ajb1978

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Everything posted by ajb1978

  1. Found a skillet on top of the fridge of the house I was already staying at so that was neat, but it appears you can't place it from the radial. Gotta drop it on the floor and then place it on the stove. Also found some potatoes, carrots, broth, oil, salt, oats, flour... Off to a good start. It appears preplaced objects are pretty generous so the fact I've already looted everything may not be as painful.
  2. Now I have to make the agonizing decision, do I let this revitalize my 1000+ day run, or do I start over.... Or I mean no reason I can't do both.
  3. I've been messing around in Nvidia Canvas lately, and this is one of the things I came up with. Seems appropriate here! It's both easy and tricky at the same time, since you don't have any direct control over what the AI generates, you have to kinda...do weird stuff sometimes. Like tell it to put water in the sky causes the clouds to darken, because apparently that makes sense to an AI.
  4. Acorns are without question the most labor-intensive food item in the game. Currently. Kinda looks like cooking is about to get an overhaul, so who knows, maybe there'll be some kind of toilet water bisque on the menu. Anyway, first you have to shell the acorns. Then you have to cook them (which requires water.) The cooked acorns can be eaten directly for calories, or if you have a Heavy Hammer in your inventory, crushed up into Acorn Coffee grounds. Those you have to once again combine with water to cook Acorn Coffee. Those are some abused baby oak trees. Man, what did oak trees ever do to you to deserve such punishment?
  5. Honestly I greatly dislike "Achievements." They add meaningless tasks to artificially extend the playtime of a game. Not to mention they can easily be spoofed so they don't even have real-world bragging rights. I'd much prefer more meaningful content within the game, that encourages you to play out of desire, not out of some OCD to complete a checklist. Just my $0.02.
  6. Man with all the trouble burrs have given me in the past it'll be a great pleasure to eat the hell out of them in return. Even if it's just in a game.
  7. Acorns are kind of neat..until they aren't. The fact that their benefit is so miniscule and they aren't renewable, I'm hesitant to even harvest them, let alone use them. If Acorns respawned like Birch Bark though, ohhh boy Acorns would be worth their weight in.....well... Birch Bark I guess. Collect them, brew them up when you have time, when you're ready for an expedition grab a bunch of that instead of water. It's calories, hydration, and (insert benefit here).
  8. Make that an expert or master level ability. Hold down the fire button to rapid-fire, however the rifle is 4x as likely to jam after every shot if you don't keep it constantly maintained (+90%).
  9. Since it was a wolf struggle, it would've auto-saved.
  10. This is exactly it, the Mending skill requires an obscene amount of successful repairs to max out, so the sewing book really only has a noticeable impact going from level 1 to 2. At any other level, you'd have to like take a dry erase marker to your screen to notice how much the skill improves after reading. Like I'm not entirely convinced someone on the dev team didn't misplace a decimal, that's how extreme the Mending skill requirements are. A couple orders of magnitude compared to something like Cooking which you can max out in a day if you're committed and care to carve up an entire moose in 1kg increments. I don't think a sewing machine should offer any new functionality beyond what a sewing kit offers. They aren't magic, and in fact require MORE skill to operate than a needle and thread. They just get the job done faster. So sewing machines should require at least a level 2 competence before you can use them, at which point they would accomplish all sewing tasks in 1/10 the time. You still need a sewing kit on hand, and it still degrades normally (thread doesn't come out of thin air), but a sewing machine would drastically reduce the time it takes to perform the task. And even though I said "it's not magic", the fact that it does allow you to sew a lot faster it might open up new crafting recipes. Like allowing the player to craft old-world clothes from scratch. Would allow Interlopers to enjoy an Expedition Parka, perhaps. A fun idea to think about, if nothing else. As far as crafting stations go though, a sewing machine does sound like a pretty feasible candidate in terms of utility and fitting with the overall theme. Of course I'm biased to my own thought of a pedal-powered sewing machine in some random cabin in the middle of nowhere. A nice excuse to visit a remote location now and again. Like a trip to Grandma's cabin in the woods, a couple wolves early on, but afterwards it's just bunnies and deer.
  11. Oh yeah my only lament is that they aren't renewable, so like all nonrenewable resources, I hardly ever use them! If they respawned like birch bark though, hooboy they'd be a regular part of my diet in-game for sure. Just not so much in real life. I have a nearly full bag of acorn coffee substitute, and no real intention of consuming the rest.... bleh. White elephant gift I guess.
