dahemac

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Everything posted by dahemac

  1. Hope they fix it for existing saves. Was never a fan of discarding progress and I am already on my fourth or fifth restart this year.
  2. I found two polaroids in Mystery Lake. So the polaroids are ok. Now, I want to find some ptarmagans.
  3. I think that custom games just don’t have them.
  4. I have really scoured two regions. Running out of locations to search. Maybe the Mountain Town / Milton one is inside the dead convict I can’t interact with. I will let you know if I indeed find one.
  5. Is it possible that a recent update has bugged the polaroids? I have always managed to fine them pretty easily in previous play through s, but I have scoured all of Mountain Town and most of Mystery Lake without finding any. Also, rifles seem suddenly very very scarce.
  6. I have worked in studios where the lesson was painfully learned that, “there is never enough time to do it right, but always enough time to do it over.” The Long Dark is a great game. Take your time with it. The people who are annoyed that you would focus on taking that time to produce quality are the same people who will rage-quit if they see something they do not like. So, since you cannot please them anyway, just do your best. 🤗 Heck, since I had to start a new game and rebuild my supplies and stats I am no where near a time when I am going to cross the bridge in Broken Railroad. I started in Milton, headed to Mystery Lake. Then I need to go back to Ash Canyon so I have worked my way into Pleasant Valley and then Blackrock. Next Timberwolf Mountain and then Ash Canyon. Then I need to make a lot of arrow points… I genuinely do not know why anyone else has rushed to the end of the new content. Don’t they like playing TLD? Right now I am more concerned about the memory leak that has cropped up in some recent update. If you don’t take the time to fix those kinds of things, no amount of new content matters. So take your time. The new content has to be built on a solid foundation.
  7. Dahemac does play on a Mac. And thank you for confirming that this is indeed a problem with the TLD application that has been introduced recently with updates. Hopefully someone is trying to track down the leak and fix it. Just now I would be ever so please if Hinterland put new-content development on a shelf and turned all their attention to cleaning up the bugs and errors.
  8. The computer is fine. I verified the OS installation, I verified the TLD installation. Everything is fine, except this new problem with this new TLD.
  9. I would have thought this was a more interesting/urgent problem…
  10. I have never had any performance issues with TLD before, no memory problems. Until like a week or two ago. Maybe since the last update… I was playing and my frame rate dropped to near nothing and I started to get a warning popup saying an application (TLD) was using too much memory, something like 130Gb. I managed to save by entering a building then quit out of the game. The next time this happened a day or two later it was the same, only my machine thought TLD was using 124Gb. And at the time I was hunting a wounded bear. That was tense I can tell you. So I started running TLD with Activity Monitor open on the other monitor and have discovered that while the game starts by using 1.7–1.8 Gb of memory, this steadily climbs until suddenly the game starts making the OS very upset. Weirdly the performance of the game does not seem affected until the computer starts insisting that I need to force quit TLD. I can play for something a bit less than an hour before I have to save and restart the game to reset the memory usage. Which is awkward since the game has no Save command. I have been playing TLD since 2018, and only on this machine, sometimes for hours at a time. I have never encountered anything like this. I suspect this is what a memory leak looks like. Is it? Is anyone else having this problem? I have reported it in the appropriate channels, but I have not gotten any response.
  11. I seldom participate in Hinterland/TLD forums anymore. The biggest part of this is particular active commenters who will contradict every suggestion at length and in as comprehensively condescending a way as possible. They know who they are. But there is a bigger problem that discourages useful input or discourse. And that is particular players feeling entitled to police and restrict how others are allowed to play TLD. This is a single-player game. There is no possible way for me to “cheat” you at it. Commenters object strenuously to features or options that other players want, even quite basic game functionality, because they contend that some aspect of that is “open to abuse.” As if Player B hypothetically taking advantage of an exploit, in some way negatively affects Player A’s game experience. But it can’t. If it could, this would be just as effective an argument against difficulty levels and custom game settings as it is against any other option or feature. Which it turns out is not an effective or reasonable argument at all. And such threads become acrimonious because some commenters are extremely vocal about restricting how TLD can be played. Threads get closed and discussions ended, “We encourage everyone to read the Forum Rules and Guidelines, and approach every interaction with respect.” And that happens because people are understandably annoyed by other players sanctimonious assertion that they should get to dictate that everyone only be able to do things the way they decide is righteous for some arbitrary reasons. Moreover the justification for this behaviour is usually something about, “TLD’s core design philosophy: that every choice you make will have consequences.” In particular, you will eventually end your savegame by permanently dying. There is a fanatical conceit that this idea of irremediable consequences needs to be enforced. But unless you are not a very conscientious computer user you have hourly, daily, weekly, monthly backups, right? You do, right‽ I could restore my game save from last night, or two days ago or all the way back to day one on March 6. And let’s say someone does that. How could anyone reverting to a previous save possibly affect any other player in any negative way that they need to object to? As a basis for game development decisions, controlling behaviour is maybe not the way forward.
