WillemD

Members
  • Content Count

    7
  • Joined

  • Last visited

Community Reputation

1 Wolfbait

About WillemD

  • Rank
    Wolfbait

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. The game is automatically saved when you sleep, and when you go inside a building (when you see the loading screen). You can see a small walking wolf icon in the buttom right (or left) that indicates the game is being saved.
  2. I also like this idea. You can make it possible to read a book by candle light in the evening when the sun is down, or do other stuff for which you need light. I can imagine long burning candles will affect game balance. If I can maintain a fire permanently using candles, I would need far less matches, thus making the game easier. So I would suggest making them burn 3-4 hours or so. This is enough to do some chores in the evening inside a house, but doesn't allow you to carry over a fire towards the next day.
  3. I think the whole cabin fever mechanic works fine, except for one thing. I would like the opportunity to pass time inside (not sleep, just pass time). I mean, I can pass time inside by simply letting the game run and watching TV or reading a book. But this is kinda silly. You don't get any benefit from passing time, no recovering stamina or health, so it doesn't affect the balance of the game. I would rather call it a quality of life improvement.
  4. I have a feeling that some fleeing animals (after you shoot them), sometimes drop arrows while fleeing. A few days ago, I was hunting the Misanthrope bear in Coastal Highway. I shot him and quickly went inside the house. Later I found an arrow where he was the moment I went inside, not where he died later.
  5. I'm actually having decent results with starting a fire (on a sunny day so it doesn't cost me a match), and luring a wolf with scent. He will then pause and growl a few meters from the fire. If you then draw you bow he will flee, but not fast enough. I can usually get a decent shot in, sometimes a critical hit (torso). Not sure if this is 100% safe, but we'll see. I have a hatchet and decent protection, so a wolf struggle is unlikely to fatal. My run is going great, losing my bedroll proved to be an interesting challenge. Survived 70 days without a bedroll, and never even had cabin fever risk. Now 90 days in and staying in the Ravine cave close to Carter Hydro Dam. Crafted Bearskin Bedroll and Moose cloak (no satchel yet). I plan to live in Desolation point for a while (never did that before). I only explored Mystery Lake, Coastal Highway and Desolation point yet, so I have plenty more exploring to do.
  6. Hello from the Netherlands. Not new to the game, nor to the forums (reading along for a while). I play Interloper exclusively, and achieved my "Will to Live" achievement in Interloper by surviving 500 days. Granted, it was with the old exploitable wolf AI where you could just throw down bait and shoot them in the head with ease. The new wolf AI in much more challenging, especially as they now frequent areas where they didn't go prior to the Errant Pilgrim update. Currently in my new Interloper run (30 days in), having just crafted an improvised knife & hatchet, plus arrowheads. I only seem to have misplaced my bedroll (lost because of the "falling through" bug most likely). Will try to find another bedroll, or prioritize crafting a Bearskin Bedroll (I don't use the Bearskin Coat anyway). My desktop background:
  7. To me, this looks like a path finding issue. Yesterday I was at the Riken on the deck, while there was a bear nearby. He saw me, stood up (preparing to charge), then froze like in the video. Not a critical bug in my opinion, it just makes bears more unpredictable (which is not necessarily a bad thing).