ManicManiac

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Everything posted by ManicManiac

  1. @Nitzy I mean, we just have to start the harvesting with at tool (to make a hole so-to-speak). After we get it started, we can resume by hand if we'd like. I think that makes sense enough. I'm good with the change, it's a detail I can appreciate.
  2. My save loaded surprisingly fast! Frame rate is holding steady at about 60 fps... Gloves on... check! Weather's getting a bit threatening though... still have to be careful.
  3. Thank you, Hinterland! May the content creators rejoice.
  4. Honestly, I was just mulling over the idea of a Scurvy Challenge Run.
  5. That's wonderful... Thank you. I think that's a great bit of nuance... and exactly what I was hoping for. Also thanks again, this update is so above and beyond what I could have imagined.
  6. I'm the same way. I always appreciated that for most of our basic survival tasks we could get by without any tools whatsoever... this is going to change the game for me. What I wonder about is the wording. When it says that we can't harvest "fresh carcasses" by hand... does that mean that perhaps after we start harvesting with a tool, we can then switch over to doing by it hand (since we had just "made a hole" so-to-speak), I mean until it either gets 50% or more frozen (or until we reach sufficient skill that frozen carcass doesn't matter to us anymore)? If so, then wonderful... However, if it's no harvesting carcasses by hand; period. Then yeah, that will make me adapt my playstyle right away. I suppose I'll find out the next time I can get a session in.
  7. Bravo... this looks wonderful. Thank you, Hinterland!
  8. Nice to see so many folks turning out.
  9. Looks like Atheenon, MyUsualMe, Zaknafein have turned up in chat as well
  10. A reminder from Hinterland in the chat:
  11. If you go to YouTube and click on the Hinterland video marked for premiere... off to the right side is the chat. Hinterland is there and several more from the community.
  12. For those who may not be hanging out in the chat:
  13. That's some good detective work. Nicely done.
  14. (Everything I Do) I Do It For You (Official Music Video) - YouTube *could not locate a good alternate link
  15. Fair enough, and to each their own. For me, those are the two reasons that I like it. It means there is a real cost and risk if we wanted to use it. I prefer the idea that it only gives us a chance to make a struggle with a bear "winnable" (even if we are still bloodied and clothes still torn and ripped in the process... at least we're not full on mauled). Agreed. But I don't have any expectations either way... I'm content to either be pleasantly surprised or enjoy thinking about how I can use what we already have available to us to cope with the new threat.
  16. @UpUpAway95 Honestly, I have no idea (in the context of the game, that is)... I really only meant it lightheartedly. I imagine fire/flares might ward it off. There's no reason to think that arrows won't be just as effective. I think that the big concern for me is if it might be set to be an ambush predator. If it's something that roams... then that's much easier to deal with and likely could be distracted or run off by stones (just like the wolves). But if it ambushes... then there's a bigger chance that by the time we see it coming, it may be too late. Part of me still holds on to hope that the Bear Spear will one day make it into the survival sandbox.
  17. @UpUpAway95 Bullets and Flash-Bangs. 🤭
  18. Fair enough. However, since the recent Dev Diaries... I've started to think of the Darkwalker Challenge as training for the Contamination Zone. (Specifically, that acid fog)
  19. @Semple Fi Oh, I didn't assume anything negative about your reply. Yes, it gave me a genuine chuckle... I thought it was well played. But I also thought I might clarify my previous post just a little bit more.
  20. All I'm trying to convey is that it will be ready when it's ready... and when it's ready, I'm sure Hinterland will tell us. I think that creating expectation based on an assumption, is often how folks end up giving themselves a lot of disappointment.
  21. Honestly, it's probably best not to foster expectations... better to just wait for word.
  22. @JerimiahSettle Perhaps it's worth reporting via the support portal. I have no way to validate the information on the wiki, but it suggests that the bear skin bedroll is actually slightly more durable than the standard bedroll (in terms of decay per day when being used). However, that may have changed over the years... that's hard to tell without input from Hinterland (or @Admin perhaps). The wiki gives the following for bedroll decay rates: The wiki suggests that the bearskin bedroll will decay a bit faster while carried/stored... but actually decay less when actually being used. As I said, I have no way to know for sure about how the decay rates are actually tuned (or if they have changed), but this is the information we have available to us.
  23. @artmunki I get what you mean. Honestly, I've never used spray paint either. While I can appreciate what it's meant to be used for... I find I just don't need that. However, let me just say that for those who do like it... I'm glad they have that feature. It's also a good topic of discussion. The items I find I never really have reason to even pick up: Painkillers Spray Paint Tinder Plugs (I think that as of right now... the only situation where painkillers might be considered nessiary is if we get stomped by a moose... but even then, we have rosehip tea as an alternative. Of course, when I mention tinder plugs, I mean beyond Fire Starting Level 3, but even before that... it's just as easy to make them, that I find I don't have much cause to pick up ones I find along the way.)
  24. @RobotDino11 I'm all for the idea of them being another way to "pass time," but I'm not so keen on them granting random XP for skills... I don't think that non-skill books should ever contribute to skill progression. However, I'd absolutely voice support for the idea of making them readable as another "pass time" mechanism.