  12. Or you know, like any normal game, add a save.
  13. You request, “that posts remain respectful and constructive.” And I thought, “what the heck did I type that resulted in that?” And now, I see that you didn’t like the word “s**t,” a word my mum, a Sunday school teacher, often used and I could not have imagined was proscribed swearing (?) in the context in which it was used. But I get that this is your space and your rules. As much as I disagree if this is indeed what you were objecting to, I am not 100% certain, I will not use that word again, even in a quote of my having exclaimed it. I regret the offense, especially if it makes you take the quite serious feedback less seriously. Which is the real reason to, “follow all Forum Rules and Guidelines.” Thank you for your time.
  14. There are a couple of basic design problems that have become a bit more irritating lately as all hard-won progress was erased. 1) Please add a SAVE option. It was after work, I got on TLD for some very gradual clawing back of all the progress I have lost. I left the trailers above Mountain Town and started walking up to the bridge with the bear. After quite a few minutes of doing this and that, collecting resources in stormy weather, my irl phone rang. It was a colleague, thankfully also a tolerant friend. “Oh s**t,” I said, answering the phone, “I have to walk all the way back down to the trailers to save or else I will lose all this progress.” 2) Either add game settings to the control or develop an official cross-platform savegame editor. Perhaps have a contest for the community to develop the best one and win a prize. I have started three new survival games since February (¿?) and I have no desire to start over yet again. Except that I would like to increase the detection distance for animals noticing me. I want to make the game harder. But for no reason, there is no setting adjustment for this and I would have to start a new game AGAIN to make this change. Such arbitrary presumably deliberate game disabilities are maddening. I know this is possible because there have been third-party PC savegame editors. Just do it.
  15. Thank you for fixing it. I really appreciate it. ❤️❤️❤️❤️❤️
  16. The DLC, Wintermute and presumably TFTFT don’t work. I followed your instructions from (https://hinterlandforums.com/forums/topic/42386-tales-from-the-far-territory-technical-issues-faq/) I went through the whole process with Steam. That eventually loops back to “contact Hinterland.” As you can see I have the DLCs. They are obviously installed. But the game WILL NOT access them. The Expansion button and its DOWNLOAD NOW button in your game interface do nothing. Same with Wintermute. What the heck Hinterland?
  17. It has been a month since The Long Dark Updated to 2.06 on Mac. DLCs still not working. Any update on that?
  18. I am playing on a Mac, using Steam. Neither of the Expansion or the Wintermute buttons work at all in game and neither of the DOWNLOAD NOW buttons do anything. How cool would it be if you offered a prize to anyone who could write an old savegame converter. Because this restart on survival is soul destroying.
  19. I am willing to bet that it is not impossible for someone to write a save-game converter. BTW I always only bet a nickel.
  20. With the new update, all sign of my having ever played Wintermute is gone and there does not appear to be a way of starting a new game. The “Download Now” buttons don’t do anything and while I in theory have both DLC’s they do not show, or Wintermute does not show in Steam.
  21. I have been in the Blackrock region for some time. There are wolves in the prison that respawn very quickly. I was cleaning up the latest in at least seven or eight that have spawned in the main yard in front of the prison when I heard it. A bear. What the heck? I couldn’t see it but it was close. I was worried that it was invisible, but as I crept to the left fence outside facing the main building entrance I spotted it. It was in the yard where you go to get to the rope to access the Warden’s office. Where a wolf spawns very very very frequently. But this time it was a bear. This was pretty convenient. That is a lot of meat to spawn so close to my base at the prison. But my question is, was the bear supposed to spawn there? Can bears now spawn anywhere?
  22. I really wish that it was possible for the post above to contain spoilers. However even I have no idea what was in that conversation in the game. It would be cool if someone were to (Spoilers) tell me what the caller said, and what my character said.