SteveP

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About SteveP

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  1. did you see the poll? is it too easy?? or just super obvious.
  2. SteveP

    Our Wishlist

    For more interesting polls, brainstorming and tactical sessions check out the long dark community. See link below: ====> The poll and brainstorm topic view <====
  3. SteveP

    Our Wishlist

    Let's see if I can get a representative sample of a recent poll on the Facebook community. I'll copy the community results into a poll here. I've consolidated several recent polls. Too bad you can't have more than 20. Question 3 should be multiple choice but works this way too.
  4. Hello People! I am the founder of The Long Dark Community on Facebook. Anyone who plays TLD is welcome to join our community, just complete the three membership questions. I'd like to tell you about some new features I've developed in collaboration with Facebook. We have implemented computer based training modules called Social Learning Units. It's a bit of a radical change for some folks. Some people, especially the new folks who join each week, are taking to it like ducks! I will continue to ask Facebook for new features to support CBT especially tests or quizzes and diagramming tools to make directed graphs and ER diagrams. I have a second, companion group, Deep Thinkers, which deals with coding, UML and a plethora of useful knowledge, including the magnetic anomaly, should anyone have questions. As an engineer, I'm also collaborating with wind engineers to design new types of wind devices using a computer aided design tool to perform dynamic structural analysis as well as fluid flow models. The engineering in this field is changing rapidly. The second new feature is called tactical brainstorming. I won't explain more now; you'll have to join to find out! (Hint: how to safely hunt moose or bear) A big thanks to Raphael and the team at Hinterland. We have confidence in you guys and huge expectations. As a former QA engineer and software development lead, I know things are always a matter of options and choices, trade-offs, just like in the game. I do my best to manage the community expectations and keep them SMART, strategic, measurable, achievable, realistic and timely with hopes for the next release and down the road for TLD 2. I think it might rain... a lot and be windy. Just an educated guess. 😉 (in TLD 2) I wanted to ask Raphael if the plan is to go with more primitive technology, low-tech, or perhaps high-tech with batteries and electronics. I vote for wind power and I can explain why. Stay safe out there people; remember, static survival principles; shelter in place, move only for essentials. Avoid cabin-fever at all costs; play The Long Dark and join the community on Facebook for fun and games and education. Puns are free! 😉
  5. I'll suggest windmills for the wishlist. Want to do it up right?
  6. Hello People! I am the founder of The Long Dark Community on Facebook. Anyone who plays TLD is welcome to join our community, just complete the three membership questions. I'd like to tell you about some new features I've developed in collaboration with Facebook. We have implemented computer based training modules called Social Learning Units. It's a bit of a radical change for some folks. Some people, especially the new folks who join each week, are taking to it like ducks! I will continue to ask Facebook for new features to support CBT especially tests or quizzes and diagramming tools to make directed graphs and ER diagrams. I have a second, companion group, Deep Thinkers, which deals with coding, UML and a plethora of useful knowledge, including the magnetic anomaly, should anyone have questions. As an engineer, I'm also collaborating with wind engineers to design new types of wind devices using a computer aided design tool to perform dynamic structural analysis as well as fluid flow models. The engineering in this field is changing rapidly. The second new feature is called tactical brainstorming. I won't explain more now; you'll have to join to find out! I'm glad things have changed with the new wolf mechanic. The threat multiplier effects are humbling for the pack leaders. Good. They can use some humility. I know I do, every day. A big thanks to Raphael and the team at Hinterland. We have confidence in you guys and huge expectations. As a former QA engineer and software development lead, I know things are always a matter of options and choices, trade-offs, just like in the game. Live long and prosper; Good luck to all you adventurers striking off on your own! Remember, keep your stick on the ice; we're all in this together.
  7. Which "bugs" do you refer to? No one has reported problems with Timber Wolves in our online community, the long dark community on Facebook. The Long Dark Community on Facebook Steve
  8. Hello Raphael! Steve from the long dark community. It has come as a surprise to many of us, that the magnetic apocalypse is a real thing. The North Magnetic pole is heading off toward Siberia and a new magnetic anomaly has formed called the South Atlantic Magnetic Anomaly. I started documenting that phenomena in another Facebook group, linked to TLDC. I'm hoping that you are aware of the real world dangers of this to air traffic and satellites, as well as to our vital infrastructure, the next time a solar flare hits Earth. Well that's the political end; not something the gamers need be concerned about. My question is this: On a side note, this has split our community but I hope we share our information and pool our hard-fought knowledge, both for the game and the real world. I've added social learning (AKA training) modules to these two groups. The TLDC group is strictly for fun (and survival tips) while the Deep Thinkers group is for solving problems and helping people learn to be effective negotiators and community leaders. I hope to add some tactical training for TLD, as the new Timberwolves have greatly added to the challenge of the game. Well played sir!
  9. I think a podcast or video interview would be a great boost right now. There's a bit of a lull and nobody knows when something is coming so that puts them on edge. I think the idea of new challenges, afflictions and boosts is intriguing. Life at Hinterland; maybe have a few people showcase something. QA testers like zombies on coffee; coders catching naps on the furniture; cats prowling the halls; trays of discarded nachos and dip; stale pizza crust and coffee for 3am snacks! I'm kidding of course. I hope you have a nice fireplace and a calm place out in the forest to work. Kind of curious... Hello from the Facebook community! ;-)
  10. Cougar is going to change this game forever! ;-) Smoked meat/fish! Be still my beating heart! I suppose one way to transition to a new decor in a house would be to burn down the old one and then randomly reassign goods stored there to a new place. I'm fine with an abrupt update, even loosing loot. Scratch games are the way to go! There seems to be a huge appetite for modding support and I have heard of some spiffy ones. Love to see a map creation feature. Endless possibilities just like the old Doom! world. I could also see a map testing and validation tool if map data were somehow available. Hire me, Raph! ;-) I work for peanuts and applause.
  11. I would gladly jump on board a round of crowd funding if it meant more and more!
  12. I could use a bit of help to understand the current set of open issues but specifically one problem that we are seeing reported on the Facebook community group, to wit: " Anyone broke the things in camp office and noticed your draws upstairs rising higher each time and the filing cabinet draws down? Dudes, the game has swallowed an entire f*****g draw from the filing cabinet..... Good thing i noticed and took my stuff out .... " I think he means Drawers Implies that there is a work around.