stratvox

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Everything posted by stratvox

  1. Not true. Mountaineer's Hut, the Bricklayer's Cottage, et al are considered indoors. So are the backs of caves. That's why you can dry pelts and guts in them. They will also contribute to Cabin Fever.
  2. Yeah, I mean, we get to see the remnants of their cache in the mine in survival mode; I think we can safely say that since it all fell in after the event and the utter lack of other humans in sandbox that they're long long gone by the time the survivor crashes at a random spawn point on GBI.
  3. Cool. Yeah, I can see how it'd be hard on the computer and maybe hard on the melon to see screen space reflections on the deer.
  4. How are you getting the reflections on the ice surface? Is that a mod? I see you answered that down-thread. Interesting.
  5. I've been hanging out at Angler's for the last 22 days; that's how long it took for my survivor to heal all four of the broken ribs he got from the moose. I've been wandering around knocking between the Bitter Marsh and Anglers. It should be possible to survive here for a long long time overall, but it'll be rough. There's a super-productive rabbit grove and the occasional deer shows up, and the fishing hut in the Bitter Marsh has been invaluable while my guy's been recovering. The Narrow Falls Cave is a good spot, well away from predators and quite pretty, which is good wrt cabin fever. I was in there the other night for just that reason (all those hours passing time and sleeping in Angler's tipped me over the edge) and after a couple nights in there I took some shots of my walk back to Anglers, and did a little circumbobulation around the island that Angler's is on and took some screenies. When I exited the cave it was snowing quite heavily but by the time I got back to the cabin it was clearing up. Looking back towards the Narrow Falls: Looking across the river towards the burned-out forest around Anglers from the waterfall at the Narrow Falls exit: Went around the back end of the island to see if I could find a fir limb (nope, because fy that's why) and looked up towards Wolf Overlook: The clouds and snow just wiped themselves away right after this shot; by the time I rolled around to change my angle it went from grey to blue:
  6. Oh yeah. Heh, coincidentally enough my moose rib guy is down in the valley below you. I have max cold and max blizzard set so good weather down there is rare. Got this just a few short moments ago, though. Nice view of the rope bridges. Do a bud a solid and toss a few pieces over the side, willya? 🤪
  7. I have been using autowalk on linux since the feature was introduced and last used it last night. It's not a linux thing. Something else must be going on.
  8. Saw that view just the other day. Got completely pwned by Mr. Moose. Situation was heavy fog in the area around the fishing hut in AC. Damned moose kept finding me as I attempted to crawl away. Somehow I didn't die.
  9. Heh, I've had two before, but never four. The thing about moose stompings is they don't destroy condition like wolf and bear attacks do... plus I have (had!) a good armour rating with mukluks, combat pants, and bearskin coat (picked up in AC on an earlier trip). However, I've got over ten days of curing before I can really get on the move again... and probably closer to twenty with the number of hours it's going to take me to finish off the last broken rib. Oh I chewed up a lotta bandages that day. Interesting. I've not tried that. Gonna see if I can figure out the goating route up there first though. Sounds like a fun challenge.
  10. First one will heal in 120 hours; they run up from there. Gonna be a while though; that's definitely going to take a couple-three weeks before I'll be back to normal.... I'll be heading back to Mountaineer's because I've got a lot of food etc there which will allow me to accelerate the recovery time... though maybe I'll see if I can figure out how to goat up from the fishing hut up to Foreman's while I'm all gimped out.
  11. Extremely foggy day, kept coming to and trying to walk away but being down by the fishing hut meant that the little s.o.b. kept redetecting and kicking the crap out of me. I did kill it eventually. He's gonna look nice when I put him on.
  12. It depends. The best time is when the amount of repair percent perfectly matches the missing condition to bring it up to 100%. What that time is depends very much on the item in hand. Check the wiki to shortcut figuring out what they are. N.B. that you can repair really small items like the toque or socks from nearly zero to perfect, but you shouldn't wait that long because if you've got a 20% condition tuque and tangle with a bear you can pretty much guarantee that the toque's going bye-bye.
  13. I've been advocating for mountain lions for a long time. As you say, it makes sense. ISTR that Raph has said he wants mountain lions in the game, so I will hold out hope that it will happen.
  14. Yeah, the body's have been disappearing too; I've had some go away on me as well.
  15. I don't think it's an accident that Thomson's Crossing is just up the creek from there.
  16. Got a new old one: In the Woods, 1917
  17. I can sort of see how that would be. For one, the paths of the snowflakes... there's a lot of complexity happening there depending on wind conditions. Also the multi-layered nature of the snow renders with different cutouts depending on what's closer vs further away than the layer from the camera (i.e. the shape of the layer is occluded by objects closer to you than the layer, whether that be a pillar on a porch or a narrowing of a gorge). This last is really the one that really makes it imho; all of us who live in winter countries have seen how complex snow movement in air can be and the simulation of that in the game is really good. Do you have access to the sources? Or are you running it in a debugger without the benefit of symbols?
  18. There are things that happen when you move from HD to 4k in the engine that are really good, in large part because of what happens wrt what you can see at long distances. Also, the trees are well made for 4k. The (many!) big vistas in the game look incredible at 4k because of this. Because you can see so far in the regions when you're at the right locations I think it would be really cool if Hinterland could do something similar to LGhassan's work in scatterer for KSP, which models rayleigh scattering and light extinction at the terminator; being able to see proper directional layout for colour banding in the sky for the sunsets and sunrises would be incredible. I also think that given the art style it would be really cool to be able to exploit some of the ray tracing features the new cards are coming out with; in particular, imagine how beautiful it would be to see a properly degraded real time reflection of the aurora in the surfaces of the lakes, or on other ice-covered surfaces such as near waterfalls? Given the overall art style of the game (which is heavily based on iconic Canadian painters such as Emily Carr, Tom Thomson, and the Group of Seven) I can easily see how some of these new technologies could be integrated into the overall look of the game while remaining very true to the inspirational material it's based on.
  19. I'll chime in and echo the general agreement about the game. It's a great game, and a real gem. I'd like to put in a special word for the team that makes the weather; this is hands down the best implementation of winter weather I've ever seen in a game. It's not even close. There are so many little things about how it works that the team really gets right. Superb work.
  20. All of this is coming across as TMI. /me flees.....
  21. Well, if you can convert the structures into text and back again into C# objects you could... something like JSON would probably do it.
  22. That's pretty much what I thought might be the big benefit from that one; you take a beating but you can run and climb afterwards.
  23. Oh yeah, you're one of those dastardly SW Ontario people gotcha! I see your point about KP. I am much more familiar with it as it's about a half hour walk from my house. Lots of famous inmates lived there that make even Mathis and Donner look relatively tame. If you happen to come this way (i.e. Kingston) ping me here and we'll go grab a drink or some such; I've been playing in bars here for decades so I know all the good spots Cheers!