Ravenwood

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  1. Yes that's also right! When I heard a trader Methuselah the first one came to my mind! Not as trader but because its the only NPC that encountered you couple of times on your way and you can chilling with him in his campfire ๐Ÿ˜
  2. Thanks everyone for sharing your opinion! Again, I'm wrong to judge something unknown just because of my own speculations... So forgive me for that, but I'm so excited to shut up ๐Ÿ˜… I just wanted to share and relief I would like to say that I'm not against the trading idea itself... It's just that specific one when you have a static NPC standing all day in one place, like many other games. However, good ideas that fit the game style will be a great addition, for example: What if the traders are passersby that shows from time to time and set a campfire on roads and other places (and they randomized each time so you can always have a new fresh meeting) And you can find them by radio, campfire smoke, flares, notes, or any other idea Something close to this idea is already implemented in the game as Methuselah and the survivers from the plane in the story mode Hinterland always does things right so far... For example, I don't like supernatural stuff, especially in realistic games... But they made the aurora event so interesting and fascinating that i really liked it So I hope they are going to make the trader idea interesting and fit the game so well.๐Ÿ™
  3. No don't do a crime!๐Ÿ˜ Actually if the trader will stand still there forever I guess you can do it... its fine ๐Ÿค
  4. Thats so interesting! And it will be fine to meet someone on campfire instead of just the cache .... and I will definitely choose to use it because its brilliant idea! ๐Ÿ™‚
  5. I like your ideas ๐Ÿ˜† Thanks for sharing... I will wait the update while I'm collecting the rabbit pelts๐Ÿ˜† Yes lets wait and see ๐Ÿ™‚
  6. As we know, TALES FROM THE FAR TERRITORY will be adding TRADER. We don't know how it will be exactly yet... But I don't like it And I hope they give as an option to disable it Let me explain... The Long Dark is my favorite survival game because of the atmosphere, environment, and the feelings... when you feel lost, lonely, worried, hopeless yet satisfied, and excited Now, if they will add a robotic NPC that stands on the same place for eternity just for trading, that kind of breaks those feelings and make it silly or awkward because it doesn't suit that type of game On other survival games, like zombie games, traders are acceptable because 1- There is no way out, and we have to adjust with the new world 2- There are communities and people to trade with But on TLD and similar survival games (such as stranded deep, forest... etc) There are no communities or people to trade with! It's so silly to open a shop in an abandoned, doomed, empty world! Also the world is still there... There is a way out... Only you who lost... So you should keep going and if you meet someone on the road they should be people like you looking to survive and find a way out not traders! So, I hope they will give us an option to disable that ๐Ÿ™ And yes, it's wrong to judge before we know how it will be implemented in the game... but I still think it will be a robotic NPC. I'm am the only one who makes that a big deal? What's your opinion about this trader system?