BareSkin

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About BareSkin

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  1. We 100% agree. I want to be punished for game mistakes (didn't bring any fire, eat all my food too soon, etc) but no because I have to use areal-life orthopedic mouse because I have a real-life bad wrist. On that, we won't agree. Or else we should trash all the game features that pertains to physical handicaps, because we shouldn't be handicaped? I get that's not what you meant, but you might be wrong supposing that miscliking is basically something you can avoid. On vertical mouse moving the mouse is quite the same movement as clicking. Means when you want to move it fast (happens so often in TLD), you end up clicking very often too, for nothing. I can't see how a "keep pressed for 0.5 second to light up this torch" would damage the gameplay for anyone.
  2. That. Knife "health" is too precious to be used on cans, really. And I can't craft wolf jacket or cut animals with opened cans, so... Agree about the automatic match spent for every misclick while holding a torch during travel (which is always, to be honest). Matches are the real deal, please at least don't make it be used instantly, a 1-second circle would be fine.
  3. What can be better than a game you paid less than 10$ and despite all the offline gaming is now rank #1 of my steam playtimes? When I learn I've played only 40% of it, yet. I'm quite sure when TLD reaches its end of life, I'll have been more involved in it than in Tetris. And that's a very HUGE achievement, believe me. Tetris basically modeled my teenage brain. This is self-contradictory. Average persons don't think like this. Statistics beats humbleness.
  4. I would so love this to be implemented. And being able to sleep anywhere when indoors (without health bonuses of course)
  5. We are in a game that makes the wolf barking on you literally fly away instantly as soon as you try to start a fire. So... you're beaten twice I guess
  6. Wow. This is quite a challenge, I was impressed by your progress! Definitely try OBS and improve, I want to see more episodes! It kinda made me want to play the game again, let's hope a nice firestarting rework with next update
  7. I actually quartered by chunks thanks to the ESC key. Mainly because if I don't have fire I have to avoid freezing, and if I have I need to optimize watermaking. But we'll all agree dropping the smellies before any time-lapse is the best risk mitigation.
  8. So maybe there was a way of telling the player you wouldn't get the knife. Like, a line from Hobbs explaining you wouldn't get the item anyway, or a broken useless one, smtg like this. I killed the dude with no hesitation, even if I didn't think about having the knife. Honestly. Seems I'm a psychopath, good to know.
  9. Problem with only positive additive game mechanics, is simply that it makes the game easier with every implementation. I played Sleepwalking mode and found it balanced for me, then the Well Fed buff made it easier, there was no drawback. I stopped playing the game after the Birch Bark tea addition because well, again there was no drawback. I just found myself with no real threats thanks to the instant-fire wolf deterrent mechanic, same mechanic making kill-stealing so efficient that food was not a problem anymore. Maybe a smarter way of implementing it would have been to reduce gradually (the on/off approach is clearly broken too) your available load when starving, maybe a penalty of -0.1kg for every 1h of starvation (until -5kg) just like the Fatigue penalty but slower (and additive of course), and reverse +0.1kg after 1h of well fed (until +5kg). This would have had the same results on lower "free food" difficulties, while keeping Interloper kinda-challenging. Read something about timberwolves, if it happens to be a true menace I'll come back to TLD, and believe me I'll be very very happy to do so, it's the best game I've played, it's overall ambiance is just perfect for me. That would only take a revision of the instant-wolf-repulsion from attempted fires.
  10. BareSkin35- D61 [ Sleepwalker level 8] Perfect weather, I cross the frozen lake/shore, don’t stop at the gas station (2 wolves), sprain going uphill, stop at the trailer near the bear cave (1 reclaimed). No bear, I limp my body to the cabins under the 2-ropes-Lookout. The bear is here! Hanging near the cabins. Too bad I’m sprained and can’t climb the first rope to shoot it… I bandage my leg, drink rose hip tea and get 1 story up. I hit him once (and miss twice), but it doesn’t bleed out. I climb one more rope up to sleep at the Outlook. I take all the fuel (and 2 maples) I left here before going to sleep on full stomach thanks to the meat that’s left here. BareSkin35- D62 [ Sleepwalker level 8] Had to make water in the middle of the night, after climbing back down in midnight light. An aurora starts as I finish the first half liter, I don’t like is a lot, an aurora bear is nearby. What had to happen happened: the bear arrives. I miss my only shot before running into the cabin. Partly because I had to screenshot at the same time, but that was worth it. I'll have to wash my pants Next morning I grab the arrow back and try to ambush the bear, like in any good war tactics, and it works. But the arrow has been shrugged away, I’ll have to do it again. From another nice spot, I stuck 2 arrows in the beast. It’s not enough, I look for his corpse but find him Schrödinger-alive, back to my spot I patiently wait for him to walk through the canyon he uses to ambush players. Irony. He drops dead in front of me with this last shot. Can quarter only halfway, due to blizzard arriving. I’m exhausted anyway, so I head back to the cabin for a nice sleep until warm hours, but the weather doesn’t get better until dawn. While I transport the bags to the cabin, the new sounds scare me quite efficiently: one of them resembles a lot a crying wolf. I then realize I’ll have to spend time here to cook all this meat.
