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684 Pathfinder

About ManicManiac

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  1. @Corso I'm glad you enjoy it. I don't always have interesting things happen, but I do try to go looking for trouble whenever I can.
  2. The very next mourning I'd finished hauling bags over to the Mountaineer's Hut (I just sort of dropped them along the side next to my small pile of fir wood and charcoal). I dropped as much as I felt I could safely, which got me down to just under 10 kg. I took a quick nap to replenish a little more rest, and then made a hard push for the summit for one last haul of gear and to finish mapping the area. I didn't want to bother with the possibility of wolves near the lower Engine Wreckage, so I took the footpath around Echo Point West. Honestly I'm beginning to think it's faster than traipsing though Three-Way Cave. I made it past the first climb near Deer Clearing (sometimes I have a wolf that likes to hunt there) and made my way around the bend. Since I'd left my lantern behind, I'd planed on using the rope I put in place during my last summit run. The bear near by, was on it's way towards Eric's Falls... and no with no wolf insight, I made short work of the climb. After making it up to the ridge, I gathered up the 16 charcoal I'd left behind from the last fire and mapped along the entire ridge. I did spend a good chunk of the night in the shallow cave up on the ridge, just to recoup energy. I wasn't worried about eating or drinking, and I was still warm enough with my bedroll. The last climb was a little more arduous, as I was starting to feel the effects of starvation fatigue (however I knew I still had a bit of venison and water on the summit - I'd be able to eat and drink soon enough). I ended up having to stop at the second ledge (about three/fourths of the way up the climb). I took another one hour nap, and managed the last leg... though I was pretty thoroughly exhausted by the time I did. I'd timed the trip fairly well though. By the time I crested the summit, the dawn had broke just enough so I could start mapping. I mapped through a good part of the morning. I did find some good vantage points this time... so I didn't end up having to shimmy all the way around the the crags that form the peak to get it all mapped. I also had some charcoal left over, so I did some detail mapping just to make sure that all the resources up here were marked on the map as well. As I gathered up the deer pelt, guts, climbing rope, and the last of the gear in the containers... a blizzard hit. Thankfully, I had myself well prepared from my previous trips. I had enough sticks for maybe 8-10 hours of fire... even some coal had it became necessary. I use the sticks to get the fire nice and warm, I ate the venison, sated my thrust and just slept... hour by hour until the storm subsided. Even after the weather died down, there was still heavy snowfall. On the way down I had to dodge the River Bear... just as I thought, this one really does like that bluff. This time I just waited for it to make it's rounds and move on... I was able to slide down the bluff to Crystal Lake with no problem. Even the Crystal Lake wolf took the day off, so that was nice. I spent the next few days gathering wood, harvesting moose meat, and then cooking. After a good long burn (about 22 hours), I had decent cache of water (slow going with only one can - but I did what I could), an excellent supply of food, and a healthy pile of charcoal. I spent one day finishing up mapping the base of the mountain (mainly just the edge around by the Forest Cave). That evening, as I was making my way back to the Mountaineer's Hut... I heard the faint sound of the aurora starting. I figured... why not. I went back, picked up my flashlight from the crafting table, and headed back down to Chasm Cave. As luck would have it, I got a new buffer memory (the last time I'd gone to check it has been a duplicate). The last few times I'd been down this way, I was lucky enough that no wolves where skulking around the Engine Wreckage, so I thought I would check again. I'd still not taken the time to even see Three-Way Cave and I thought I might take the opportunity to do that now. Turns out the way wasn't clear... I suppose I could have fended off the aurora wolf with my flashlight, but I decided to make a tactical withdraw instead. I did manage to loose my furry woodland friend as I rounded the corner, made my traveled uphill and out of Echo Ravine. I had my head on a swivel looking for the Echo Peak bear... The absolute last thing I needed was to get mauled by an aurora enraged bear. I passed through the area anxiously, and just as I got over the hill... that's when I heard the bear crows and saw the large mass of glowing fur ambling just a little ways ahead of me. I dropped low immediately and headed straight for the hillside just to my left. Thankfully it didn't catch wind of me, but as I rushed over the hill tops it did take notice... I decided to just sprint it out. My way was short so I ended up well ahead of it and out on the lake as it still slowly stalked behind me. I only checked back after I was nearly at the pier in front of the Mountaineer's Hut. Fortunately for me it had already lost interest and continued ambling on it's way. This is the first time during this run that the Echo Peak bear came to visit Crystal Lake... It would have to be during the aurora wouldn't it.
  3. @MariaWB Welcome to the wilderness. Most folks here have already discussed Cooking skill benefits but I'll echo one of my previous posts: @Jimmy's right, preserving food (particularly meats) is a topic that does come up often, however considering everything that's already in place and the various ways we can use (or choose to look at) them... I just don't see curing meats as being all that necessary. Though I do agree that it might be a nice touch... but for all intents and purposes the functions are already there (so to speak).
  4. I know what you're getting at, but... sometimes a video game just has to "video game."
  5. @EjectedCasings Fare enough I didn't intend to cause confusion.
