Admin

Administrators
  • Content Count

    792
  • Joined

  • Last visited

Everything posted by Admin

  1. Times can fluctuate, but you will get a response as soon as possible.
  2. Since this thread seems to have taken off after being dormant for awhile - it's useful to note that everyone is able to express their view on what they'd like to see changed in The Long Dark. It's perfectly fine to say you'd like to see a feature added, or removed. So let's not argue about that. It's also great to support a feature remaining, or explain why it makes the game more enjoyable for you. Let's just keep things collegial and friendly while we debate our points of view.
  3. Please use this thread to discuss @Raphael van Lierop's answers in this week's Milton Mailbag. If you want to ask a question, even one that follows on from one of his answers, please use the Milton Mailbag Question thread.
  4. While this is certainly true, it can be useful to hear what aspects of The Long Dark people would like to see be customizable. Everyone is going to have a different optimal play experience and while we can't promise to ever accommodate all of them if there is a significant amount of support behind something it will at the very least be considered.
  5. Split this topic off from the Milton Mailbag since it's not what the mailbag is for. Please contact our Support Team at thelongdark.com/support to report this or any other issue. Thank you.
  6. The Long Dark is compatible with all major modern video cards supported by a user's OS. Unity is aware of any rendering issues in OpenGL. If you find that you are having issues running The Long Dark on a video card supported by Unity and OpenGL please contact our Support Team at thelongdark.com/support. Thank you.
  7. It might be worth starting a separate thread for short video clips.
  8. A few posts deleted. Keep it civil people. Thanks.
  9. As a reminder when asked about the possibility of procedurally generated maps @Raphael van Lierop answered: We're certainly happy to have you talk about the benefits and why you think they'd be a good addition to the game, but they're not something that we're considering for The Long Dark.
  10. As @ManicManiac mentioned please post questions in the Milton Mailbag Questions Thread.
  11. There's no plans for a co-op or multiplayer mode in The Long Dark. The Long Dark was designed from the beginning to be a single-player experience and we don't have any plans to add multiplayer. It doesn't quite fit with type of experience we are trying to build and yes, the technical challenges of trying to add multiplayer to the existing game would be pretty significant. However we do understand many people are interested in a multiplayer experience, and don't fault anyone for finding the idea compelling (it IS fun to imagine). We've seen quite a few requests for it, and it might be something we consider for a future game -- but not this one.
  12. Thank you for the list. We will point out however that the game is not being "abandoned" and that we are continuing to work on the development of The Long Dark ongoing. A better word would be "completed", but that it still a ways off as well.
  13. Admin

    coop/co-op multy

    We currently have no plans to add co-op to The Long Dark. The Long Dark was designed from the beginning to be a single-player experience and we don't have any plans to add multiplayer. It doesn't quite fit with type of experience we are trying to build and yes, the technical challenges of trying to add multiplayer to the existing game would be pretty significant. However we do understand many people are interested in a multiplayer experience, and don't fault anyone for finding the idea compelling (it IS fun to imagine). We've seen quite a few requests for it, and it might be something we consider for a future game -- but not this one.
  14. Thread moved to the appropriate sub-forum.
  15. Post deleted. Conversation has been dead since February so we’re locking this thread. Thanks.
  16. A number of images were deleted, some were using mods and others were using known issues or accessing closed off areas of the game. Please keep this to images taken during regular gameplay. Thank you.
  17. Split this off and created a new topic. It’s not really a question but more a feature request and thus belongs here in the Wish List sub-forum.
  18. Post deleted and forum member warned. Please refrain from insulting other players or their preferred play styles. If you don’t enjoy something that’s fine, and it’s fine to say “that’s not for me I like X instead” but don’t ascribe a value judgement to the thing you don’t enjoy.
  19. This is not a question, it's a feature request. This thread is for questions for the Creative Director of The Long Dark. If you want us to consider adding a feature please create a thread in our Wish List sub-forum where you expand on what you'd like that feature to be and how you believe it would help make the game better. Also if you can think of an interesting way to turn a feature request into a question then please check our Index to see if it's already been touched on. You'll see that @Raphael van Lierop has already touched on Co-Op before. This isn't to pick on this particular poster or this one question. It's just to try to highlight that a lot of this thread gets filled up with things that aren't questions. We appreciate the work you put into asking interesting things and that's why we invest the time to answer them.
  20. Do you mean add a new story? We're focused on completing WINTERMUTE first before we add any additional stories. We are continuing to release SURVIVAL MODE Updates which gives players new things to play while waiting for WINTERMUTE.
  21. Let us know if you're not able to create it as that feature should be enabled for all users.
  22. Please refrain from posting screenshots taken with the use of mods. All such posts will be deleted and users may be suspended/banned from the forums. Thank you.
  23. The Hotfix has now been released on consoles. Players should start seeing it within the hour, if not already.
  24. That seems like a great question for both The Milton Mailbag with Creative Director @Raphael van Lierop, as well as similar to a question he's ansnwered previously in the mailbag here and here.
  25. Let's try to avoid arguing. If someone says that they're experiencing bugs then we tend to believe them, which is why we'd like them to contact our Support Team so that we can investigate. Of course it's important to understand that this goes both ways, someone may have an issue that barely anyone else sees or that nobody else sees. So it's just as important to believe people who say that they're not experiencing an issue. We balance those all of those factors when moving forward with what fixes we deploy. Not everyone is going to agree with our decisions, and that's fine. Ideally they do their part to help out in the early stages and contact support and that's always helpful because the volume of reports of an issue gets weighted in with that decision process. A few posts have been deleted to cut down on the argument and to leave the thread in a place where it can move forward in a constructive manner. It's understandable if you're frustrated because an issue you care about wasn't addressed, but taking up the thread with taking shots at other players or the dev team is less useful than cathartic.