sandbox on the days when I had no tasks to fullfill.
  23. I highly doubt the contents of a tomato soup in a can would get frozen even if they were sitting in a backpack outside, it would likely be very tough to eat but I don't think it would turn into ice, due to the difficulty of temperature, breaking through hermetically sealed can. And, if it did, the ice would expand and break the seal of the can, so you would find the tomato soup can already opened, and by then most likely not safe to eat. There are so many more implications to this. For instance - if you put a frozen piece of steak into your backpack, does it stay frozen or will it thaw? Does freezing your meat make it less smellier? So many more implications to consider. Its also why this would not be a very easy-to-do implementation, even if the wetness factor is already in the game. I don't think this is all that necessary. TLD is not really a fully realistic survival simulator. That said, I would not oppose this suggestion either. I just don't think its necessary for the game, and not worth the development time that would have to be spent on this. Your implication falls out of logic because you assume that frozen meat has no smell. Which is true if you are a human, but try smelling a piece of meat from your freezer closely - even if its frozen solid, it still emits smell. Now predators have much more keep sense of smell then us humans. Heard somewhere in documentary that bears can smell frozen meat up to three kilometers. So, while freezing the meat would decrease its smell, it would certainly not remove it entirely. Well, not really. Can't bring what is dead back to life, that applies to things like games too. Luckily that is not the case with TLD. The point here, however, is most likely "is it worth to expend the extra time and resources on this?" Business wise, you are always working with limited time and resources. The whole idea of company sciences is built on the attempt to maximalize the value and minimalize the time and resources spent on it. So, it would be unwise to spend it on something that will not bring appropriate value back (not saying this suggestion is such a case) - this is why all ideas that suggest a change to a specific gamemode (for example Interloper specific function) are instantly not worth it, because it would require resources to be developed, and only a fraction of the players would benefit from it.
  24. Indeed it has, even more so since 2014 Gone are the days when my entire world comprised of Mystery lake, when rifle could be fixed with scrap metal and fir firewood, when I would forage for wood inside the shack by the lake under Trappers cabin for 8 hours every day, butt naked to conserve the condition of my clothes... or when deer hunting using flares was the only way to survive past day 50 This is why the content within the game far exceeds my expectations, even if it comes out fairly slowly over the years. And also probably why we understand this while most of the newer players may not... because we have seen the game way back then and can compare to what it is now