mfuegemann Posted November 30, 2022 Share Posted November 30, 2022 I would love a dynamic NPC. Imagin Metusaleh walking by just after a lost wolf struggle, yelling "Bandages, Bandages, some fine Summit Sodas. Bandages..." But to be honest, I will just wait and find out after the expansion has been released. Link to comment Share on other sites More sharing options...
k0s0ff Posted November 30, 2022 Share Posted November 30, 2022 1 hour ago, UpUpAway95 said: Shouldn't that be "wash your hands before eating?" Everyone chooses their own path. p.s. just joke Link to comment Share on other sites More sharing options...
UpUpAway95 Posted November 30, 2022 Share Posted November 30, 2022 19 minutes ago, k0s0ff said: Everyone chooses their own path. p.s. just joke Same. 😀 Link to comment Share on other sites More sharing options...
APixelatedLemon Posted November 30, 2022 Share Posted November 30, 2022 Ok, I don't know why I was so hesitant to give my opinion on this... But here we go, better late than never. I'm personally fine with there being a trader, Hinterland has planned on (or at least talked about) adding NPCs to survival mode for a while ago. But they've been rather hesitant to do so, because a large portion of the player base really loves being alone in what is likely one of the most isolated places on earth. I mean, this thread is proof of that. I'm guessing Tales will perhaps be a mix of survival mode, but have some elements of story mode tossed in. Like an NPC, some optional narrative challenges that are similar to side quests. If so, than Tales will be disconnected from standard survival mode (in a good way hopefully). So I'm fine with an NPC being there because of that. Link to comment Share on other sites More sharing options...
hozz1235 Posted November 30, 2022 Share Posted November 30, 2022 12 hours ago, SpanishMoss said: My guess for how they intend to implement the trader will have to do with the shortwave radio. They (hopefully) won't ever actually have another person, but rather someone directing you to caches, for a price. For example, you leave something in a bin somewhere, and are given instructions to find a cache across the map, thus preventing you from ever encountering the actual person Thank you for trying to get back to the topic Link to comment Share on other sites More sharing options...
ManicManiac Posted November 30, 2022 Share Posted November 30, 2022 (edited) I really don't like the idea of the Trader... and hoping that's going to be something that we can choose to turn off. But if not, then I guess I'll just never go there. I think I much prefer struggling on my own. Edited November 30, 2022 by ManicManiac 2 1 Link to comment Share on other sites More sharing options...
Karl Grylls Posted November 30, 2022 Share Posted November 30, 2022 guys let's just wait until we get more infos ok? Because anything else will be, like @k0s0ffsaid, fruitless Link to comment Share on other sites More sharing options...
APixelatedLemon Posted November 30, 2022 Share Posted November 30, 2022 3 minutes ago, Karl Grylls said: guys let's just wait until we get more infos ok? Because anything else will be, like @k0s0ffsaid, fruitless I agree that we shouldn't get our hair too much in a twist over something we haven't got much info on, besides the word "trader". At the same time, it's fun to speculate. Link to comment Share on other sites More sharing options...
Kranium Posted November 30, 2022 Share Posted November 30, 2022 I swear the internet was invented solely to bicker & boost our smugness over minutiae and things that don't exist. Maybe the trader is just a dude who won the post-collapse Costco war! Link to comment Share on other sites More sharing options...
yollarbenibekler Posted December 1, 2022 Share Posted December 1, 2022 At least I hope this trader doesn't have infinite resources. This would break the game. This would turn the game in a simple fetch quest. Link to comment Share on other sites More sharing options...
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