ajb1978

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Everything posted by ajb1978

  1. OK so I've officially completed 4DON this year, but I'm still finishing my day 4 exploration. While I was out there exploring in the blizzard, I found a 6th Pleasant Valley pumpkin cache! That's right--SIXTH! This one was up by the rope climb just out back of signal hill. (Not bothering to enclose it in a spoiler tag because the event is basically over.) I also have 4 pumpkin pies so far...still have the rest of PV and then CH to explore. Edit: After exploring the rest of Pleasant Valley and the Coastal Highway, I have a grand total of 9 pies! I intend to eat them all. Simply because I can.
  2. Actually the map comes up centered on your position. In Survivor mode it doesn't have an icon indicating where exactly you are, but you know it's smack dab in the middle of the screen (at least until you scroll the map or zoom all the way out) so you have a pretty good idea of where you are.
  3. Frankly I think it'd be neat if each soda had different properties. Maybe orange recovers more thirst, grape recovers more calories, but summit soda is caffeinated but is actually diet and so recovers thirst and fatigue only.
  4. ajb1978

    4DON Too Easy?

    I agree with the "it is easy for veteran players, but not everyone is a veteran, and the event is supposed to cater to everyone" philosophy. It's a fun diversion not a challenge mode. Maybe in 2020 4DON will also support difficulty modes, like story mode.
  5. Also, flashlights can be a great source of ambient lighting. Light one, drop it while it's lit, then RMB to position it somewhere and you have a custom floodlight for as long as the battery lasts.
  6. My post-rampage epilogue: I dumped all weapons at the camp office and headed out with some extra food and water. I dodged the few wolves I encountered in MT and am now holed up in the Paradise Meadows farmstead. My plan for tomorrow is simple: hunt for Pumpkin Pies, as I make my way back through the regions in the reverse order in which I conquered them, ending 2019 4DON at the Coastal Highway, the same place I started, with as many pies as I can find.
  7. So to expound on the mapping mechanic, there are a few things to keep in mind. The charcoal essentially reveals the terrain within a certain radius of your position. I don't know exactly how far, but I think it's something like 50m in all directions of you. In MOST regions, the terrain can obstruct your view. So if you are at the bottom of a valley, you won't get much revealed, but if you are perched at the highest point of a rock with nothing in the immediate area being higher than you, you can map everything in the radius successfully. There are some regions that ignore this mechanic, notably Timberwolf Mountain. But the old-school ones, like Mystery Lake, Coastal Highway, and Pleasant Valley, the higher you are the better you are. The radius you can map doesn't change, but depending on the size of the region, a single use of charcoal can have drastically different results in how much of the total map is revealed. For example, compare the effects of charcoal in Pleasant Valley to the effects of charcoal in the Crumbling Highway. Night and day. And then there's the Raven Falls Ravine, which for whatever reason doesn't map a circle, but a weird oval. I dunno. I don't make the rules, I just shoot wolves for fun and profit. Also, sometimes an icon on the map won't properly trigger unless you're at a specific elevation. So say you're trying to map a mine entrance, you're right next to it, and nothing appears on your map. Maybe if you get slightly above it, then re-map the area, the icon will appear. You'll get the hang of it.
  8. Aurora Day! Armed with a rifle, 71 rounds, and two flashlights I left the camp office to return to Pleasant Valley and find that last bunker. Turns out I didn't even need both, as just one was sufficient to keep the doggos at bay. I even had a few hilarious moments where a pack of doggos couldn't decide which one would have aggro, so they all just stuttered about barking at each other, and not doing anything. Well long story short I found the bunker (a food bunker as it happens) and headed back to Mystery Lake overloaded with candy bars and water. I took the long way there and back, because I was NOT going to risk the dam during the perma-aurora, so by the time the long tedious trek was done...well... I had gotten sick of avoiding wolves. I have 5 minutes left before Day 3 is in the bag. I have 71 rounds that will be worthless after today. I put away the flashlight and pulled out the rifle, then cut a bloody swath right through the thick of them. With unerring aim I dropped wolf after wolf, and my rifle rounds dropped into the 60s, then 50's, as my circuitous path through the twisting trails and hills of the region left a trail of bodies in my wake. Like an avatar of avenging Interloper victims, I paid back the wolves in full for all the pain and misery they had wrought upon so many, for so long. Now it is just me, alone in Mystery lake, accompanied only by the dead--man and wolf alike--and my still-smoking rifle. I might head back out and harvest the meat, just for the heck of it. Waste not want not, right?
  9. It's entirely possible the bunkers are placed during 4DON, and aren't random. The spoiler tag below contains the locations where I found the bunkers.
  10. Yup I'm heading back to PV to try and find that bunker I missed the first time around. I'm packing two supercharged flashlights, so I can use one while the other recharges if need be. The infinite wolf repelling light plus bright and clear landscape make for the best bunker-hunting conditions you could ask for at night! Got TLD, and a fresh bottle of mead. It's a good day. Edit: Figured I'd share my "flashlight pro tip" that works best when you're carrying two or more. Press 1 so your primary flashlight comes up. Open up your inventory and manually select "Use" on the other secondary one. Now just keep that secondary one up and ready at all times. If that battery ever dies, tap H to instantly shut it off and put it away, then press 1 bring up your primary (fully charged) flashlight. You can swap them out in just a few seconds like this, which can save your bacon if your flashlight runs out of juice at an inopportune time.
  11. Oh I wanted to circle back here and say I had the exact same issue when I was migrating from PV to ML in 4DON. These huts were missing their textures. Also, I went and found a bunker in ML, and the entire ceiling was missing. Unlike my earlier anecdote about the cave, this one did not resolve upon turning around and looking back again.
  12. There's always custom mode. If you think Interloper is too easy, you can dial your own homicide in Custom.
