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14 Survivor

About Glflegolas

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  1. PLEASE do this Hinterland! Otherwise what's the rope (which spawns in the workshop) good for?
  2. I'm currently doing a YouTube series in Pleasant Valley in Stalker difficulty, and, from what I have found, it is a much easier region to survive in long-term than the Broken Railroad, despite the former region being described as moderate difficulty (Pleasant Valley is advanced). Two of the main reasons why: there are large open spaces, so, as long as the weather's half-decent, avoiding wolves and bears is not difficult at all. (The same can't be said for the forests though...) Furthermore, the region is large, so your chances of running into a predatory animal are not too great when stepping out the front door. The second (and arguably more important) reason: especially since the release of the plane crash, there is lots of loot available throughout the entire region. From Thompson's Crossing to the Farmhouse to Signal Hill to the plane wreck, finding food and clothing is generally a fairly trivial task (except on interloper). I also would recommend checking out the Misty Falls cave, as I found a rifle, revolver, and bow there in my stalker series. So yeah... I totally recommend spending some time in Pleasant Valley if you haven't already. Scouting out the area in story mode first is a good idea so you know where everything is.
  3. Couple hours a day to play? I might have that much time on weekends. On weekdays when I'm working I'm lucky to get an hour a day to play anything, especially in the summer when I have so many things I like to do outside as well. To summarise: I've had the game since March 2019 and have played a total of 209 hours. My opinion on Whiteberry's maps: They're great if you're somebody who only has a limited amount of time to play per day, and you prioritise exploring over punishing survival. I would also recommend using them if you are someone who is prone to getting lost. As someone with significant spacial perception challenges, playing this game if it weren't for the maps would be extremely frustrating and very little fun. One major tip I would have for any new player: Try to explore as much of Great Bear Island on an easier difficulty before you try Stalker or Interloper. Survival in any region is much easier if you have been there before.
  4. I know for a fact that regular knives and hatchets don't spawn in Interloper, but the Hushed River Valley has a number of guaranteed spawns if I am not mistaken.
  5. Hello everyone, simple question here. To the best of your knowledge, does the improvised hatchet spawn in the Hushed River Valley in Interloper? I have found it next to corpses there in lower difficulties.
  6. I also don't use paint cans very often. The most useful part of them, honestly, is being able to spray an arrow saying which direction to go in a transition cave, marking off dead ends in transition caves, or (sometimes) to mark whether or not I've searched a location. I tend to used them rather sparingly, as I don't like leaving too much graffiti. The stone caches could be handy though, especially in areas where there aren't many containers. I'm thinking Timberwolf Mountain and Hushed River Valley. I'll try them and see how I like them. But hey, different people play the game in different ways. At first I didn't think much of the autowalk feature, but now I can't get enough of it. The more options people have, IMO, the better.
  7. If you wore your clothes 24/7 in the winter in rough terrain, you'd likely wear them out fairly quickly. Same goes for dehydration. You can't go without water for more than 3 days, no matter what, and drinking water in the morning is a good idea. If you were working hard outdoors carrying a heavy backpack, you'd get pretty hungry pretty quickly, and you could likely finish off a deer within a few days. But, if this bothers you, it's always possible to create a custom game difficulty, where you set your needs and items to decay slowly.
  8. I'm on the "Hushed River Valley is awesome" team. It is my favourite region in the entire game. Why? To start, there are no man-made structures, making the entire region seem very much like it's just you vs. the wild. There's plenty of shelter available; in addition to the ice caves (which are toasty warm), there's plenty of small caves scattered around the map. Sure you might need a fire to spend the night there...but only if you've got poor quality clothing. There are loads of cattails, deer carcasses, and wolf carcasses scattered about, along with reshi mushrooms and rose hips (in addition to the food in the caves), so finding food is rarely an issue. The hunting's good too, although those who use guns (like myself) will have a bit of a walk to make more ammunition in Bleak Inlet. Nonetheless, from my experience, you should be able to go a good 30-50 days (depending on how good a shot you are) without needing to make more ammo. A moose-hide satchel is always a win, as well. Oh, and the caches... yeah. Probably the best loot you'll ever find on Interloper (even on lower difficulty levels, it's good stuff), and there are rare research books located inside some of the caves, too. Another thing that I find convenient about this region: there are large outdoor areas where there are very few, if any, dangerous predators around. These include: the area encompassing Monolith Lake, Pensive Vista, and Peak Cave; the entire area between Twin Sister Falls and Landslide; Cloudtop Falls and area; and the southern plateau from which you can access Lonely Cave and Mysterious Signal Fire. Maybe this is because I was on Voyageur... but I spend days in all of these areas without ever seeing a wolf, let alone a bear. The only two complaints I have with this region are: no workbench, and no ability to go fishing. If these two features were present, the Hushed River Valley would be the perfect region. So yeah, my final verdict is: if you haven't visited the Hushed River Valley, do check it out. I have been there twice, and fully intend on going back in the not-too-distant future.