  6. @Bloated Also... Welcome to the wilderness. I noticed you had just joined the forum.
  7. @Bloated Alright! Good catch. At least we know it's not a game issue. Not to worry, I still make silly mistakes and I've clocked a lot of hours on this game (probably too many).
  8. Alright, I'll check it out just as soon as I can to check if I'm seeing the same thing you are. I'd just remembered that the satchel actually takes less materials than the cloak So that certainly wouldn't have been the issue... never mind my previous silly question.
  9. @Bloated I'll have to take a look. I'm on Timberwolf Mountain right now, and I just happen to have a moose pelt curing.
  10. Personally, I think it's better that the aurora doesn't wake up the player. I say that because if we want to take advantage of the aurora, then I think it should be a choice that the player should make, and plan for... as in sleeping in 2-3 hour increments. I never did like the idea of the game giving us safely nets... I'm a firm proponent of player choice.
  11. I was just making observations as to how or way they perhaps made it the way they did. As to the rest, I was just trying to think of other possible uses it might have had. I'm not on the Hinterland staff so of course I have no way of knowing for sure. However I will admit, I have used the character's foot steps before: First, I used foot steps when I was working at getting my skill at throwing stones up to snuff. This way I was able to get good enough to achieve Stone Age Sniper back before Hinterland "retooled" the mechanic to be a little more "forgiving." I also use this to be able to better gauge how to throw stones without "aiming in" so I could run off wolves without causing them to go into a charge when stalking me. Second, I used it to help gauge the radius that charcoal would "clear" when used for mapping (I was trying to get more efficient with my charcoal use). Anyways, as I mentioned at the beginning of my last post... I don't think your idea is a bad one. I was just trying to offer up some observations that I felt might communicate my thoughts as to why (perhaps) it was the way it was. I don't think you are wrong on any particular point, nor do I think it would be a bad idea to cut the "stride" in half... the end result would still be the same... just that two paces would roughly equate to a meter instead of just one. I didn't intend to sound dismissive of your observation... so, perhaps that was poor wording on my part. I don't know.
  12. @dahemac Well, I'm not really out to be disagreeable just for the sake of it... but it seems I do have a different perspective from a lot of folks when it comes to how I see this game.
  13. Well that didn't last very long I'd spent the next couple of days just casually mapping around the base of the mountain, collecting, sticks, and a bit of fishing. It's day 16 now, and while I was gathering more firewood for another 20-24 hour burn... I heard a shambling/scraping sound coming from just over a small hill near the lower Landing Gear Wreckage. I took a wide route around... sure enough, there just a head of me was the Moose. I kept a respectful distance and just squatted there and watched it for maybe a half-hour (in-game time). All the while considering whether or not to go get my rifle... I mean I didn't really need the meat, though it would certainly relax my need for food by bolstering my supply of rabbit and fish. I also considered that in order to complete another of my side goals... I would need two moose pelts sooner or later in this run. I eventually decided not to question providence. I took the short trip back to the Mountaineer's Hut to grab the rifle. I also noticed I was a bit tired, so I laid down and took a one hour nap. I figured, this way it had a sporting chance to move on and escape. I began stalking my moosey prey... I crept up the longer way around by a downed tree, and began to crawl in closer. The moose didn't seem to take notice of me, and was walking away around a very hill topped by a couple of large trees. I'm not sure if I am in the moose's blind spot or not... I was concerned about it turning around and bracing for a charge. I held my ground, ready to fire and back peddle quickly. If things go wrong, I'd have to suffer wrath of my quarry. The moose slowly turned around, still gently grazing and taking a few more steps towards me. I couldn't believe it! I'd successfully "eyeballed" the range perfectly. I raised my rifle and sent a round right on target to it's large forehead. The shot apparently wasn't critical though, as the moose took off over the small hill. I closed the gap just a little bit, but then I crouched down again to patiently wait for another shot. It wasn't long before he wandered back, and with a second well aimed shot... the moose went down. I wasted no time, I quartered it up and took the pelt and gut back to the Mountaineer's Hut. I also managed to drag the 9 bags of meat (9!) and stage them closer to home for tomorrow... You know, I bet the deer pelt and guts up in the summit cave have cured by now... I suppose once I get done lugging this moose meat back tomorrow, I'm going to have to make another run to the summit.
  14. @jhickie Honestly, I think these are just errors on the map. When you step in those particular spots, it registers as though you just feel off a cliff... the death text always say that I died form massive internal injury from falling (even though my character didn't fall). I mean, I suppose it could be intentional... but so far it's only one (very specific) spot in the regions I mentioned. It's not used to guard rail other "out of bounds" areas. I've found some invisible walls in certain areas of the other maps that clearly serve that purpose. But you're right, regardless of why... it is brutal.
  15. @Makex While I do see what you're getting at, though as I often say, "Sometimes a video game, just has to video game." I think it was a deliberate choice to implement it in this exact way, because I think it functions to teach the player that playing close attention is important in this game and that failing to pay attention comes with consequences. I think this feature of wind-blown fire is really great for keeping a player on their toes... On Great Bear, everything is a threat... even the wind