Mistral

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Everything posted by Mistral

  1. I loved Hushed River Valley especially for the reason that it was completely empty of human presence (other than the odd ruined snowshelter and rope here and there). I always wished for more maps like that, true wilderness where you had to sleep under the stars isolated, not sleeping in luxury preheated mansions. But the new updates gear towards ever more civilization, more and more items to already overloaded item list, "guests", "traders", more beachcombing, bunkers. They've now even added bunker to HRV. You can't eliminate any of that with Custom settings, which is a shame. Playing with pretending they don't exist is exhausting. How about, in the Custom settings, you had options for * Beachcombing (ON/OFF) * Bunkers (ON/OFF) * Trader (ON/OFF) * Narrative tales (ON/OFF) * Aurora turns electricity on (ON/OFF) * Glimmer fog (ON/OFF) * Static temperatures indoors (ON/OFF) * Guaranteed item spawns (ON/OFF) * Skill level when animal crafting possible (L1/L2/L3/L4/L5) Etc etc etc
  2. Yeah... please... something... even if it's 3 lines of text and picture of a tree in the new region
  3. It's probably coming out in late November or early December, if that's what you mean.
  4. If this was a fantasy game, then yeah sure.
  5. It's not coming out in December. They say they are working on it for late 2024 but I think it's gonna be 2025... or 2026...
  6. The chances for that are absolute zero when everything that was intended is also on long delay And they have not done Halloween special since 2020 anyway
  7. This may be true, but it's also not helpful that your Steam storepage, Epic storepage, official Hinterland page and FAQ page all still claim that the purchase is a 12-month campaign (+ one of the links also still says 8-10 week update interval) https://store.steampowered.com/app/2091330/The_Long_Dark_Tales_from_the_Far_Territory/ https://store.epicgames.com/en-US/p/the-long-dark--tales-from-the-far-territory https://www.thelongdark.com/expansion/ https://www.thelongdark.com/expansion/faq/ It's also very understandable that not everyone have read a long blog post posted in May. And even if they have, it doesn't mean they have to be happy with it, even if the reasoning is good
  8. Fixed an issue where wolf howls would repeat unintentionally. Added the option to skip the initial Photosensitivity Warning screen upon subsequent launches of the title. Added an option to consume Water directly from the vessel used to boil it. Appreciate these ones the most (other than the game-breaking fixes)
  9. Judging by the success of first DLC, the apparent focus on multiple new projects, and words about finalizing TLD, the answer seems No.
  10. They're apparently working on numerous other new projects/games simultaneously. RVL even promoted his second-in-command to take charge of TLD while he concentrated on these new efforts. I feel that's the primary mistake they're making and why everything keeps getting delayed all the time, too many eggs in one basket. Well, this and continuous bug fixes that still keep piling up + unrealistic promised timeframes on top of that. Consoles also need million years of optimization and they still haven't managed to pull out the Switch port. Splitting the survival mode and story mode as separate technical entities was given as explanation why we were supposedly gonna get new updates faster, but obviously that didn't really happen. They should just concentrate on 1) Finishing the DLC 2) After that finishing EP5 3) Then final optimizations, bug fixes and touches to the game + console ports = official finalization of TLD 4) Only then think of the next project(s).
  11. They are now two completely different platforms so I don't think they're gonna bother (Until Episode 5 comes out in few years, then I assume they'll carry over some of the features such as those arm asthetics)
  12. Yes, it's been like that for many years. Also another reason why you shouldn't eat cookable canned food cold if you can avoid it (besides warming up bonus)
  13. Yes, on the Steam store page for TFTFT it still claims a 12 month campaign https://store.steampowered.com/app/2091330/The_Long_Dark_Tales_from_the_Far_Territory/ The same reads on official TLD expansion page https://www.thelongdark.com/expansion/ And FAQ page + it also still claims there's update roughly every 8-10 weeks (lol) https://www.thelongdark.com/expansion/faq/ It's no wonder people are confused when it's just mentioned on a random blog post posted a long time ago
  14. Likely it's more indoor hazards if it's more of a indoor map (which I assume it is)... so akin to the toxic gas of Blackrock, pollution or whatever. But I hope not, avalanches or something would be better
  15. Well, obviously the new region was going to come with this update, considering it should've already come out months ago. In fact if we were still with with the original promised 12 month DLC plan we would most likely now already be looking at the Mountain Pass conceptual arts instead. Now I think we will be lucky if we get that next Summer...
  16. Agree, I'd rather take making the late game finally harder & more meaningful any day over any of these other features. The biggest issue in the game has always been that you can easily survive forever, in any official or custom difficulty (excluding mods) if you just make it past the first 40-50 days in proper fashion.
  17. TBH while this thing might be realistic in terms of real world survival (for once), I don't understand the need for it at all now that you can get 15 kilograms (moose hide, well fed, technical backback) of extra weight gifts on top of your regular 30kg carry weight. In fact you can also add on top of that 5-10kgs of weight while still moving relatively smoothly...
  18. Well, 6 month gap between updates is only slightly more than the originally promised 8-10 weeks, right? Right? Don't forget there's now aim to finish Part 5, Part 6, AND Episode 5 all in 2024 (while simultaneously working on new projects). I'm sure that'll all work out in scheduled time.
  19. Almost certainly... late November at earliest...
  20. Thank you for the bug fixes. As for the schedule. Somehow I have hard time believing 2024 is going to "finish" TLD. That is, finish both the remaining portions of the DLC (with the final new region and seemingly still all of the most complex promises like custom safehouses, cougar, better graphics) AND Episode 5 (including likely another new region and costly animations/voiceovers), PLUS simultaneously designing these new title(s??!).. I mean, even right now we have half a year wait between DLC part 3 and DLC part 4, even though we haven't had new region since last year. We of course also have the historic context of EP4 pushbacks. Just saying, I'm keeping the timeframe realistic. It's safer to just aim for 2025... or even 2026... then the new projects. In fact, the new projects should only become the focus after we have the launch for final portions of TLD. At least we seem to have the "traditional December package" again.
  21. Some general info? Sounds like late October or early November for next update then... Will this original 12-month update period be closer to 24 months than 18 months, I wonder.
  22. Once again I came to conclusion how ridiculously overpowered beachcombing now is. Playing low recovery harsh settings + max bleak weather and spawning in DP, there was blizzard every day, and seemingly every morning you were able to just walk out to the edge of the ice and, among other gifts, get very high calories fish for free from these _loot crates_. There was no particular need to bother with other food sources when you just know the next free package is about to spawn. It's ludicrously easy. If we cannot have beachcombing (and the new luxury bunkers) disabled in the Custom settings, I'm just have to ignore them then. But pretending they don't exist isn't very thrilling so I still wish for disable option. Would the Custom disable slider be hard to implement @Admin? (Btw we also still need Custom slider for Ptarmigan spawns)