Hello and first off thank you for a wonderfully, enjoyable game!
Couple of quick questions to get the developers thoughts on a few things.
1. Eating ruined (0% condition) cooked meat gives the full calories and with Cooking at lvl5 the player has no chance of getting food poisoning also cooking ruined (0% condition) meat restores it to 50% condition. Ruined is ruined, we are unable to repair clothes or other items that are ruined so what makes meat so special?
2. Drinking a tea to get a few calories and reduce the weight of said tea does not give the benefit of the tea. Drinking this left over tea, at a later time, gives the player the full benefit as if they had drank the entire tea.
These all seem to be "exploits" or clever use of game mechanics to me and each player can do as they will and I am not to judge them. I am just wondering is this was the intended way the developers envisioned these game mechanics?