xanna

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Everything posted by xanna

  1. 😯 How did I miss that?? Thank you @yoli Link for anyone else who wants it: https://drive.google.com/file/d/1frM0soqlLldWuOyMkBvhsJmqywnfkUMs/view Contains English versions in .png and .pptx formats. The .pptx is editable.
  2. xanna

    Dead blues?

    Sure, I wasn't responding just to you. I wanted to give an example of someone for whom game death is like 'it's genuinely emotionally hard and I love it' to add to the array of different experiences expressed here.
  3. xanna

    Dead blues?

    It really does depend on the person, though. My first death was after over 100 days (confession: I genuinely didn't know you could have more than one game simultaneously for the first while). It broke my heart, affected me way more deeply than is reasonable for that kind of thing; I felt a real sense of loss for several days. To me, that shows the depth of immersion and just how much that first game meant to me. Being able to experience such a profound emotion from a videogame is amazing, and a real credit to TLD. I love permadeath and wouldn't change it for the world.
  4. Not guaranteed locations, but like a set of a few locations and it'll be in one of them, so you might have to check them all. The only source I know of for the new spawn locations is this video by FoxBird. You'll have to pause on the English maps, unless you can read Korean. If anyone knows of any maps of new item spawns that aren't in a youtube video, I'd love to know!
  5. Insulated flasks! Or at least insulated mugs. Seems like a no-brainer
  6. I'm pretty sure some of them are guaranteed, e.g. at Homesteader's Respite in Ash Canyon, and in the cave near the summit rope in Timberwolf Mountain. Some are RNG, but I don't know if that means that it's random whether they exist, or whether it's random which of n spots they are found in. There's pointless spots in TWM, too, like the one down to three-way cave. I'm one short in that region, so I have left that spot empty. Your overall take matches what my expectation is, for sure. Thanks for sharing your experience!
  7. Good warm, wolf-free shortcut from one part of the map to another
  8. Haloed peak at Pleasant Valley Bunny friend (sorry it's a bit dark) More bun frens in the snow Stained glass window at the stone church in Desolation Sunrise over Hibernia
  9. Has anyone done the maths on the number of loose mountaineering ropes vs the number of empty attachment points? In my long game, one of my personal goals is to take every loose rope and attach it somewhere, but I haven't been super methodical about it. e.g. in Timberwolf Mountain in my run there are three loose ropes, which I thought was plenty, but there are four empty attachment points, I think. Spoiler map of Timberwolf Mountain empty rope spots My guess is that over all the regions there are not enough ropes to fill all the attachment points. Just wondering if anyone has tried? Are there always the same number of ropes, or are some RNG?
  10. I far prefer the bluer colour of the older style, I can't say I'e noticed a difference in quality, I obviously don't care about that lol
  11. I just joined this today, but it might be a bit too active for me, I'm never gonna keep up!
  12. Over the Christmas break my big sibling got us playing Chaos which we used to play on our ZX Spectrum when I was about your sister's age (about 40 years ago!) I could still remember all of the ins and outs of it, all the names and mechanics and stuff. Your sis might be able to play TLD like a hardy survivor when you're gathering for Xmas in 2063...
  13. I expect I could science it, but I haven't yet. I had sort of assumed. Otherwise, the hardhat is just a region-appropriate crap hat. There's plenty of other crap hats, no reason not to have another. Spawning into the ZoC I have been saved from frostbite by a hardhat when it was the only hat I'd found.
  14. Don't all the miner's clothing items provide protection from chemical poisoning?
  15. Nollaig shona daoibh, comh-mharthanóirí! Happy Christmas, fellow survivors! 🎄🎁
  16. I agree, I think they're just for fun. What use would gold be to the trader anyway in post-apocalyptic non-economy.
  17. Oh this is an amazing idea. If I had a magic lamp, I'd wish first for randomised procedurally generated maps, and second for this.