UpUpAway95 Posted December 31, 2018 Share Posted December 31, 2018 I can't use more than two at a time in most places and I really don't want to just drop them all around the map, so is there a way to truly recycle them to get, say, a little bit of metal scrap. If not, what do you do to manage the litter? (The floor of the Camp Office in Mystery Lake in my game is really starting to look and feel like the inside of a dumpster). Link to comment Share on other sites More sharing options...
Serenity Posted December 31, 2018 Share Posted December 31, 2018 There is a mod for that. Makes it a bit it too easy to get your first scrap scrap metal for forging though. Ideally there would be multiple types of metal. Like needing iron/steel for crafting tools, but aluminum being good enough for hooks. Never going to happen though Link to comment Share on other sites More sharing options...
UpUpAway95 Posted December 31, 2018 Author Share Posted December 31, 2018 1 hour ago, Serenity said: There is a mod for that. Makes it a bit it too easy to get your first scrap scrap metal for forging though. Ideally there would be multiple types of metal. Like needing iron/steel for crafting tools, but aluminum being good enough for hooks. Never going to happen though Aluminum or tin just for hooks would be a great idea. Link to comment Share on other sites More sharing options...
Guest kristaok Posted December 31, 2018 Share Posted December 31, 2018 3 hours ago, Serenity said: There is a mod for that. Makes it a bit it too easy to get your first scrap scrap metal for forging though. Ideally there would be multiple types of metal. Like needing iron/steel for crafting tools, but aluminum being good enough for hooks. Never going to happen though Too bad I think it don't work anymore haha. Link to comment Share on other sites More sharing options...
Guest hoasd1 Posted January 1, 2019 Share Posted January 1, 2019 i have good idea is can flare for the new year or make special scare for the wolf. Link to comment Share on other sites More sharing options...
Hilayla Posted January 1, 2019 Share Posted January 1, 2019 Every stove has a pot or can. Every cave I ever used as a base has a can on the fire. I leave one everywhere I have slept, just in case I somehow get caught out without one. If I have extras, I usually just line them up on a shelf somewhere. Link to comment Share on other sites More sharing options...
TheEldritchGod Posted January 2, 2019 Share Posted January 2, 2019 There's the double boiler bug. Once you get it going, you can't take the cans you used to get the bug going in the first place without the fire resetting. I have a number of wind proof locations I have found where I set up the double boiler and just leave the cans there. Although to set it up with pots allows you to cook meat, instead of just boil extra water while you are using the fire. Link to comment Share on other sites More sharing options...
Pillock Posted January 4, 2019 Share Posted January 4, 2019 On 12/31/2018 at 1:04 PM, UpUpAway95 said: I can't use more than two at a time in most places and I really don't want to just drop them all around the map, so is there a way to truly recycle them to get, say, a little bit of metal scrap. If not, what do you do to manage the litter? (The floor of the Camp Office in Mystery Lake in my game is really starting to look and feel like the inside of a dumpster). I just store them in a cupboard. They do degrade with use, so I guess there might be a point somewhere down the line (after about 400 years, maybe?) where you start to run out of them. Link to comment Share on other sites More sharing options...
melcantspell Posted January 8, 2019 Share Posted January 8, 2019 Do they really degrade with use, or do they have different base %s? From a gameplay perspective, I really like the idea that they degrade and you have to replace them. Makes all those cans kinda useful, and late-game more interesting. But I strongly doubt that they do degrade. I spent more than 500 days without a single can needing replacement. Link to comment Share on other sites More sharing options...
Doc Feral Posted January 8, 2019 Share Posted January 8, 2019 I've read they degrade with misuse, they're virtually eternal unless you mess up when cooking, such as burning food or evaporating drinks. Link to comment Share on other sites More sharing options...
galadhlinn Posted January 14, 2019 Share Posted January 14, 2019 I'm surprised there are not candles in the game, both found and crafted. What cabin in real life doesn't have a stash of candles? Bear and moose should provide enough fat to make lots of candles. The cans could serve to pour the fat in. In RL I keep two cans on the window sill in front of the sink that I pour bacon grease into. I have about six full cans in the storage shed with aluminum foil and plastic wrap (recycled) over them with a rubber-band. These are my emergency candles. Link to comment Share on other sites More sharing options...
fauxjargon Posted January 15, 2019 Share Posted January 15, 2019 On 1/8/2019 at 5:56 PM, Doc Feral said: I've read they degrade with misuse, they're virtually eternal unless you mess up when cooking, such as burning food or evaporating drinks. They lose 10% condition when you burn food or boil off the liquid inside them. It is a neat feature despite almost zero actual gameplay impact. Link to comment Share on other sites More sharing options...
