stratvox

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About stratvox

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  • Birthday April 20

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  1. Yeah, but you know... intermediate in that a newb will actually be able to get into the game a bit before dying. Let 'em see some of the atmosphere.
  2. Carry weight is always an issue. Wolves so far are not being a major problem, and about to become much less so because I just got the bow and can ditch the rifle. I'm thinking more about the wind chill and waterproof factor; moose cloak is best item at both those things, and wind chill is cutting short my outside trips much more than actual temperature; I'm on day 17 or 18 and windchills are often up into the fifteen to twenty range now. Still thinking on it. I get to make a decision today; I'll let you know which way I went after I finish putting together the fsckin' webgpu docker image or five pm, whichever happens first. (later) well, I went with the satchel. I'm now up at Mountaineer's, and just getting myself set up (wood, water, fish) before I make a run for the summit to see what I can get. Hoping to get another moose soon so I can make the cloak; the weather up here plays to its strengths (wind chill, waterproofing). That said, having the satchel let me bring a lot more stuff here from CH than I would've been able to otherwise. So long as I don't do something dumb I should be okay; big challenge right now is getting enough wood in to make it through the nights. Definitely getting a lot of blizzard action up here....
  3. stratvox

    More food

    Pleasant Valley sure looks like the game version of the Okanagan Valley in the BC Interior. Interesting thing about the Okanagan is that the conditions that make winters there bad (bowl in the mountains trapping cold air and aiding in blizzard creation) have the opposite effect in the summertime (warmer air and plenty of sun). The Okanagan is a major fruit and orchard agricultural area in Canada; famous even. The orchards that cover a big part of the floor of PV are what make me think it's supposed to be the game version of the Okanagan. At the right time of year, there's no shortage of fruit and vegetables in the Okanagan.
  4. Went and cast a quick eye and the second entry down was slashfic. ūüė¨
  5. I've never seen it without getting the risk first... but that doesn't mean it's impossible. I should probably caveat that; I did get it once on a run when the guy was sleeping in a cave that was not, in fact, fully windproof without seeing the frostbite risk first, but time accelerated sleeping under the stars is an inherently risky proposition.
  6. Man, that sucks. Chkdsk? I do know that I was having a similar problem after WE came out and changing the fan curve fixed it.
  7. Interesting. I'm running a 5700xt and while it's true that I have the settings cranked, 50ish is about where it starts from when I launch the game, not where it ends. I ended up creating a custom fan curve for it; it manages to keep the thermals under control at ~70C with 0.6 speed (which is around 3200 RPM). I was having problems with crashing as well, but tweaking the fan on the gpu fixed it; I figured that it was more likely the current heatwave where I live that arrived on WE's release date was causing my system to overheat... with the possible addition of the filters just adding a little bit more load on the gpu. Ideally, you should get something that monitors and graphs the temperatures and fan speeds so that you can see what happens when you play the game, because I can tell you that when I exit the game my gpu temp goes from ~70-75 to <50 in just a few seconds... at 0.6 output on the fan it manages to keep the gpu below the 75C that I'm setting as the hard limit for maximum fan. If you go look at modding your fan curve to find out if it's overheating, you'll need to play around. First thing I'd do would be to just run the fan at 1.0 (i.e. maximum fan power) and hit the game for an hour or so and see if it craps out. If it does, overheating is not your problem and you'll need to dig deeper. If it doesn't, then look at bumping up your fan power. ETA: Oh yeah, another thing is to set vertical sync on. Depending on your output device, you'll probably save a lot of work on the gpu that you never get to really see. Linux-native tld with settings cranked can end up in the 200+fps range depending on what I'm looking at, but my monitor only draws sixty pictures a second. By setting vertical sync on you'll save the gpu a lot work, which will result in lower heat output from the chip. Less electricity consumption too, and with zero effect on game quality. You might even find it better because no tearing.
  8. I've seen this in Winter's Embrace as well. File it as a bug, attach one of your screenies above. https://hinterlandsoftware.com/support
  9. My first suspicion would be thermals; do you have something you can use to monitor the temperatures of the CPU and GPU?
  10. I'm significantly below a penny an hour on this game. Great value for money because of its awesome replayability.
  11. Carry weight is always an issue. Wolves so far are not being a major problem, and about to become much less so because I just got the bow and can ditch the rifle. I'm thinking more about the wind chill and waterproof factor; moose cloak is best item at both those things, and wind chill is cutting short my outside trips much more than actual temperature; I'm on day 17 or 18 and windchills are often up into the fifteen to twenty range now. Still thinking on it. I get to make a decision today; I'll let you know which way I went after I finish putting together the fsckin' webgpu docker image or five pm, whichever happens first.
  12. I bagged a moose around day 15, and now I'm faced with a dilemma. The cloak has a lot of advantages due to the crappiness of the weather; the extreme water and windproof stats should make travel much easier, but of course another 5 kg will do the same in a different way. Thoughts?
  13. I think what you're experiencing here is the developer working to balance the event for both neophyte and veteran players. A new player to the game will be freezing to death over and over again playing this if it was not possible to turn safe houses back into safe houses after finding a reasonable amount of clothing. Let's not forget that a large part of any events like this is as a way of attracting new people to the game; if the event then turns around and endlessly slays legions of hapless newbs it's not going to work to expand the community. ETA: simply put, for you who's got time in and reasonable map knowledge etc... it's not that big a deal. For someone new to the game, it almost certainly is a very big deal.