  13. Sounds like one of those days didn't register the full two hours. If you hit Tab to bring up your objectives, it will tell you how many hours/minutes you have remaining in that day. And it's actual time spent playing, so if you hit Esc to pause and go do something, the clock is stopped until you resume playing. And when that badge finally pops...you'll know it. I was lining up a shot on a wolf suddenly this big purple badge appeared on my screen, with the howling sound effect. Nearly made me miss my shot!
  14. It's a repeat of last year's so yes if your feels like is +20C or higher, you could hypothetically just stand around and do nothing. But where's the fun in that? There's pumpkin pies to be found!
  15. Scrolling through the Wish List and saw this, and found it interesting because this is exactly how they open up paths in Episode 3. Every time a new area needs to be unlocked, an earthquake hits, to explain why the terrain has changed. For example the tree bridge that lets you get back down from the Burned Ridge Cave, if you go directly there at the start without having the quest telling you to investigate the crash, that tree is not there. Also if you make a beeline for the mine, a tree has fallen across the road making it impassible. The earthquake at the end of the episode coincides with the removal of this tree. As a core element of survivor mode, I think this would not be a good thing, as it directly infringes on the player's freedom of choice. However it could make for an interesting Challenge mode. You spawn in one region, and must survive x many days in just that one region. And then set animals to NOT respawn. You have to try and make it all last until the next earthquake, and then you can proceed to a region with fresh supplies.
  16. Hmm I just took a throwaway up there and 34 does seem to be missing now as well. And Cairn 1 of course is still missing.
  17. Pretty sure there is no revolver. I did a day-long grind on day one, and fully explored the available regions, looting every structure, car, and hit up all the hot spots. Even found a bunker in mystery lake, although the one in PV eluded discovery. I found 2 pumpkin caches in MT, ML, and CH, and a whopping 5 in PV....zero revolver. I think 4DON is likely either scripted to use the rifle and only the rifle, as a bit of extra challenge (in that if you miss your first shot, you won't get a second), or because it was recycled from last year maybe it wasn't updated to include the revolver. They suppress rifle spawns and manually insert them in specific locations, whereas rifle/revolver ammo share a spot on the loot table...so it's entirely possible it was an oversight.
  18. I kept the mitts but I'm thinking I should go back and try to find where I left those Gauntlets. If bunny mitts get chewed up in a wolf struggle, you have nothing to repair them with. At least the Gauntlets you can rip up a shoe to get the needed leather.
  19. I started playing at 5am and apart from a few breaks for meals, played straight through until around 10pm. That allowed me to do a very thorough investigation of every region, and accumulate a total of 79 rifle rounds 71 (useless) revolver rounds, two rifles, two bows, 9 arrows, and multiple flare guns and flare shells a ridiculous amount of lamp oil, and enough candy that my descendants for generations will be born with cavities and type II diabetes. The ammo I carry with me, the rest of the supplies is still stashed away at a central location on each map. For gear, I've got a moosehide satchel, wool ear wrap, expedition parka, moosehide cloak, cowichan sweater, fisherman's sweater, two layers of snow pants, two thermal underwear, two climbing socks, rabbitskin mitts, and mukluks. I can be standing outside in gale force winds and the feels like is still 3C. Today I started in Pleasant Valley, went back to the CH to gather up the rest of my arrows, and then made my way to ML. I made the entire trip without engaging a single wolf, but grew tired of my cautious style so I went out and shot 9 wolves today just for the heck of it. Since the area was clear, I spent some time chopping firewood for the long nights ahead. (I rarely chop firewood or go on wolf purges in normal play, but since this is a short event I feel much more free to use up my gear!)
  20. I haven't tested this in my main save but in 4DON I have noticed that when crafting arrows, the tools are not being used. Before the Episode 3 release, I would be prompted for which tools I would like to use, which would reduce the crafting time of the arrows. Now, I am not even being prompted. With Simple or Quality tools in my inventory, the arrows take 1.5 hours each to craft, and the tools are not losing condition. Is this a bug, or was this intentionally removed? Edit: I'm pretty sure this is a bug after further review. I am able to select .5 hours when crafting an arrow now, but it goes on to fully craft that arrow even though I've only spent 1/3 of the time needed.
  21. Most of the good points have been made already, but I have one more to contribute: Type 1 diabetics can and have been able to survive without insulin by eating a diet primarily of fats and protein. Prior to the discovery of insulin as a treatment for hyperglycemia in diabetics, this is how the disease was controlled. Now obviously it's not ideal, as patients did need to essentially push themselves to the brink of starvation in order to survive. But they did survive. So likewise Dimitri could survive by eating basically standard Interloper fare until they were able to raid a pharmacy or find someone with the knowledge of how to extract insulin from an animal pancreas.
  22. I did a pass of PV and didn't find a bunker, but didn't want to spend too much time chasing wild geese so I moved on. I did find a bunker in ML however, so odds are one spawned in PV as well and I just missed it. Honestly I'm doing well enough that I don't think missing one bunker is going to matter! I'm on track to finish ML within the hour, then on to MT. And then I will have a well-fortified base in every region, and will be on track for a solid Day 2
  23. Not yet... I have found two rifles so far however. One was by a cache on the Coastal Highway, I think it was by , and the other was actually NOT by a cache. I just so happened to stumble onto it in the dark, in Pleasant Valley by the . I'm hoping ML or MT has a revolver. I'm hitting up all the bunker spawn points in PV to see if I can score one last haul, then I'm heading to ML next. My plan is to build up a cache of stuff in each major region, then decide what I want to do next. Since I know what to expect this year I'm feeling a little less cautious than last year.