  11. So, would you say Interloper is broken just because you can't make a fire right away ? (rhetorical question)... And yes, we can agree the game would be much less of a 'chore' if we just removed the wolves entirely, no problem on day1 , day2, day 54... Oh come on, you feel hunted with a 100% chance tactic to scare a wolf off? I feel hunted when I have to fight wolves with only stones, but why not, I can understand your point. Never said that... you completely missed my point. We're talking gameplay mechanics in a survival game here. First, I did not insist on anything. Again, what you've understood is not what I wrote. They devs make their game, period. Second, I don't nearly get how the comparison works, we're talking survival here (where how to scare a wolf is a relevant matter), not a climbing game. The good parallel would be you buy a climbing game, cause you like hard climbing challenges, but the game has a mechanic that prevent you from falling if you make a mistake, say some kind of parachute. You explain on the forums you feel strange about this mechanic and you wouldn't mind if some change was made to it, and then I'm trolling you saying "hey Lady, I like this feature OK? For gameplay reason, I want to be able to make mistake but not pay the price by falling and having to restart from ground. If you don't like the parachute, don't use it". And then 2 posts later I add "don't try to force you opinions on me, we're both equal, please stop being mean"... Good point is, I never tried to convince you. Or anyone for that matter. I believe people are grown-ups and make their own decision. I just present my arguments. Totally different approach. I asked @ManicManiac about stones using a joking tone, and you stepped in without all your seriousness, judging me ('this would be too realistic') and answering something that was not even asked in the first place. Using a victim vocabulary (you are 'forced', I try to 'tell you my opinion is better') doesn't change anything to the fact that you are wrong about my intentions. I don't try to 'force my opinion' on anyone. I just expressed it and for whatever reason you felt compelled to talk about you and yourself. Both our opinions are equal, we agree on that. They don't matter at all in the end.
  12. Well I guess it all boils down to opinions in the end, being able to scare a wolf off instantaneously with a magic-superpowered fire attempt is too few "IRL realism" to me. 1 match and (maybe) 1 stick is too cheap for such a mistake. I don't like it, sorry. Wasn't cautious enough, didn't stop to hear footsteps/howling? Pay at least with a flare / flare shell/ cartridge / arrow /bullet. Or with your life, since the game is about survival, after all. In my runs it's more dangerous to forget coffee than running into a wolf pack, I don't think it's intended gameplay, and this is actually an unjustified chore to have to find coffee... I can die between the two ropes between Milton and Mystery Lake cause I'm too exhausted to get out of this trap (there's no bed, once exhausted there's nothing you can do), but if I get out of Orca full of raw meat, see 4 wolves barking and running on me, I keep my life as long as I have ignition and 1 fuel? Well, even for gameplay's sake, it seems a bit... unbalanced? Never used it, but it always scares the wolf if you merely point it to the animal direction right? That's a drawback only if you want to kill (I know you want 🤠!) , which is technically not its purpose since the rifle exists. Don't you think it's still a flat out 'gain' compared to previous build? I don't see any risk associated with using the gun, strangely enough. To be honest since it doesn't spawn on interloper I welcome the revolver as a very nice addition, it brings more variety to run up to stalker, and it's always a good thing. I still have the 'flat out gain' problem with birch tea, but that's another matter
  13. I agree, it would be more realistic. I disagree it would be too realistic, since now the revolver is here to meet that exact purpose, right? Not even mentioning flares...
  14. Would you agree to need them for making a campfire? 🤗
  15. I wish there would be a drawback to revolver use. Like, used in "hip" mode, it sprains your wrist. but if you aim, you can keep the revolver. This thing is powerful and has a lot of recoil.