Bimbobjoejr.

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Everything posted by Bimbobjoejr.

  1. I hate how true this is. You take one step onto the ice: "AH AH AH YOU DIDN'T SAY THE MAGIC WORD"
  2. I love the basketful of pills, can never have too many in the long dark!
  3. I love how Astrid looks done with everything, great piece bruv.
  4. I think that considering that it seems like Black Rock will be the next location for chapter 4 and having to deal with inmates, the decision might have it's impact there. If you don't kill Hobbs, he might appear and say how you helped him and get you a lesser punishment or whatever. But if you killed him, the rest of the inmates will do whatever they were going to do to you without anyone stopping them. If that's the case I think it would be really neat.
  5. Those are stereotypical nighttime bird noises and that does add to the night's ambience. those are the only others that i've heard, loons and owls, not songbirds. And you talk about how torches and stones repel wolves effectively, but how would that add to other animals if implemented? Just because something works on one animal doesn't mean it'll work on everything. And it doesn't always come with a price of ambience, but sometimes will give it out.
  6. that's because they're crows, they don't really care. But having any weapon in the game makes it easier but having more predators would mean you use up your ammo faster, and as far as I can tell, it would take a bit to make your arrows again. Even if those predators get distracted by other prey animals, there could just as easily be another around the bend. But still, the game could have a fresh helping of new animals to at least keep the player busy, otherwise the game becomes... oh what dd he say? that's it! Survival mode needs more for the player to do, because as it stands, all you can do is hunt and walk, so more animals would bring the spice of life.
  7. I... I fail to see where you're going with this. Adding more animals wouldn't make it like that veen if you meant it as a joke. Of course everything in the game becomes easier when you get a rifle, but what about when you don't have that luxury? That's more animals to worry about avoiding and adds to that idea of survival at all costs. This I agree with. Currently, the only animals in the game are: Wolves, Black Bears, Moose, Deer, Rabbits, Timberwolves, And the fish. And how often do you see these animals, even with a high spawn rate? Adding more animals, even if localized, would make the game a lot more different and give the player more to do.
  8. I know where you're coming from with this, but one thing you've got to remember is that Mackenzie nor Astrid are likely skilled marksmen. Astrid is a doctor and Mackenzie is a pilot. Out of the two, Mackenzie would probably have more shooting experience. But I'm not saying they couldn't be marksmen, I'm just saying it's unlikely that they are. I also made this as a quality of life improvement for the players, but even if a scope isn't added, I'd like to see the sights be slimmed up a bit so shots can be hit easier, since the current irons are very bulky.
  9. Bimbobjoejr.

    optics

    We've all had that point in your playthrough where you're wondering how you missed that shot or you can't tell if that's a wolf or a bush. This has probably been done to death but imma try it anyway. Rifle scope- A scope fitted for a .303 hunting rifle,makes long range shots easier. Has a magnification of 2x - 6x. .33lbs Military scope- A military grade sniper scope, meant to pick out targets from a great distance. Has a magnification of 3x -12x. 1.10lbs Revolver scope- Standard revolver scope, making shots easier. Has a magnification of 1.5x. .22lbs Binoculars- A hunting grade pair of binoculars, allows you to see the horizon. Magnification of 2x to 10x. .55lbs Improvised scope- A scope made of a broken down pair of binoculars, not as accurate but with more zoom. magnification of 2x to 10x. can be fitted to the rifle or revolver. .55lbs The scopes would be limited to maybe 2-3 per run while the military scope can only be spawned once. Binoculars would be found in many places and aren't a rare item. I can't begin to tell how many times I missed a shot because my sights are too bulky and square, so I'd like to share my own take on the topic.
  10. I like the idea, but in regards to the bear and moose skin belts/holsters, I think you should at least be able to make two or three simply due to how large the pelts are.
  11. I know the game is in a good spot but I'd like to make a suggestion of more animals. I think cougars, specifically in the timber wolf mountain and ash canyon regions, would make those areas a lot more harrowing of an experience. Cougars can slowly stalk you from a distance like wolves, but faster and stronger. A little more health than a regular wolf but as ferocious as the timberwolves. They have an in between from wolves and deer regarding meat skinning. Fur can be made into a cougar skin vest and maybe pants. Vest would grant: +7.5°F🌡️ +6.3F windproof 50%💦 12%🛡️ 10%🏃 4.40lbs. Pants would grant: +4.2F🌡️ +3F windproof 55%💦 12% 🛡️ 7%🏃 5.50lbs. Boars could be another animal. Docile until approached, like the moose. About as much health as a deer, but gives less meat when skinning. Less abundant than deer but more so than wolves. Skin can be used to make stronger, but less warm versions of deerskin clothes. Boarskin pants: +3F 🌡️ +3F windproof 60%💦 15%🛡️ 6%🏃 5.50lbs. Boarskin boots: +3.6F🌡️ +3F windproof 50%💦 10%🛡️ 7%🏃5.50lbs. I think these would be cool additions, but like I said, I know the game is in a good spot right now so it doesn't need to be added
  12. Bimbobjoejr.

    Scopes!

    I know this idea has been done to death but hear me out. This is my idea of how the scopes would work Rifle Scope- A 4x rifle scope specially fitted for a lee enfield. allows for more precise shots from a longer distance, will be relatively rare, maybe only 3 per playthrough, randomized to each region. And here is a little bit of different take as well Revolver scope- A 2x revolver scope I know the revolver is made for self defense in-game but I think that an addition of a revolver scope would make a little bit of a spicier playthrough. The revolver scope would be rare, but not as rare as a rifle scope, maybe 6 per playthrough. I'm open to suggestions, but this is my take on this aspect of the game.
  13. I like the new item additions, but where would the "stab-proof vest" be equipped? would it be an accessory, an inner layer, or an outer layer? And for the transition points, what regions do they connect to? I love the idea but these are only a couple of questions that I'd have.
  14. I personally would like to see a shotgun, but I don't think it should be a single shot. I think that a side-by-side or over-under shotgun would feel good. The multiple ammo types would be an issue(probably) and I think that maybe bird shot would be best, and like what derpyLemon said, if they did add a shotgun, they should add some more animals. I think geese and ducks would be a good addition to the wildlife and they could also give crows a hitbox and be allowed to get shot down, and you could maybe get 4-6 crow feathers from a single crow. But that's my take about the matter.
  15. The timberwolves are utter nuisances to deal with, but it adds an element of fear I wouldn't really feel dealing with other animals. I think that the new update is a cool addition to the long dark, and I honestly hope that timberwolves are implemented in the existing regions as well.
  16. Btw,, why is the weight doubled when you quarter an animal?