Admin Posted December 11, 2019 Share Posted December 11, 2019 We currently are aware of a handful of issues following yesterday’s launch of the ERRANT PILGRIM Update for The Long Dark. We are working on investigating them and resolving them for a future Hotfix or Update. If you’ve run into a bug with the game please report it to www.thelongdark.com/support and our team can identify it and work to resolve it for you and other players. Known Issues: Snow shelter may cause a crash on console platforms Bleak Inlet - Timberwolves may flee from player when engaged Cannery, Coast Mountain Road - Area with an invisible collision may cause player to become stuck Clothing - When harvesting cloth from clothing items sewing kit condition is reduced by 5% Animals can in some cases attack through walls We are continuing to identify and address issues as quickly as possible. Thank you for your support of The Long Dark and enjoy the game! 1 3 Link to comment Share on other sites More sharing options...
Karl Grylls Posted December 12, 2019 Share Posted December 12, 2019 With the new possibility of removing Camp Fires etc., is it possible to bury corpses? Link to comment Share on other sites More sharing options...
NacRuno Posted December 12, 2019 Share Posted December 12, 2019 I finished the last of the main 6 challenges shortly after the update, but I didn't receive the "Challenge Mastery" from Steam as I was expecting (November Dev Diary said the new challenge is not needed for the achievement). I did however receive the achievement right after I started a new game in the new "As the Dead Sleep"" challenge. I assume there is a bug causing this behavior, but this workaround might help others in a similar situation as well. 1 Link to comment Share on other sites More sharing options...
Admin Posted December 12, 2019 Author Share Posted December 12, 2019 5 hours ago, Karl Grylls said: With the new possibility of removing Camp Fires etc., is it possible to bury corpses? That is not currently an option. 1 Link to comment Share on other sites More sharing options...
MarrowStone Posted December 12, 2019 Share Posted December 12, 2019 4 hours ago, NacRuno said: I finished the last of the main 6 challenges shortly after the update, but I didn't receive the "Challenge Mastery" from Steam as I was expecting (November Dev Diary said the new challenge is not needed for the achievement). I did however receive the achievement right after I started a new game in the new "As the Dead Sleep"" challenge. I assume there is a bug causing this behavior, but this workaround might help others in a similar situation as well. Starting any survival mode works to trigger it too. Link to comment Share on other sites More sharing options...
thekillergreece Posted December 12, 2019 Share Posted December 12, 2019 The flashlights are very bright in darkness hah. Link to comment Share on other sites More sharing options...
Hestonworld Posted December 12, 2019 Share Posted December 12, 2019 (edited) I've heard from some people and youtubers that it's possible to find a revolver on the Interloper in Hushed River Valley. I can't prove it myself rn but I remember that in the past there was a chance to find a hunting knife on the Interloper too, so maybe it's true about revolver spawn. Edited December 12, 2019 by Hestonworld Link to comment Share on other sites More sharing options...
ManicManiac Posted December 12, 2019 Share Posted December 12, 2019 (edited) 18 hours ago, Karl Grylls said: is it possible to bury corpses? No thank you... I use those for extra storage! On 4/27/2019 at 6:38 AM, ManicManiac said: I can see why people would want to do this as well (bury the corpses I mean)... personally however, I tend to think them as extra storage containers. I know that seems a bit macabre, but since we can't move other small containers to where we might like to have the extra "storage" (I mean beyond just dropping things on the ground indoors or outside)... they do come in handy as containers. I like my "extra storage." Edited December 12, 2019 by ManicManiac 1 Link to comment Share on other sites More sharing options...
Karl Grylls Posted December 12, 2019 Share Posted December 12, 2019 (edited) 3 hours ago, ManicManiac said: No thank you... I use those for extra storage! That was a question based purely on interest - not on a wish In Buildings, i woul like to have a way to get rid of them. Maybe they have some useful stuff? Like meat, guts,.... 🤣 I think corpses should stay in The Long Dark because of the same reasons the Devs put it in. But in my opinion they don't have the effect the Devs wanted them to. It's like "oh a corpse, nice! Lets see what he got!" (btw why is it always a male corpse?) So you just see corpses as an another possibility to get some loot, not as a scary and frightened element that enriches the atmosphere like for example Fluffy. Corpses have to be more staged to have the desired effect i think. As i said, maybe they have some useful stuff? 😈 Edited December 12, 2019 by Karl Grylls Link to comment Share on other sites More sharing options...
ManicManiac Posted December 12, 2019 Share Posted December 12, 2019 (edited) 1 hour ago, Karl Grylls said: That was a question based purely on interest I wasn't trying to make any assumptions nor was I trying to imply anything as to your intentions for the question. I just wanted to add my perspective since the subject was broached. Edited December 12, 2019 by ManicManiac Link to comment Share on other sites More sharing options...
ThePancakeLady Posted December 13, 2019 Share Posted December 13, 2019 2 hours ago, Karl Grylls said: It's like "oh a corpse, nice! Lets see what he got!" (btw why is it always a male corpse?) Because all of the women were smart enough to leave before TSHTF? 1 Link to comment Share on other sites More sharing options...
Karl Grylls Posted December 13, 2019 Share Posted December 13, 2019 20 minutes ago, ThePancakeLady said: Because all of the women were smart enough to leave before TSHTF? that's sexism, i don't support that Link to comment Share on other sites More sharing options...
ThePancakeLady Posted December 13, 2019 Share Posted December 13, 2019 (edited) 46 minutes ago, Karl Grylls said: that's sexism, i don't support that Lol! Neither do I, just kidding around. Maybe. 😛 Crouching to see the faces of corpses at the Cannery in BI... at least one def looks female. Which is a nice surprise. Edited December 13, 2019 by ThePancakeLady Link to comment Share on other sites More sharing options...
Karl Grylls Posted December 13, 2019 Share Posted December 13, 2019 Oh i can play tld next week since a long time. And then i still have to finish Episode 2 redux. So I cant tell about e3 and the changes since october Link to comment Share on other sites More sharing options...
XAlaskan_420X Posted December 13, 2019 Share Posted December 13, 2019 Always quick on the post-update investigations and fixes from what I've seen. That's awesome. I haven't experienced any of those bugs listed yet and I haven't traveled to Bleak Inlet yet. But I haven't played much yet so far just some progress in Milton on a custom game. I will look out for bugs. I did see haze outside, I am guessing that is a new weather type. Link to comment Share on other sites More sharing options...
MueckE Posted December 13, 2019 Share Posted December 13, 2019 (edited) Oh yes please! I just survived 3 days in the deadman challenge, went to Furlon and then to Mystery Lake, startet a base at camp office, had about 95% health and was then killed by a wolf on the lake through the wall of a fishing hut Edited December 13, 2019 by MueckE 1 Link to comment Share on other sites More sharing options...
eric4x4 Posted December 13, 2019 Share Posted December 13, 2019 I've been attacked by timberwolves through the walls of several of the "hut" type buildings. In Chapter 3, the Big Bass hut and in Errant Pilgrim, the security hut outside the cannery, even with the door closed. Link to comment Share on other sites More sharing options...
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