melcantspell

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About melcantspell

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  1. If you know where you aimed the arrow at, it's actually pretty easy to find them - like 99% of the times. Takes a bit of walking around, but if you know which spot exactly to search, then it's easy to find them.
  2. Well, cloth is pretty needed to repair clothes and create bandages Since cloth never respawns it can be a good idea to not waste it, especially if you're going for many many days of survival. On the other hand, it would be nice to be able to create an emergency snow shelter in regions with sparse to no buildings. But since those regions are sparse in cloth as well, I usually plan my trips thoroughly and then (almost) never feel the need for a snow shelter. The few times when it would have been nice to create a snow shelter (especialyl in HRV), there was no cloth available at all. I agree that the game's current version of snow shelters is fine. If regenerative building materials were allowed, it would allow for a wider variation of play-style, though.
  3. What you suggest would improve the game's realism. However, it wouldn't be a good idea for gameplay, IMHO. It is important that actions have consequences, and only if these consequences really matter will the game be fun. The game gets easy very quickly, and if it gets too easy it's no longer fun
  4. If shelters could be built with pelts (or rather cured hides), I'd finally start using them. In general, the regions where it would be wise to build and maintain a shelter are the ones that are super-scarce in cloth, so I never built a single shelter ever, for fear of wasting cloth.
  5. If you have any trouble with bears (or a moose) attacking you out of the blue, maybe play with headphones on or just up the volume. And do not listen to music while playing. I haven't had a single surprise ever since I stopped listening to music while playing TLD. The acoustic cues are more alarming than any warning sign could ever be.
  6. I think it would be fabulous if we could find or craft sleds that will only work on ice. Its sole purpose would be to transport fish or harvested meat to the edge of any water body. The speed would be very slow of course, but the cargo would not be on the player. The player would still attract wolves with the smell, but he would not be overencumbered. Also, the sled could fall through thin ice (which results in the cargo being lost). This would not make the game too easy (since it still slows the player down and the smell will attract wolves), but would give the player an option to avoid numerous trips to haul in last night's catch. It could thus make ice-fishing more attractive than it is now. It would also be fine if it only worked for fish, since the player can influence to some degree where a hunted animal will drop, but the ice-fishing huts are in fixed positions.
  7. I noticed that several regions are naturally rich in certain resources. This pushes me to travel to specific regions, which is one of the mechanisms that keeps the game interesting. Is the quantity of resources the foundation or the consequence of region design?
  8. Do you guys run any in-game statistics on the regions the players are located in? Is there any tendency for a favorite region by numbers?
  9. Does birch bark respawn? By the way, I always found it odd that freshly cooked hot water wouldn't warm you up at all .. but from a gameplay perspective, it's good that it doesn't
  10. Try not to have a scent bar (don't carry meat, uncured hides or intestines). If you do run into a wolf, pause the game immediately. Now you've got some time to think about your options which will increase your survival rate significantly
  11. Same for me ... The game had only crashed once for me before the update, and I have played a few hundred hours (honestly, I don't really wanna know - but it's been a lot!). After the update, it crashed once yesterday, and twice today (which makes it 3 crashes in about 4 hrs of play time in total). Unfortunately, that was exactly when I tried to enter a house after crossing an entire map.. After restarting the game, I had to cross the entire map once again, so that was a little discouraging. But still, it's not a big deal - whenever you change a system, it will behave differently, and there's always the risk of bugs after an update. I'm playing the Steam version on a Windows 10 computer, by the way. Would be interesting to know if the CTDs happen on all the systems, or just some of them. My biggest surprise with this update was, that killing rabbits with a stone seems to be a lot easier now. I'm not sure why some people complain about the sprain system. Although I don't care much for the new indicator, I'm sure it helps newer players a lot. Sprain frequency has stayed the same for me (which means, they happen quite rarely). I'm pretty sure this has to do with play-style. I always try to pack lightly, and though I travel hilly terrain a lot, I always pick my routes as I would in real life. If you have to walk uphill, you would try to do it at a right angle, and you would look for a good path that isn't too steep to begin with. Haven't tried the energy drink or the bandages yet, but I found plenty of revolver ammunition and two rifles so far. Guess I will have to play some more to find out how the new firearm works. All in all, I really appreciate the hard work that is put into that game, and I'm quite confident that it's going into the right direction.
  12. Different strokes for different folks ; ) (< here's a semicolon for you) So-called "frustration" and passion sometimes go together pretty well. Think of interloper runs ...
