Looper

Members
  • Posts

    224
  • Joined

  • Last visited

Recent Profile Visitors

870 profile views

Looper's Achievements

Pathfinder

Pathfinder (4/4)

137

Reputation

  1. My god - it will be a new game - one can simply not underestimate this one. Very nice update!
  2. Its far away, full of the worst predators in the game, with not much to gain from going there in interloper. Same as BI except BI is sort of close.
  3. Actually I think it has to do with the early game being so fun. Going around searching for loot, getting your stuff. When you die its more like; lets see a new beginning!
  4. One of the things that does this is the torch godmode! You can literally walk through af wolfpack with meat and guts if you just hav a lit torch. Old times one would listen for wolves, crawl around to avoid them. Brace for the "just dont use it"-reply๐Ÿ˜„
  5. nice way to use travois - however one can't torch train ๐Ÿ˜
  6. Zak has revised that statement i think. I think early game misery is not that different from interloper. Go from PV to TWM to ASHC collect backpack. If hacksaw found go summit. If not return to PV then ML. Travel in afternoons and evenings - use teas. As long as you have full recovery you can tank lots of cold damage. To me its the lategame that gets very immobile and boring. You have to have the good clothes and guard your temperature constantly. You cannot run or move very fast. And if you get at sprain - bam - health loss. It promotes very local and passive playstyle.
  7. Have there been a small wildlife change? I noticed something different with the moose. If aggroing before charge (bull noise and stomping) and you move to a fallen tree (somewhere inaccessible) it will run away not just go out of aggro. Haven't noticed that before.
  8. Objectively since it only adds food, tools etc. it makes the game easier. By how much is a matter of perspective and playstyle. I would recommend it since it adds diversity to your game.
  9. Go to prison for that statement ๐Ÿ˜‰
  10. Ah ๐Ÿ˜ makes sense. Didnt see or notice that part.
  11. A question - how come it says condition 33 pct. on day 71 and up to 49 pct. on day 81 - I thought one could not heal with broken body? Did you find a way around it? Stim maybe? Congrats on the feat!
  12. Much wisdom in this - what I like about TLD is the clear vision it was made from. Thats what made it a great game with tons of immersion. @Raphael van Lierop to me had a very distinct idea of what the game should be like. I dont really belive in "populardriven" development since it sort of creates a patchwork of things not really thought through. (not even my own ramblings ๐Ÿ™‚). Best advice to the devs is the above. Keep with the vision while getting inspired by ideas. Pancakes f.i. came from a very vocal part of the community. In the start I couldn't see the point but now I find it great that its there.
  13. Maybe I'm misunderstanding the issue but is the choice not to use "cheat death" basicly and off switch? ๐Ÿ™‚ From my perspective it will not kill me my mood to choose not to use it (only my character :))