stratvox

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Everything posted by stratvox

  1. I leave it on, the various things they say and the sounds they make tell you important info about the state of your survivor, and I tend to play with the meters off so it's good to get that feedback.
  2. Heh, jeffpeng, hear you there. I'd've thought maybe this emoji, though:
  3. I think everybody's waiting for the new Dev Diary to drop.
  4. Nice! I remember those days (my kids are in their 20s now). You have not yet begun to be tired. Just FYI. Also, if you think it's bad now wrt messing around with your gear, you haven't seen anything yet. At about six hundred days she must be up on her hind legs by now, pretty soon it's going to move from the "to be safe everything must be five feet off the floor" to "oh shit she can climb the furniture we need a room that locks" phase of the run. Best, and enjoy, while the twos can be rough the following eight to ten years are fantastic... and then, they become teens, and you're down on the Frozen Delta without a revolver until they get into their second decade or thereabouts.
  5. Borrowing the borrowed term... What would you suggest I do with Native 4? Got a little CanCon for ya:
  6. Nice work! I'll look forward to seeing more of this
  7. Steam and ubuntu linux, running the linux native version of the game, rather than the windows version via proton. I'd consider trying the windows version but switching between them takes a long time because of downloading the windows vs linux binaries eats a lot of bandwidth. I've also encountered problems with the game suddenly becoming a real perf dog after about an hour or so of playing; I've opened up a bug at the support portal about it, because it does get kinda annoying needing to suddenly find a good time and place to pass time or sleep or enter a loading screen building of some kind so I can quit the program and restart it.
  8. I have a six hundred some odd day run going in a custom mode. I've spent most of this run up in the mountains; lots of time in TWM, AC, PV, and BRM, with one period of a month or so when I walked down to CH to loot the joint, for cloth mostly. This run started in HRV, but I was out of there after about four days, and it wasn't really much more than a few more days after that before I was down making arrowheads in FM, which I followed with taking the whole ML -> WR -> PV -> TWM -> AC (pack and crampons) -> TWM (summit with pack and crampons) -> a few months at mountaineer's living the good life. Getting myself there took about a month all told I guess. Since then I've been mostly splitting my time between mountaineer's and bricklayers, which are actually quite close to each other. I eventually got bored (plus I need to leave those regions be and hope that maybe some animals will come back; they're getting pretty empty) so I went down to ML to hang out for a bit at Trapper's. Hadn't been back there since the very early days of the game, and of course in other runs I've spent many many happy days at Trapper's. Anyway, after about a month maybe there, I got bored again, so I have returned to HRV. It and MT have tons of deer and other wildlife; I have not been in either of those regions I reckon since about day 8 of the run, and it's now day 630-ish. I'm going to be interested to see how the animal population plays out; will they respawn like earlier in the game, or will it be like it seems to be in TWM where a new bear hasn't appeared in two or three months at least; it's like at day 500 the timer clicked over and now the respawn times are insanely long... or all the bears are dying off. Anyway, been a few days now in HRV and I forgot how much I love this region. On my way in I was pleased to come across an old friend: Second night the aurora came out to play: Went wandering over where you can scramble up the rosehips to get to Monolith and looked out across the valley; really truly a spectacular place: Really one of my favourite regions. You guys really outdid yourselves with this one, Hinterland.
  9. Try killing the SSAO feature. Otherwise, what @jeffpeng said. I wonder if maybe the combination of the oversteering feature that he's talking about with the enhanced edges of the SSAO are making your graphics go wobbly. When SSAO is on, everything has a sort of fringe shadow, but it's much more subtle than what's up there in your video. Good luck!
  10. You should maybe go learn what you're talking about.
  11. I believe the relevant quote from @Raphael van Lieropis something along the lines of "I wanted to create a moving painting that's trying to kill you" or something like that. From my POV as a Canadian who knows and sees the references in the game to Canadian paintings, I think that the art style is pitch perfect. Recognise this? That's a famous painting by Tom Thomson, arguably the most famous Canadian painter and the inspiration for the name Thomson's Crossing. Or recognise this? This painting's called The Little Indian Church, and is certainly the inspiration for St. Christopher's Church in MT. There are others, I see people like Lawren Harris, A. Y. Jackson and Arthur Lismer in various places and overall motifs in the game; for example the mountains around ML and the various places on the coast where ice piles up is definitely strongly influenced by Harris. I say no to converting the game to realistic graphics. I love the art style. FWIW.
  12. As a person who's been working in software (albeit in the enterprise/hpc space) being able to reproduce a problem doesn't necessarily mean you've found the problem.
  13. Climbing towards Timberwolf on day 465ish because why not? Made camp at Deer Clearing (which on this custom game settings now has no wildlife at all) and set out to gather wood and hope to find a rabbit grove maybe.... As the sun set the night lights came out.
  14. https://www.lockheedmartin.com/en-us/products/javelin.html
  15. Hmmm... not sure that we really need anti-tank guns... I mean, I know the moose in particular are hard to take out, but c'mon....
  16. That time Will came home from the bar and froze to death in the fishing hut on Crystal Lake while snoring gently at his keyboard.
  17. I will agree, I think the animal AI could use a lot of TLC.
  18. I know a lot of people have talked about polar bear coats, but I'm going to tell you, the setting of this game is a thousand kilometers away from where you can find polar bears. If they add polar bears I will not be happy because seeing a polar bear in the BC boreal rainforest is just going to completely destroy the suspension of disbelief. They are just not there. Ask for grizzly and kermode bears; they are found in the part of the world that the game is set in, and kermode bears (which are a subspecies of black bears and are only found in the BC rainforest) will absolutely fulfil your fashion desires; they have a creamy pale fur which is quite beautiful. Polar bears are absolutely not. You find them up on the Arctic Ocean. Basically, you don't really find polar bears anywhere you can find trees.
  19. Well hell, what do I do now? He's gotta lotta my arrows in him, and no, I can't reach him.
  20. Looking into the gorge. A look back to the open skies. Pushing on in.
  21. I made a screenie-painting of the Pillar in AC as seen from Foreman's with the aurora and the moon setting: Not exactly a screenshot, but this seemed like the sensible place to put it.