  13. Whenever there's a corpse in a shelter, I do not use this shelter as a base. Easy decision making
  14. This is the very first time the perma death really hurts, and I need some encouragement now ... sorry in advance for the rant! So I spawned in Pleasant Valley. After a few futile attempts this is my 2nd kinda decent try at Interloper. I barely make it out of Pleasant Valley, but I do make it. I am constantly starving, I am cold, but I manage my needs like a soldier and I make it to Winding River and then to Mystery Lake. There, I try to restore my health, which is not an easy task at all, since I am still constantly starving. I explore the whole map, and I catch lots of rabbits, but I am always hungry. There's no bear at trapper's but I find a heavy hammer. In Camp Office I find the magnifying lens. After a few days of eating cattails and sleeping as much as I can, I decide I have to take the trip to Forlorn Muskeg to get to the forge. I get surprised by a blizzard, but I find a hacksaw somewhere amidst all that thin ice. Again, I barely make it, but I do make it. I arrive at the forge with the last two 3% health remaining and spend 3 whole days to recover. I forge 15 arrowheads and a knife. Now a new chapter starts. I will soon have a legit weapon, and I will be able to start hunting. I head back to Mystery Lake and cut Maple and Birch on my way. While the saplings dry, I am starving again. I make a few snares and barely get by. When I craft my bow things will change. No, unfortunately they don't. I kill a wolf in front of Trapper's, but I can't find a bear. I will need a few bear pelts to make a decent bedroll. So after a few days of unsuccessful hunting, I head north. I find a bedroll and there's lots of deer in the Ravine. I reckon there must also be lots of cattails down there at the bottom, so I climb down. I find the flare gun, which is nice, but is has gotten very windy, and I'm freezing. My health is depleting fast. I collect a few cattails (there are not as many as I hoped for) and try to find some sticks. I'm too exhausted to get back up again on the same day, so I try my best not to freeze in the cave. I never sleep more than 1 or 2 hours, since firewood is very limited and I can't have the fire burning all night. I'm exhausted and cold. I eat a few cattails. It wasn't a good idea to climb down here. But again, I make it. I climb back up again, shoot a deer and try to recover a bit. But it's freezing outside and there's not enough firewood to spend more than a single night resting in a cave. What should I do? Accept that I was defeated and try to save my life, going back to Mystery Lake? No, I remember there's a caravan near the entrance of Coastal Highway, and I MIGHT be able to make it. And I do get there, with a few percents of my health remaining. It's nice to be able to warm up in that caravan, but I have no food. As soon as the day begins, I wake up with renewed energy (though not more than 40% of my health) and I decide to follow the river, hoping there's lots of cattails. And there are LOTS. I collect cattails like a madman, all the way down the river, not minding the icy wind. I can warm up in one of the huts near the coastline, I think. Then I hear the bear, it's very close. I have a bow, but nowhere to hide. I have no clue where that bear is, but it sounds close. So I go back up the river and try to find a different route. I have 50 cattails for dinner, but I'm freezing. So I beeline for the nearest cabin. I can see the bear now, and it sprints towards me. But I make it. I have a luxurious dinner for the first time in weeks. Since I have lots of cattails and my health is in serious danger, I decide to spend another night at the cabin. My health is growing back and I enjoy staring at those protective walls. I will continue my adventure the next day, when I am more than 50% restored. The next day, a blizzard hits. I understand it is not likely to meet bears or wolves this time, so I head out and make it to Rabbits' Island, where I restore some more. Then I camp at Misanthrope's. Maybe it's the name, but I seriously love this place. I eat cattails, collect sticks and sleep lots to restore my energy. Maybe I'll head for Desolation Point in a few days. Then I leave the cabin and the bear is right outside the door. I aim and I don't miss. Great, a little more than 3 weeks and I have my first bear pelt. Cattails and matches are depleting fast though, so I decide to explore Coastal Highway some more. I loot the Quonset, and shoot my 2nd bear only 3 days after the first one. I feel invincible. I'm encumbered, but I carry that bear pelt to Misanthrope's to cure. Then I shoot a deer because I have run out of cattails. I'm living quite well now, and if it wasn't for the cold, I could spend all day long exploring. I catch some rabbits too, and shoot some wolves, so I will have lots of hides when I get back from Desolation Point. Also, I'm fishing to fight cabin fever. If only I had Netflix, I could spend months here on Misanthrope's. But I don't and I that's why I think it's time to move on. I make it to Crumbling Highway, and warm up in a cave. I have to be at the Stone Church by the evening. I will make it! I get to the Stone Church, overencumbered with 21 coal, and a nice new book to read. I make a fire, since night falls. I grabbed a rabbit on the way, so I will have a nice dinner. It's getting darker and I am extremely happy with this modest shelter. Then I hear sounds of fighing. A wolf caught a rabbit outside. I have no food left, and that one rabbit won't get me far if a blizzard hits tommorrow. I am wondering if I should try to steal that rabbit, and cure a nice new wolf pelt at the same time. Since decisions weigh heavy, I pause the game to think about it. Feed the kitties, grab a beer. I decide to not do it. I should rather collect some more sticks and I also saw a maple sapling not far. Maybe I should go grab that one. When I get back to the game, I have completely forgotten about the wolf, so I run right into it, with 50% health remaining. I am so surprised that I don't grab my heavy hammer but the knife instead. I totally unnecessarily but quickly bleed to death on day 36. I look at the screen for minutes in disbelief. So this is how you die in Interloper. This time it really hurts.
  15. Timberwolf Mountain for me, for the same reasons that the others already mentioned. It's just a super balanced region, easy to navigate and hauntingly beautiful. Also, you can do lots of different activites and still use the same main shelter, which is just as cozy as Trapper's Cabin. Edited to add: I have to admit that the Forlorn Muskeg and Broken Railroad would make my number 2 and 3 - and I just to hate both these regions so much ... It's funny how that changes over time (except with TM, which I have always loved :D)