fauxjargon Posted January 15, 2019 Share Posted January 15, 2019 16 hours ago, galadhlinn said: I'm surprised there are not candles in the game, both found and crafted. What cabin in real life doesn't have a stash of candles? Bear and moose should provide enough fat to make lots of candles. The cans could serve to pour the fat in. In RL I keep two cans on the window sill in front of the sink that I pour bacon grease into. I have about six full cans in the storage shed with aluminum foil and plastic wrap (recycled) over them with a rubber-band. These are my emergency candles. I think the idea is that a lot of Great Bear was abandoned long before the Geomagnetic Storm. So a lot of stuff would have been stolen or is useless because it is so old. Link to comment Share on other sites More sharing options...
Pillock Posted January 15, 2019 Share Posted January 15, 2019 On 08/01/2019 at 1:01 PM, melcantspell said: Do they really degrade with use, or do they have different base %s? Both, I think. It seems to be that their base condition depends on the food's condition before you open it, and then the can's condition goes down by 1 or 2 % per use. If you boil it dry it loses more. Link to comment Share on other sites More sharing options...
UpUpAway95 Posted January 15, 2019 Author Share Posted January 15, 2019 16 hours ago, DerpyLemon115 said: Well I designate a few containers in each region as sort of "trash cans" that I put all the recycled cans and other junk (like used up sewing kits) that I don't want anymore. This is actually what I've started doing in places like Milton, Carter Dam and such where I've seen trash cans. The Camp Office in Mystery Lake sure could use a trash can though. It's also no longer as big a problem as when I first started out with the game since I'm tending to leave more things behind where I found them in the first place rather than trying to carry everything about in order to consolidate it into a single spot. Link to comment Share on other sites More sharing options...
Doc Gonzo Posted January 15, 2019 Share Posted January 15, 2019 I have a smallish "trash heap" near any base I'm at for an extended period of time. Ruined whetstone, sewing kits, burned out flair, broken bows and the lot go there. Now cans do too ... I kind of like seeing my effect on the post Apocalypse environment .... Link to comment Share on other sites More sharing options...
thefistoffury1 Posted January 16, 2019 Share Posted January 16, 2019 There should be an official feature to turn 2 or 3 of them into one scrap metal unit. I am currently playing a super challenging custom interloper run so I have 4 cans only (two more than I need) and NO cooking pots. But I have played lower difficulties and they pile up, fast. Why not make some scrap metal on the side, especially for higher difficulty runs where recycling metal structures is the only and (sometimes time-consuming) way to get it? Link to comment Share on other sites More sharing options...
TheEldritchGod Posted January 17, 2019 Share Posted January 17, 2019 BTW, they fixed the double boiler bug. Link to comment Share on other sites More sharing options...
Ducky335 Posted January 18, 2019 Share Posted January 18, 2019 I usually leave as many as I can on any campfire I come across. My thinking behind this is that if I ever have to return to an area, or come back to that particular cave at a later date, I'll always have a cooking utensil waiting for me, just in case I didn't bring any with me to begin with. Link to comment Share on other sites More sharing options...
Arjuna_Blaze Posted January 18, 2019 Share Posted January 18, 2019 1 hour ago, Ducky335 said: I usually leave as many as I can on any campfire I come across. My thinking behind this is that if I ever have to return to an area, or come back to that particular cave at a later date, I'll always have a cooking utensil waiting for me, just in case I didn't bring any with me to begin with. Iv started to do this recently also since I Im going for the "Living Off The Land" Achievement & forgot to bring some empty cans to boil water. Tried to place 2 dog food next to a fire, when heated up I replaced them on the cooking spot to cook them dry & what I thought gaining 2 empty cans but they immediately disappeared (dont remember what it said as explanation ).. Link to comment Share on other sites More sharing options...
thefistoffury1 Posted January 19, 2019 Share Posted January 19, 2019 15 hours ago, Arjuna_Blaze said: Iv started to do this recently also since I Im going for the "Living Off The Land" Achievement & forgot to bring some empty cans to boil water. Tried to place 2 dog food next to a fire, when heated up I replaced them on the cooking spot to cook them dry & what I thought gaining 2 empty cans but they immediately disappeared (dont remember what it said as explanation ).. If you let any food cook for too long, it will turn into "Inedible Burnt Stuff" and will disappear if you interact with it. If you were cooking the item in a pot or can, it will become empty, losing a bit of its condition. Link to comment Share on other sites More sharing options...
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