  9. I personally really like playing with the maps, and have done so since day 1. When I visit a region, I like to go to every landmark, and do a quick sketch. This is the playstyle I like to call "casual survival". It may not be for you, but it's what I enjoy, being that I enjoy hiking in real life, too. Even with the maps, though, I warn you not to get complacent: a blizzard can quickly turn an otherwise easy, comfortable hiking tour into a fight for survival. A meal of not-top-quality pork and beans can give you food poisoning. Or a bear can pop up from behind a rock. Or it gets dark sooner than you thought, forcing you to camp outside. But hey -- it's these curveballs that make the game fun. At least I think so.
  10. How are playing The Long Dark and doing a workout the same? The first hour is the hardest part. If you find the game excessively frustrating initially, I would recommend watching someone play the game on YouTube. My favourite series is that of PaulSoaresJr, and it was him that convinced me to get the game back in March of 2019. Since then, I've played a grand total of 200 hours. I think it's truly money well spent, and I record my own YouTube series, making videos about every five days or so. What I like best about the game is no doubt the artwork. Who doesn't like the look of a multicoloured aurora lighting up the night sky? A beautiful sunrise over the Hushed River Valley? Sunset from the Abandoned Lookout? Combine this with the fact that I am quite an outdoorsman in real life, and the fact that I enjoyed watching series such as Man vs. Wild, and the game was a naturally something I knew I'd enjoy. In regards to story mode: Yes, some of the cutscenes are excessively long... but if you don't like them, just play survival instead, take up one of the challenges, or make up your own challenge.
  11. Your issue sounds exactly like mine. So I guess this lockup can happen anytime you go through a loading screen, if you're using a savefile that was created in an older version of the game? In that case, I'm going to have to wait for a hotfix to continue my YouTube survival series.
  12. Hello, I am playing an old savefile (originally created in Steadfast Ranger) in the Fearless Navigator version of the game. For the most part, everything is OK, however, I have had the game lock up twice on me. The first time I was travelling from Pleasant Valley to Mystery Lake via the Carter Hydro Dam. Everything was fine upon entering the lower dam, but when I tried to enter the upper dam, the game got stuck on a loading background. The picture showed up OK, but the walking wolf icon didn't show up. I subsequently re-tried entering the upper dam and everything seemed OK. I could enter Mystery Lake no problem, too. The second time I got a lockup was when trying to enter the Broken Railroad via Forlorn Muskeg, and the symptoms were the exact same as before. Entering Mystery Lake and Forlorn Muskeg was fine, *probably* because those regions had already been populated in a previous version of the game. I've run this game for over a year and have never had a crash until now. Any ideas what's going on? Personally I think that the game is trying to generate some item or other when entering a new region, but it can't and thus crashes. Is there a way to fix this, or is it best to create a new world?
  13. The auto-walk key sounds like it could be useful, although I am rather used to holding down the "w" key for a considerable period of time, so it's definitely not an essential feature for me. If it's a toggle, I may consider using it nonetheless. On the other hand, the hold-down struggle option is very useful for me, because I find clicking quickly to be very challenging.
  14. Hello everyone, If you've been watching my YouTube series, you may know what I do there; travel to a region in Voyageur difficulty (usually one of the harder ones), try to survive there for 14 days, and then leave. I started this series in the Hushed River Valley, survived there for 14 days, then travelled to Bleak Inlet (survived there OK too) and Timberwolf Mountain (where I am now). Doing this series has given me an idea for a possible challenge; how about a Man vs. Wild-style challenge for The Long Dark? This could be done in either Voyageur or Stalker mode, but the goal would be the same. You'd spawn a region, which would preferably one of the harder ones, such as Timberwolf Mountain, Forlorn Muskeg, or the Hushed River Valley. You'd have to survive there for two weeks, and gather a set series of items. On the 14th day, you'd have to exit the region (simulates meeting your pickup team). If you tarry and can't make it out before the end of that day, the challenge is over and you've failed. Any thoughts?
  15. If I'm not mistaken that challenge is run in Voyageur mode? Now that I think of it, it's likely something that I'll try in the not-too-distant future.