  12. Well the one that took the most courage was canned sardines. If you completely overpower them with mustard and horseradish and eat them on crackers to mask the texture of the crunching bones, they're not horrible. Birch bark tea was a pleasant surprise. Imagine if you dipped a spoon into a jar of maple syrup, then stirred it into a cup of hot water. That's pretty much what it tastes like--a very super faint, super watered-down syrup. It leaves a weird pink residue on the cup though so you have to wash it every time you brew another. Reishi actually came as a powder, similar to the acorn coffee, but the powdered mushroom dissolves more completely. It also has a pretty bitter flavor, and by itself isn't anything I'd call "good". But in traditional medicine it is supposed to act as an immune booster when taken as a daily supplement, so to that end it can be dissolved into a cup of regular coffee and it masks the flavor almost completely. I haven't been sick in nearly 20 years, not even so much as a cold, so maybe there's something to it.
  13. Dude that's pretty much true of everything lol
  14. OK so every time a fundamentally new food item is added to the game, I make a point to sample it in real life for myself. In the name of science. So with that out of the way, I have yet another science experiment to share. Acorn Coffee. Yeah I bought it, because I'm not about to chop up some acorns in the back 40. Who knows what all they've absorbed. Anyway this acorn coffee isn't 100% pure, it does have some seasonings added, but it's the best I can do without potentially risking my health. So here ya go. But I just love that real wax seal, so I slit the bag open from the back side using a razor. I'm sorry, that wax seal is just too cool for school, I can't break it. And here we go, cooking the Acorn Coffee for real. And it's...actually not horrible. I would never ever describe it as "good" and I would certainly prefer nothing at all. But if I were forced to drink something, and acorn coffee was on that list of things I was forced to drink, it would not be at the bottom. Make of that what you will. This is the most glowing review of acorn coffee that I can give in good faith.
  15. Oh incidentally that was named after a streamer who got them some early publicity back in '15. I'm pretty sure most of the "named" items are intended to be nods like that. Katie's Secluded Corner, Matt's truck, etc. Little shout-outs to people.
  16. Yup that's correct! And with that, tag: You're it. Next trivia question is on you!
  17. That's my favorite long-term home too just for the aesthetics, and the terrain has some neat little features that can let you corral those wolves by exploiting their AI in such a way that they line up for slaughter. One of those "easy to do, hard to explain" things. I posted a little joke picture a while back of some wolves that had died in the exact same spot but with their legs in slightly different positions, making them look like some kind of mutant spider.
  18. I bet if you're tactful with your resources and are willing to forego your own wellbeing and set a grueling pace, I'd imagine it's possible to obtain both the Technical Backpack and Satchel from HRV inside of a week. Although seeing as how before the inventory upgrades were implemented, you could complete the challenge in a week anyway just by looting CH, ML, and PV, it is kind of a moot point. I'd say the main advantage to this strategy is the loot at the summit, and the ability to carry just a little bit more back down, as potential crap RNG on a rifle spawn has the potential to hold up the show.
  19. No but what may have happened is the aurora just decided it was time to stop. The instant that happens all aurora wolves and bears go into their flee animation until they despawn, and are replaced with regular counterparts. Although electronics will continue to work for a minute or so during the transition period.
  20. Cold Fusion is applied first. As in, it's actually -4C where you're at right now, and if you didn't have Cold Fusion your Feels Like would currently be 9C. Because you have Cold Fusion, it starts off at -2C for you, apply your +13 from clothing and you get 11C.
  21. Unfortunately the idea of going back to the release cadence of the early access game just isn't feasible. Back then, you only had to worry about PC releases. Now though in addition to Windows you have Mac and Linux ports, not to mention all the console versions. And the Switch port as I recall was particularly nasty to develop and took ages to get stable. Basically there are too many variables now. Too many ways things can go wrong. That same release cadence from the early days simply can't work now.
  22. Might be a good time to clean up the computer. Maybe back up all your important stuff and reinstall the OS, or do a factory reset if you have a recovery partition.
  23. It was Mountain Town, the little park office near the picnic area/rock climb with the bed on the floor. There's a desk in there with a computer on it, and I stashed junk in and on that desk. I have tried to replicate it and had zero results. It appears to be a one-off. I just role-played it as some other survivor jacked my stash. I then made a point to rebuild it all. Headed to DP which is the most remote region where I'd stashed a rifle, and grabbed it. Then headed to BI to mill it back up to full condition, then pressed on to BR to forge new arrowheads and craft a new bow. Also made a trip back to TWM to grab one of the lanterns I'd left behind. Took a couple in-game weeks but I'm back in action.
  24. Considering the environment and how it looks like a lot of the infrastructure is real old-timey, I would expect to be able to find a pedal-powered sewing machine too. The old ones where you just rock the pedal back and forth to move a pulley that actuates the needle. My mom used to have this old Singer model where you could fold the sewing machine itself down into the table. It was mainly just the table where junk mail went to die, but every now and then she'd actually use it to sew something. Still worked great. I mean there's no electronics and you can replace the belt with practically anything. Unless you got into the oddly specific habit of storing it salt water those things just don't die.