MarrowStone

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Everything posted by MarrowStone

  1. Ah, just realized i called methuselah mathias. Redwall must be on the brain haha. Where did we learn Mathis's name though?
  2. I think astrid didnt get jumped by the cons until she got to milton, what would the cons be doing way out there in the wilderness? Unless maybe they chased the dead guy in the cave there from the road. The forest talkers shouldnt be active due to what looks like most stuff being abandoned since the 80s. However, for some reason they are active again; one was attacked at the lake cabins and another found dead in the machine shed. From what i read in this post, people are calling the convict mathis... so we have Mathias the old man by the dam that not everyone seems to see in their story mode, and mathis the convict IN the dam? I dont really think the con has a name currently unless i missed something. Also, Hinterland stated that there will be no voiced dialogue, its too much of a stretch for them realistically. They have little experience in 3d animation and paying the actors for the extra lines would cut into the actual budget of getting the story complete and well done. Reading over this my post feels a lil negative, its not meant to be interpreted that way but i worded it the best i could.
  3. @Timber Wolf, the exhaustion numbers confused me, I always believed that was the most important factor. Have you tried with a character with a fully depleted sprint bar instead of exhausted? I've no clue how youd do that consistently though.
  4. Im me too Edit: wow, maybe i was asleep when i wrote that, haha.
  5. Darn, no I did not, i just noticed the distinct orange, i could be wrong anyways as well, but his quote about the locked doors and things off limits is pretty spot on. Idk if i wanna re-do episode 2 just for that but ill try to look into it more.
  6. The dude in the carter dam was wearing a convict outfit underneath his coat.
  7. Perhaps she failed to succesfully operate on a crime-lord's family member... Maybe she is on the run from the law for suspected murder.... or maybe its murder, yeah its definitely murder. Ive had the bear at the small pond by trappers cabin spawn underground before. Was absolutely terrifying having an invisible bear block your path and then pop out of the ground in front of you as it charges. Other than that, only time ive been attacked was climbing timberwolf mountain and this bear wouldnt letme get around it and It was too windy to light a torch.
  8. Id definitely choose the cliff over the bear, they walk towards you even when you dont have any smelly items just for being near them, meaning its hard to move around them when dealing with natural barriers as well. If you have coffee id drink it before the descent because i believe tiredness and what footwear you have affect sprained ankle chances. (It could just be superstition though too since i havent proved it but it feels like it.) Also, back on topic about Astrid, in the trailer she seems to want to go into hiding, i wonder what they got themselves into. Also i just realized the three active members in this thread have almost identicle profile pictures... spooky. Selfless is the odd man out, but still.
  9. @SnowWalker, I alternate between the two characters to get a novel feeling every game, both are good voice actors but i have to agree, MacKenzie's is a lot easier listening and less likely to startle you. After extensively playing both, ive noticed Will seems to have more varied dialogue as well. I cant remember which, but one of them grunts too loudly when traversing downhill and falling, id have to play to refresh my memory but currently I'm refrainig from playing it more until release to make it feel extra fresh.
  10. Yup, 1 and 2 are will, Astrids story is still being worked on currently.
  11. Probably because Astrid is a unique, strong female name to fit a character traversing the frozen canadian wilderness, fighting wolves and bears along the way. They sure as heck wouldnt call her "barbie" so an old viking name would have to do. Vikings are all the craze these days. It makes her that much more awesome. Also a lot of our player base isnt just male and would appreciate having a unique female to play as, not some all too common misproportioned doll with a delicate (or seductive) name. (Not to insult anyones names or anything) Its a good question and maybe there is more to it than just a design choice. Would be interesting to know. But for now im assuming its because its "cool, unique, and fitting to the theme of the game."
  12. @Patrick Carlson, thank you for taking an interest in these polls and notifying us it is being looked into, we know that a change is not guaranteed but it reassures us. We can keep cabin fever, but changing mechanics on it would be nice such as: Actively doing thigs inside such as reading books and mending clothes should stall cabin fever and maybe count as half the hours being "outside", also, i believe deer should become more scarce over time and wolves more agressive in areas with less deer to simulate theyre hungry. While someones currently hypothermic or below 50 percent condition they should be able to ignore cabin fever's effects save for maybe a reduction in how much resting recovers the players condition. Also, another way to fight hibernation (since cabin fever originally was supposed to fight this), is to make calories go in the negatives and require players to bring it back above zero to recover condition.
  13. Ive never heard this word before and a quick google search isnt giving me any definition, can someone explain to me what it means in the context of the long dark please ?
  14. I wonder if the communitie's recent discussion on The Thing inspired them to talk about it. Quick question... if another community mailbag happens, where am i supposed to go to participate? I didnt find any notifications or links to submit any.
  15. I really enjoyed it, @Patrick Carlson ! It makes for great commentary while playing the game too. What struck me as particularly interesting, was when Raphael said something like the focus of The Long Dark was the human element of the apocalypse. Maybe you should add a little bit of a radio stattic effect at the beginning and end of the podcast to make it feel more like a radio station Itd be nice to hear from the music producers, concept artists, and voice actors too.
  16. No, its not necessary, but id recommend it next time because i doubt you can clip through the railing as easy as those ties. However this shouldnt happen altogether And dont sprint, especially with low fps because youll accidentally run off it (i learned the hard way the first time i crossed and never ran again on it.)
  17. Ive never fallen through since the Pleasant Valley update. Like, @cekivi says, this should be logged as a bug because it isnt intentional that the devs would do that. Is it while walking or sprinting? I never sprint on it so i dont know if maybe that could trigger it.
  18. My favourite thing by far is the community and the developer's listening to what we have to say