hozz1235

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Everything posted by hozz1235

  1. I also noticed the filing cabinets...thought it may have been intended to show they have been opened?
  2. Yes. Pretty sure they will be random. I'm betting that's random as well. We won't know until we do more runs. Since they are spread through 9 regions, there will be regions without a bunker.
  3. I haven't read through all 5 pages of this, but I'd like to address the lopers who are upset. I apologize if this has already been said. No one is saying you can't play Tales, you just can't play it on Interloper setting. If you want to experience Tales, create a game specifically designed to do that. Once you have finished the tale, go back to your normal loper game. This way you can experience the DLC without souring the true intention of the loper setting.
  4. I have no batteries left. I have looted all batteries in the game and broken them down for lead. Please place batteries somewhere in the transmitter zones (like was done at FA) so I can complete Tales. Thank you. <edit> Likely to be the same situation in PV.
  5. Umm..the topic is tagged as such? But, just for you @Leeanda
  6. Got the shortwave (SW) and have found 4 caches in FA so far. The "blue light mode" doesn't seem to pick up on anything. I'm guessing that will begin working once we've gotten all the transmitter sites repaired.
  7. Main base typically is ML. I do have auxiliary caches spread around areas I know I will return to.
  8. While waiting this morning for the update, I'm going to head over to the Transition area so I can gather some acorns there, then head into FA hoping the transponder signal will fire there. Course, this is all dependent upon how the Tale will be delivered to us. I still think it will be like a standalone challenge, but I hope I'm wrong!
  9. I use it to mark looted cars which I can't lift the hood on. I also use it extensively in HRV to mark the cave system entrances. I then mark branching paths within the cave system so I know which path leads to which cave exit. Makes navigating a cinch!
  10. It's a good question @TonyInPleasantValley and one I've posed myself. I had a 2100+ day run that I swore I had gotten all cattails on but I would still find some in areas I had been to dozens of times. I tacked it up to my own oversight when I was initially "gathering them all". The only way to truly verify they do grow back would be to take screenshots of cleared areas, then come back after 1000, 2000, ? days and check the cleared spots. I just saw there is a mod to regrow harvestables...
  11. Please don't tell people what they should and shouldn't do. People who have earned time off work should take it for whatever they want.
  12. I also try to conserve ammo, but unless you're a really bad shot and blowing through ammo, you should never run out. I had a 2,000+ day run and still had tons.
  13. Okay, I see now. I'm wondering, with the food on the ground, whether you're not seeing an option because it's ruined? Could be a failsafe HL put in for us. Stove - the interfaces are different because you're wanting to cook something on an empty burner while the other is items you can cook in the pot. When I'm cooking a lot of meat, I will drop it all on the ground right in front of the stove, then click and drag the item from the floor to the burner. Goes real fast! I do wish there were more filtering options for cooking though. Sometimes I have a hard time getting the item I want (coffee for example) at the top of the list.