Istvan82

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Everything posted by Istvan82

  1. Hola sobrevivientes, durante Abril estaré realizando un stream periódico todos los viernes 20:00 (GMT -3) explorando las nuevas regiones del DLC en una partida en nivel Stalker, la idea es adentrarse en la nueva región sin guías ni mapas, descubrir sus secretos y avanzar en la historia "Signal Void". El stream será en idioma español (PG Rated ). Click aquí para acceder al Canal de Twitch Ya tuvimos nuestro primer episodio con el viaje desde Broken Railroad hasta Forsaken Airfield, y la exploración hasta la primer aurora. Los esperamos para el próximo episodo!
  2. So far I'm loving the DLC, it was worth the wait to get it on my Xbox ^^ I only got one issue when exploring the Forsaken Airfield; I lost control of the character after picking up the handheld radio, I just was able to go to the game menu. I reloaded the save (luckly I had slept before in the big hangar) and it worked ok afterwards. Anyone experienced this on Xbox One? Cheers,
  3. I always thought of having bouillon cubes around, I'm pretty sure there´s at least a pack in every house
  4. Hola vecina, por acá otro argentino sobreviviendo en TLD ^^
  5. Now we need the Hinterland Devs reaction when someone solves the episode they worked so hard in just 1 hour 😂
  6. Like in the second Bear challenge where you start with the bear banging at the Trappers Homestead door? Never happened to me, will be making some tests!
  7. Loved this last episode but Ep. 2 is still my favorite, the "Bear Legend" cinematic is just awesome. I just wish we could get so much more background stories like that in the game!
  8. "You cannot kill that which is already dead" -The Undertaker 🤣
  9. If Blackrock is going to be where I think, my guesses go for a South entrance from Winding River and a West access via HRV, maybe a third connection to PV?
  10. Pretty sure it's east of HRV, northeast of Milton and north of Mystery Lake. The map has a black peak right there and the Blocked Bridge has a sign that it leads to Milton.
  11. I still not get why solving a puzzle by trial and error is not "valid". I mean, I completed Monkey Island 1 to 3 in that way when I was a kid, lol
  12. A lovely sunset at Blackrock's Bricklayers Retreat (aka Crystal Lake 2)
  13. Beaten the first part of the episode for now, and I must say that this is much more than I expected, the map is awesome, there's some cool puzzles, wildlife action and plenty of locations. The story is awesome too Thank you Hinterlands for a great piece of work!
  14. Slingshots would be awesome, like throwing a stone with a slingshot will be able to kill a rabbit (instead of only knocking it) or make a wolf run away longer.
  15. Is there going to be an actual ending on Ep 5? I hope that we get Season 2 Ep 1 after that
  16. I feel like Blackrock Prision will be located between Milton and Pleasant Valley, north of Mystery Lake. The big peak appearing on the teasers seems to relate to that big peak in the map just above "Mystery".
  17. Wow! Only 2 weeks for update! Also kinda guessing that the new region will have an ammo workbench so you can craft the gunpowder for those grenades.
  18. I'd totally buy some of the posters found around in game
  19. I've been using the spray cans mostly to draw arrows around my frequent travel routes, they have saved me a couple of times during blizzards.
  20. Sure, I thought of this more to get insight of global events but could be a replacement for the NPC that has been suggested for Survival mode, so the actual Survival experience could be more dynamic (and, by the way, motivate players to revisit regions after fully exploring/looting them)
  21. Sometimes I've wondered about what´s going on in the world while I'm walking around in the snow trying to survive. I mean, the situation in Great Bear island seems to be pretty obvious but what´s going on in the "mainland"? So, maybe we could find some collectibles that would only spawn after a certain amount of ingame days that come from the mainland, so our knowledgle of global events could be built, adding more depth to the "silent apocalypse" part of the game. For example: -A small sailboat could get stranded near DP Lighthouse (around day 30) after a blizzard, in the pockets of the frozen occupant we find a short journal describing him/her escaping from city-wide riots on a major canadian city. -During an aurora around day 60, you can listen to an emergency broadcast from a governmental facility indicating that... well, there is no more government. -A canadian Mountie & horse are killed by a bear near PV Signal Hill/FM Radio Towers around day 100, the trooper is carrying 3-months old orders that reveal several unsucessfull attempts to restablish communications across the country. We can find the mangled corpse near the closest bear cave after this date. That´s just a few ideas but I think the general idea is there, to have a mechanism to get insight of events outside Great Bear island, after the First Flare. Hope you like it!