sierra 117

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Everything posted by sierra 117

  1. Unfortunately not ,I'm afraid Geoffrey woke up gave me a big hug and ate my camera.
  2. Finding a sleeping bear. I've got over 1000 hours in TLD, and just the other day managed to find my first sleeping bear. PSA: Bears don't appreciate being spray painted.
  3. Yeah I feel you. TLD is the one and only game I've ever played that I would like to be a newb again.
  4. Agreed. Also can we get a fix so they are not so tricky to place? I don't use them often but when I do i find they don't want to place on a perfectly level and wide bit of ground. On a ridiculous slope? yeah no prob says the game. Not a major issue , just a tad annoying.especially on loper.
  5. Pretty good tips above. One major thing that will be different from voyager is that fires don't warm you up as soon as it is lit. You need to overcome the current air temperature. For example if your feels like temp is -10°C you will need 10x sticks (which add 1°C each) to get your temps above freezing. So my advice is to carry more fuel than you are used to. Personally I always carry 1xcedar, at least 5x sticks and 2x coal for emergency. (Coal adds +20°C each) Oh and you cannot sleep when fully rested. I'm not sure if that is the case on voyager but iirc you can sleep
  6. Yeah it's one of the little hidden gems I love about this game. And nice attention to detail on Hinterlands part.
  7. Did you know we can play the guess the location game, In game? If you have a good look at the in game paintings in structures they all,(not sure if 100%of) depict locations in game/on Great Bear Island. Good way to kill time if waiting out a blizzard etc.
  8. It's a bit late in the thread I know but. Just in case you didn't know. We can play this same guess the location game, in game. If you have a good look at the paintings in houses they mostly(not sure if 100%) depict locations in game/on Great Bear Island. It's a good way to kill time if bored or waiting for a blizzard to clear. Maybe we could start a new guess game with paintings in the houses. I play on console not really sure how to upload pics etc or I would do so myself.
  9. I could be wrong but I vaguely remember another thread a while back, that someone mentioned finding a FM polaroid on another map. Hope this helps if you have been limiting yourself to FM in search of the polaroid .
  10. I'm thinking maybe they reset/respawned due to the update.
  11. I've always liked the idea of a bear living In a transition cave which would need to be taken care of for safe passage through. Same idea as the old dam wolf(Fluffy) I would also like to see more effort put in to new transition zones. I feel as time goes on Hinterland tend to go with the easy option of just slap a cave system somewhere. However back when the first few regions where added. They really spent time making sensible and well thought out transition zones.(the ravine , winding river,crumbling highway)
  12. Not sure about this one, maybe the one in Bleak Inlet?
  13. 😄😄. Nice I've literally just moved my current survivor to TWM last night. Also the new gear items are great.
  14. Yeah I've been petrified of the bears in sandbox mode, ever since doing that challenge. Took me a while before being brave enough to hunt the bears in survival again.
  15. Once item is dropped on the floor, hover cursor over the item then press left trigger to activate placement mode then right trigger to place. Time to go decorate those base camps.
  16. You can repair the bedroll with just your hands , no sewing kit or fishing tackle required.
  17. I had the same issue. Was advised on another post to go into the dam and try to interact with the elevator button/keypad on locked door to control room (Iirc you will get a dialogue from will about needing to wait) This seemed to work for me as the aurora triggered within a few days after that. Although this was a while back things may have changed since then. Hope this helps
  18. Ok so look out for the incline/slope warning indicator at bottom of the screen. When this is showing it means you are at risk of a sprain. If under carry weight the chances are pretty low. If you are over your carry capacity it massively increase that risk. And from what I've found the longer you stay on an incline (with warning indicator showing) the chance becomes almost guaranteed. So my advice would be to travel under carry weight and try to minimise time on slopes where possible. Also if you have to spend a long time on a steep slope/is a long climb up/down then it helps to cro
  19. Double tap xbox /home button then press Y for a screenshot. X for a 30 sec/1min clip.(dependent on setting) And if you press xbox button/dashboard then the back button (the one to the right of left thumstick) it will give you a drop down list of different clip lengths to chose from.
  20. That's actually quite a cool idea. As a form of multiplayer.
  21. I would be really tempted to take that hide for a satchel. However it depends whether you have enough fuel for a 1hr/really warm fire That's a great early game find for Interloper.
  22. Just a few ideas to expand crafting and gameplay, looking for peoples thoughts or other idea's regarding potential new mechanics/ equipment etc. So to start im thinking an improved backpack could be a cool addition. Not sure if it would be a lot of work for the devs, but if we were able to remove the backpack , once we have different types, with varying carry capacity etc. We could have some camp/emergency bags stashed in certain outdoor locations, enabling faster travel when using a lightweight pack. Other benefits could be when low stamina /fatigue or just in an emergency being a
  23. If you're ever caught out in FM in the fog/blizzard, but you really need to get to the forge. Follow the tracks all the way to BR side get up onto the ledge to you're left over the fallen tree and then its as straight/simple route to SFH. Even though it's a longer route you can't get lost.
  24. The Ravine is usually good for saplings. Also another spot which i think a lot of people overlook (in other similar threads) is in the winding river leading to PV through the Dam . When you reach the outdoor cave(one with no loading screen) head all the way up the hill to the left, there is usually a deer carcass and some saplings there.