turtle777

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Everything posted by turtle777

  1. Research root cellars. Some vegetables can stay good for a long time. Freezing the veggies will preserve them as well. -t
  2. Prep burns way more calories than it gives back. Still, for Interloper with limited access to coffee, this will be great. -t
  3. Anyone interested, Wonzandonly is playing Signal Void NOGOA with Stalker loot, you can watch it on Twitch. I think he shared the custom game code at the beginning of some of the videos, if you want to do the same. https://www.twitch.tv/wonzandonly/videos -t
  4. This is not complicated. You can just pick a custom game, start with Interloper settings, but chose loot availability from Stalker. That's it. One could argue that this game mode would not be as hard at standard IL, because now there is too much loot. Ok, just disable condition recovery (= NOGOA), and now you got a challenge on your hands. Getting creative with custom games is where it's at. -t
  5. I think I once found a rope in the hangar on Interloper. -t
  6. If anyone needs a bedroll on Interloper, ask Wonz; he found TWO bedrolls in the span of one in-game day on Interloper. 🙂 (IIRC, one was in Mystery Lake, one in Mountain Town). -t
  7. Yes, it come up as a clickable link, allowing me to buy the DLC. But I already had it purchased in Dec. I didn't buy it again. Steam just fail to connect the dots and realize that I already had the DLC.
  8. Found one behind Carter Dam in one of the metal pipes. Also, in ML, the cave on the ridge above the tunnel to FM often has a bedroll. I have seen many bedrolls in HR in the ice caves. -t
  9. I had the same issue. After two uninstall and re-installs, it recognized the DLC. Not sure if they pushed a silent update in between. I feel like it's a Steam glitch. -t
  10. Well, news is out. Hinterland is targeting Mar 30 for Part 2
  11. Appreciate the update. I don't see this as a major deviation from what had been announced for the season pass. The Season Pass was to include 3 MAJOR Updates (3 Parts) over the course of 12 months. That meant that MAJOR updates could be up to 6 months apart. Part #1 (Forsaken Airfield) launched in Dec 2022. 12 Months would conclude in Nov 2023. Therefore, if Part #3 launched in Nov 2023, Part #2 would sit somehwere between Dec 2022 and Nov 2023. Getting it late March / early April 2023 does not seem late. The 8-10 week cadence refered to “updates”, which was unspecified what exactly that would mean / contain. So they could have released just acorns in Feb 2023, and fulfill the “letter of the law” That would be silly. By late March 2023, we would have gotten more than 50% of the promised season pass content, after only 4 months since launch. So everyone complaining, give your balls a tug. -t
  12. Mindful Cabin and Justy's won't feed you long on Loper. Hangar area and Island Cabin has plenty of rabbits, and fishing at Island Cabin. For longer term, that's the better choice. Another consideration: how far to a warm outdoor cave too sleep off Cabin Fever. Not good at Mindful Cabin. -t
  13. If you want to make Stalker harder, you could also do a custom game like OuterStalker. (No access to buildings allowed). But that could be harder than plain IL. -t
  14. I wouldn't go so far to say there is a "missing connection", since to me, "missing" would imply a mistake / oversight by Hinterland. The way things are laid out seem intentional. That being said, there are are some shortcuts one can take.
  15. Oh, wow, surely a bug. AFAIK, this would be the only 100% windproof fire location at the airfield. -t
  16. On Interloper ? I watched multiple interloper runs and did a few myself. Tools were very scarce. Never seen anyone find a hammer on Loper in FA. In general, that would be in line with the past, where you would never find a hammer in a forge region. Can’t remember anyone finding a Hacksaw either. -t
  17. There’s a cave that’s closer from the hangar. I’d prefer that, since you not only get wind shelter, but also improved temperatures. and hence, less need for fuel. The cave is warm on interloper after 50 days as long as you have decent clothing. -t
  18. Ok, I did the test. Light a torch, drop it in helicopter, light a second torch off the already lit dropped torch. When second torch is at about 75% being lit, crouch. I crouch. Now you can freely turn around 360 degrees. And, indeed, those two lockers are accessible now. I tried in a couple of helicopters, and didn’t find anything in them, but something about it is buggy. -t
  19. On what difficulty level ? On Voyager or Pilgrim, there has always been sh!tloads of loot. -t
  20. I don't think it's true that you can only access half of the containers. I think you still get access to ALL containers that exists. There is a bug / glitch / exploit where you drop a lit torch in a vehicle / helicopter / plane, and the act of lighting a new torch allows you to freely rotate around. From what I heard, there are no more containers to be reached when doing that. Haven't tested it yet, so YMMV. -t
  21. Update: bear and moose do appear on Loper, sparsely. There are two deer spawn areas that seems to have multiple deer, and on occasion, you can see a single deer completely out of place. I'm on day 43 on IL, and it's pretty cold. Staving off cabin fever is now a big concern. Takes a lot of fuel every single time. Hangar has a lot of crates that you can live off, but that is finite. Going past 100 days on IL just in Forsaken Airfield is a challenge, for sure. -t
  22. On Interloper, there is not much wildlife. I have not seen any of the IL streamers (or myself) run into a bear or moose, and deer seem to be confined to two different areas (north and north-east of airfield). On the plus side, there are plenty of bunnies around. The blizzards on IL can be really nasty. This is a tough area to navigate in IL past day 25, and I'm not looking forward to day 50. -t
  23. Odd. On interloper, I have done a few runs starting in BRR and then going into FT. Tons of matches in BRR, plus a chance of striker. From starting in BRR 4 times, I would say there are at least two guaranteed match spawns - Maintenance Shed and Hunting Lodge. Also, two guaranteed stims in BRR. Further, in FT, I have always found more matches than I would need anytime soon. In one run, I found a total of three bedrolls between BRR and FT. Yikes -t