Looper

Members
  • Posts

    195
  • Joined

  • Last visited

Recent Profile Visitors

694 profile views

Looper's Achievements

Pathfinder

Pathfinder (4/4)

102

Reputation

  1. It would be a serious challenge - isolation is the worst punishment for humans. Put in dead corpses and families disappeared and the trauma willl be there. Reading books, exploring something new, seeing pictures, burying the dead and listening to radio could help.
  2. Or mods could make the game more of a challenge! Cold indoor f.i. could really add to interloper balance. Deep blizzards to -100 C another example. Alternative wildlife behavior og positions would be a fun challenge (long wolf patrols, running bears). Sanity meter (need for books to read and comfort in a home). Tear of clothes when you sleep in them. Removal of cave heating for interloper. 😁
  3. Looper

    Tent-able

    Im not sure tbh. The game has 5 million caves - some of them magically superheatet (in inteloper at least). This doesn't really add much gameplay. We have the snowshelter doing nearly the same thing. That Tepee picture though👍
  4. the forge need to be a certain temperature (160 c) Heat it with wood and boost it with around 6 pieces of coal. Or bring enough coal to bring it all the way up. While there make some arrowheads
  5. only salt from beach-combing😀
  6. While sharing the hopes for news I would like to remind all how little money we paid for this game and how much we have gotten in return over the years. It is the best deal you ever made. Fire up the game - go to an overlook and drink your best coffee
  7. I disagree. One important gameplay aspect is the need to cook; burning matches, wood etc. taking time. This adds little and greatly subtracts from the cooking gameplay. The game should be more challenging not easier.
  8. Blackrock ! Why? It feels gimmicky. It breaks immersion. I love the long dark for the feeling of a remote small town canada wasteland. The prison seems like such a gimmick from the campaign driven by a story. I haven't played the campaign yet but I understand why Blackrock could make sense in a storyline. But I just avoid it. Its not my story I guess. The scripted wolf in bleak inlet I also avoid (should be removed). When playing interloper theres not much to fetch from Bleak inlet or blackrock. HRV also is only visited for saplings in ultralategame.
  9. A wildlife refresh ? Missed that. Great idea. Make wolves scary again!! Before I found out you can "walk the dog" with regular wolves I used to run, hide, go into buildings, burn flares.😀 The real experience. I would love that so some extent in all maps. But mbe with a custom setting to turn off.
  10. What did the game say you died from? You can't die unless you messed something up. Thirst, food or temp. +3 c means it ADD 3 C to your temp. but if you are minus 5 c then your stille -2. No need to change anything.
  11. good point human always where 😁 but isn't the game about nature reclaiming human world? One of the things that caught me in TLD was how affraid I was from wolves. I would jump in the chair for a "Wooouf" and run for a door 😁. Scare is part of the beaty of the game. So I hear you🙂
  12. While I understand the point, I think thats not a good argument. The game puts one in a survival mode where its you against the elements. A bunch of selfmade rules breaks the immersion of survive at all cost.🙂 But this has been discussed before. It's not a big deal but asked directly I would say bears should require more arrows to kill. Or give every player across great bear a heart attack and secretly patch tree climbing in 😁🤣
  13. Yes. To kill the top predator in the game with one shot is too easy, imo. Climb a fallen tree. Shoot the bear with one arrow. Guarenteed risk free bear kill. The game design with the moose is very good. Demanding several arrows and with some smaller risk.
  14. Ravine - jump from bridge / railway on a calm clear day. Eat some meat, drink a tea. Close your eyes. For ever you will be.